Player Matchup

Awilix
Awilix
BoundingMussel2
Awilix
Level 27
God Stats
3W - 5L
1,534 SR
Queue Stats
26W - 42L
1,371 Elo+
Party 1
Agni
Agni
Godly Novaa
Agni
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 57L
1,306 Elo+
Party 1
Achilles
Achilles
PwD Fanzell
Achilles
Level 56
God Stats
4W - 4L
1,782 SR
Queue Stats
31W - 43L
1,502 Elo+
Party 1
Ymir
Ymir
SveltestCone908
Ymir
Level 25
God Stats
1W - 4L
1,285 SR
Queue Stats
19W - 34L
1,364 Elo+
Party 1
Cernunnos
Cernunnos
xGhostTamerx
Cernunnos
Level 27
God Stats
8W - 14L
1,556 SR
Queue Stats
28W - 54L
1,251 Elo+
Party 1
Team Averages
Level 48
1,531 SR
1,359 Elo+

VS

Team Averages
Level 90
1,581 SR
1,534 Elo+
Set
Set
AVI913
Set
Level 109
God Stats
27W - 29L
1,506 SR
Queue Stats
271W - 281L
1,502 Elo+
Party 2
Aphrodite
Aphrodite
Easy Life911
Aphrodite
Level 25
God Stats
31W - 25L
1,542 SR
Queue Stats
36W - 32L
1,744 Elo+
Party 3
Cthulhu
Cthulhu
FpX ToAsTy
Cthulhu
Level 129
God Stats
4W - 3L
1,734 SR
Queue Stats
29W - 25L
1,598 Elo+
Party 3
Ymir
Ymir
jorgevi1012
Ymir
Level 49
God Stats
16W - 9L
1,500 SR
Queue Stats
32W - 35L
1,333 Elo+
Party 2
Chernobog
Chernobog
sicko_js20
Chernobog
Level 139
God Stats
3W - 1L
1,623 SR
Queue Stats
29W - 37L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
8,821
441
4,741
16,270
5,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
6 / 4 / 1
10,074
504
19,745
14,874
6,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
PwD Fanzell
Achilles
15
2 / 7 / 5
8,954
448
9,189
22,724
21,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 7 / 5
8,167
408
7,211
18,082
14,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
xGhostTamerx
Cernunnos
15
5 / 8 / 3
9,666
483
10,222
17,361
5,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
AVI913
Set
18
7 / 6 / 7
11,319
566
11,205
15,606
6,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Aphrodite
Easy Life911
Aphrodite
18
2 / 1 / 10
11,401
570
11,027
12,776
5,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
FpX ToAsTy
Cthulhu
19
12 / 2 / 6
12,440
622
21,776
20,291
21,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 2 / 14
10,498
525
6,451
13,769
10,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
sicko_js20
Chernobog
17
8 / 4 / 12
11,120
556
19,080
20,696
8,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
15
Kills
33
33
Deaths
15
17
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Set
AVI913
Set
7
6
7
1.75
L
2
7
3
0.5
W
Aphrodite
Easy Life911
Aphrodite
2
1
10
7
W
Cthulhu
FpX ToAsTy
Cthulhu
12
2
6
7.5
L
6
4
1
1.63
L
Achilles
PwD Fanzell
Achilles
2
7
5
0.64
L
0
7
5
0.36
W
4
2
14
5.5
W
Chernobog
sicko_js20
Chernobog
8
4
12
3.5
L
Cernunnos
xGhostTamerx
Cernunnos
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,108
Damage
69,539
89,311
Taken
83,138
52,616
Mitigated
52,928
14,950
Healing
39,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
AVI913
Set
11,205
5,080
0
3,265
15,606
6,658
555
5,087
10,398
0
68,449
L
4,741
1,869
0
2,058
16,270
5,577
0
5,567
10,503
0
52,205
W
Aphrodite
Easy Life911
Aphrodite
11,027
1,342
6,315
9,314
12,776
5,335
2,483
5,305
7,450
91,578
0
W
Cthulhu
FpX ToAsTy
Cthulhu
21,776
1,212
1,152
8,559
20,291
21,224
354
5,693
14,207
78,599
0
L
19,745
2,731
0
4,068
14,874
6,190
451
8,399
6,172
75,530
0
L
Achilles
PwD Fanzell
Achilles
9,189
2,684
0
5,528
22,724
21,079
180
13,142
8,873
288
38,901
L
7,211
622
365
1,493
18,082
14,099
108
5,679
12,178
33,590
0
W
6,451
517
255
1,661
13,769
10,725
182
7,370
6,328
19,316
0
W
Chernobog
sicko_js20
Chernobog
19,080
11,328
0
8,719
20,696
8,986
5,089
3,770
16,468
0
71,554
L
Cernunnos
xGhostTamerx
Cernunnos
10,222
5,409
0
1,438
17,361
5,671
294
4,954
12,331
0
38,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,682
Gold Earned
56,778
382
Minions Killed
546
0
Camps Cleared
0
1,773,027
Distance Traveled
1,894,194
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,319
566
129
6
0
360,565
9
L
Awilix
8,821
441
76
4
0
385,409
0
W
Aphrodite
11,401
570
164
8
0
379,524
2
W
Cthulhu
12,440
622
131
7
0
418,293
6
L
Agni
10,074
504
116
6
0
346,008
0
L
Achilles
8,954
448
73
4
0
371,263
0
L
Ymir
8,167
408
58
3
0
326,517
0
W
Ymir
10,498
525
33
2
0
380,392
2
W
Chernobog
11,120
556
89
4
0
355,420
0
L
Cernunnos
9,666
483
59
3
0
343,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role