Player Matchup

Mercury
Mercury
Kunnage
Mercury
Level 131
God Stats
4W - 3L
1,265 SR
Queue Stats
179W - 191L
1,504 Elo+
Party 2
Achilles
Achilles
LolizHunter
Achilles
Level 68
God Stats
9W - 5L
1,923 SR
Queue Stats
183W - 154L
1,565 Elo+
Party 2
Thoth
Thoth
Pastalones
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
TimTimadome
King Arthur
Level 138
God Stats
1W - 1L
1,322 SR
Queue Stats
39W - 54L
1,516 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UwUsend
Ah Muzen Cab
Level 144
God Stats
3W - 2L
1,509 SR
Queue Stats
65W - 76L
1,551 Elo+
Party 2
Team Averages
Level 128
1,504 SR
1,527 Elo+

VS

Team Averages
Level 100
1,533 SR
1,515 Elo+
Olorun
Olorun
LITtle BeaVe04
Olorun
Level 139
God Stats
7W - 9L
1,522 SR
Queue Stats
593W - 566L
1,547 Elo+
Party 1
Fenrir
Fenrir
PapaJuJu7
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 136L
1,491 Elo+
Party 1
Tyr
Tyr
PapaPengu1
Tyr
Level 83
God Stats
28W - 24L
1,641 SR
Queue Stats
557W - 522L
1,542 Elo+
Party 1
Guan Yu
Guan Yu
Spectra HermiT
Guan Yu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,661 Elo+
Party 1
Janus
Janus
zXMalvadoXz
Janus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kunnage
Mercury
20
7 / 1 / 6
12,803
533
11,961
16,324
6,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
LolizHunter
Achilles
16
6 / 1 / 5
11,598
483
11,463
14,929
12,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
20
4 / 3 / 8
12,510
521
10,569
10,948
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TimTimadome
King Arthur
20
2 / 2 / 3
12,513
521
19,004
27,853
25,615
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
UwUsend
Ah Muzen Cab
19
1 / 4 / 3
11,993
500
12,483
16,908
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 3
10,913
455
8,853
20,722
9,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
PapaJuJu7
Fenrir
18
3 / 4 / 3
11,308
471
8,939
19,143
13,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
2 / 3 / 0
12,898
537
21,254
27,701
29,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 3 / 3
11,098
462
8,773
22,473
28,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

20
2 / 4 / 2
13,135
547
4,707
10,810
3,990
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
20
Kills
11
11
Deaths
20
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
Kunnage
Mercury
7
1
6
10
L
1
6
3
0.42
W
Achilles
LolizHunter
Achilles
6
1
5
8.5
L
Fenrir
PapaJuJu7
Fenrir
3
4
3
1.13
L
2
3
0
0.67
W
Thoth
4
3
8
2.67
L
3
3
3
1.5
W
King Arthur
TimTimadome
King Arthur
2
2
3
1.75
W
Ah Muzen Cab
UwUsend
Ah Muzen Cab
1
4
3
0.63
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,480
Damage
52,526
86,962
Taken
100,849
54,231
Mitigated
85,248
36,280
Healing
29,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Kunnage
Mercury
11,961
4,944
0
8,198
16,324
6,570
167
2,376
13,948
0
92,398
L
8,853
3,953
692
8,390
20,722
9,157
2,576
2,277
18,307
84,063
0
W
Achilles
LolizHunter
Achilles
11,463
3,471
0
5,774
14,929
12,378
0
3,259
11,670
0
37,669
L
Fenrir
PapaJuJu7
Fenrir
8,939
1,796
0
4,211
19,143
13,976
0
2,961
16,068
0
88,568
L
21,254
3,686
0
9,608
27,701
29,334
135
1,180
26,109
0
101,022
W
Thoth
10,569
433
0
1,769
10,948
3,939
646
2,887
8,061
78,909
0
L
8,773
1,168
1,099
4,514
22,473
28,791
380
1,370
21,015
856
55,478
W
King Arthur
TimTimadome
King Arthur
19,004
1,619
0
12,319
27,853
25,615
105
332
27,521
0
87,541
W
Ah Muzen Cab
UwUsend
Ah Muzen Cab
12,483
5,038
0
8,220
16,908
5,729
1,076
5,562
11,346
0
102,017
L
4,707
784
0
697
10,810
3,990
308
2,153
8,481
119,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,417
Gold Earned
59,352
667
Minions Killed
822
0
Camps Cleared
0
2,428,109
Distance Traveled
2,208,156
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,803
533
144
6
0
568,843
3
L
Olorun
10,913
455
168
7
0
372,992
1
W
Achilles
11,598
483
45
2
0
476,215
9
L
Fenrir
11,308
471
135
6
0
488,962
3
L
Tyr
12,898
537
204
9
0
439,036
2
W
Thoth
12,510
521
139
6
0
462,467
4
L
Guan Yu
11,098
462
95
4
0
441,514
1
W
King Arthur
12,513
521
180
8
0
487,391
2
W
Ah Muzen Cab
11,993
500
159
7
0
433,193
2
L
Janus
13,135
547
220
9
0
465,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role