Player Matchup

Ah Puch
Ah Puch
Rammyaku
Ah Puch
Level 129
God Stats
10W - 3L
1,925 SR
Queue Stats
39W - 24L
1,717 Elo+
Party 1
Hercules
Hercules
SKULLKING2229
Hercules
Level 153
God Stats
13W - 4L
1,708 SR
Queue Stats
67W - 56L
1,670 Elo+
Party 1
Hachiman
Hachiman
SeekThyTruth
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 25L
1,843 Elo+
Party 1
Team Averages
Level 103
1,711 SR
1,743 Elo+

VS

Team Averages
Level 21
1,435 SR
1,435 Elo+
Anubis
Anubis
Fadedstream15
Anubis
Level 7
God Stats
3W - 5L
1,645 SR
Queue Stats
162W - 154L
1,490 Elo+
Party 2
Neith
Neith
ImpromtuIzzy
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,326 Elo+
Solo
Hun Batz
Hun Batz
SnakyApple66037
Hun Batz
Level 51
God Stats
1W - 6L
1,161 SR
Queue Stats
144W - 130L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Rammyaku
Ah Puch
16
5 / 1 / 16
12,213
718
12,802
8,433
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SKULLKING2229
Hercules
15
6 / 1 / 13
11,683
687
7,900
18,082
17,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
SeekThyTruth
Hachiman
17
11 / 1 / 9
13,164
774
13,745
9,768
3,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
9,636
567
6,726
13,646
5,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 4 / 1
9,880
581
7,016
8,750
3,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hun Batz
12
1 / 10 / 1
9,411
554
3,701
16,489
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
22
Kills
3
3
Deaths
22
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
2
4
1
0.63
W
Ah Puch
Rammyaku
Ah Puch
5
1
16
13
W
Hercules
SKULLKING2229
Hercules
6
1
13
12.5
W
Hachiman
SeekThyTruth
Hachiman
11
1
9
15.5
L
Hun Batz
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,447
Damage
17,443
36,283
Taken
38,885
23,526
Mitigated
14,582
15,865
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,726
107
0
3,097
13,646
5,840
0
4,892
8,754
51,807
0
L
7,016
2,172
159
2,031
8,750
3,088
0
2,116
6,634
0
38,806
W
Ah Puch
Rammyaku
Ah Puch
12,802
101
0
2,774
8,433
2,563
1,233
1,388
6,905
62,273
0
W
Hercules
SKULLKING2229
Hercules
7,900
1,996
0
8,522
18,082
17,570
520
2,896
14,868
0
28,180
W
Hachiman
SeekThyTruth
Hachiman
13,745
6,552
0
4,569
9,768
3,393
2,121
2,544
7,010
0
85,429
L
Hun Batz
3,701
310
0
804
16,489
5,654
0
5,878
10,611
0
20,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,060
Gold Earned
28,927
234
Minions Killed
210
0
Camps Cleared
0
916,107
Distance Traveled
769,387
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,636
567
80
5
0
249,927
2
L
Neith
9,880
581
84
5
0
279,347
2
W
Ah Puch
12,213
718
95
6
0
290,828
0
W
Hercules
11,683
687
24
1
0
315,803
5
W
Hachiman
13,164
774
115
7
0
309,476
2
L
Hun Batz
9,411
554
46
3
0
240,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role