Player Matchup

King Arthur
King Arthur
Kyletx22
King Arthur
Level 20
God Stats
0W - 1L
1,407 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Sobek
Sobek
Swift Moto
Sobek
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Vulcan
Vulcan
TopTierSalesman
Vulcan
Level 29
God Stats
2W - 5L
1,367 SR
Queue Stats
46W - 39L
1,590 Elo+
Solo
Team Averages
Level 22
1,425 SR
1,530 Elo+

VS

Team Averages
Level 86
1,666 SR
1,403 Elo+
Cthulhu
Cthulhu
FlawlessPlayerx
Cthulhu
Level 83
God Stats
9W - 6L
1,556 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
GlitterPistol997
Danzaburou
Level 159
God Stats
5W - 3L
1,654 SR
Queue Stats
21W - 19L
1,274 Elo+
Party 2
Hel
Hel
Yingie
Hel
Level 17
God Stats
7W - 4L
1,789 SR
Queue Stats
21W - 16L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kyletx22
King Arthur
9
0 / 7 / 2
7,722
552
3,485
12,228
5,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
11
2 / 4 / 1
9,284
663
2,969
15,586
19,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 2
9,015
644
10,274
9,205
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 10
10,301
736
10,160
16,733
10,041
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
GlitterPistol997
Danzaburou
14
7 / 0 / 6
10,701
764
8,502
7,943
2,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Yingie
Hel
14
4 / 0 / 9
10,160
726
11,169
7,785
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
15
15
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
W
Danzaburou
GlitterPistol997
Danzaburou
7
0
6
10
L
King Arthur
Kyletx22
King Arthur
0
7
2
0.14
L
Sobek
2
4
1
0.63
L
1
4
2
0.5
W
Hel
Yingie
Hel
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,728
Damage
29,831
37,019
Taken
32,461
29,061
Mitigated
15,512
7,707
Healing
20,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,160
1,245
543
3,436
16,733
10,041
228
3,815
12,766
26,089
0
W
Danzaburou
GlitterPistol997
Danzaburou
8,502
3,444
0
2,983
7,943
2,793
2,343
3,830
3,933
0
65,837
L
King Arthur
Kyletx22
King Arthur
3,485
1,101
0
2,064
12,228
5,525
0
7,370
4,858
0
16,334
L
Sobek
2,969
520
0
3,209
15,586
19,841
0
9,318
6,268
12,666
0
L
10,274
2,043
465
1,969
9,205
3,695
0
4,724
4,481
52,606
0
W
Hel
Yingie
Hel
11,169
1,805
7,447
6,528
7,785
2,678
750
5,100
2,399
35,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,021
Gold Earned
31,162
120
Minions Killed
175
0
Camps Cleared
0
694,188
Distance Traveled
729,598
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,301
736
35
3
0
248,615
5
W
Danzaburou
10,701
764
83
6
0
241,820
6
L
King Arthur
7,722
552
23
2
0
224,488
2
L
Sobek
9,284
663
13
1
0
228,995
5
L
Vulcan
9,015
644
84
6
0
240,705
3
W
Hel
10,160
726
57
4
0
239,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role