Player Matchup

Loki
Loki
DugReacts
Loki
Level 28
God Stats
9W - 5L
1,688 SR
Queue Stats
52W - 39L
1,494 Elo+
Solo
Hel
Hel
McPicWho
Hel
Level 27
God Stats
7W - 4L
1,782 SR
Queue Stats
182W - 179L
1,480 Elo+
Solo
Guan Yu
Guan Yu
Scoped Killer
Guan Yu
Level 18
God Stats
26W - 13L
1,426 SR
Queue Stats
90W - 78L
1,406 Elo+
Solo
Apollo
Apollo
VukAschente
Apollo
Level 28
God Stats
41W - 32L
1,629 SR
Queue Stats
134W - 138L
1,483 Elo+
Party 2
Cabrakan
Cabrakan
x2bonus
Cabrakan
Level 15
God Stats
2W - 1L
1,309 SR
Queue Stats
11W - 8L
1,446 Elo+
Party 2
Team Averages
Level 23
1,567 SR
1,461 Elo+

VS

Team Averages
Level 25
1,457 SR
1,461 Elo+
Nox
Nox
FadeinTime
Nox
Level 28
God Stats
3W - 8L
1,365 SR
Queue Stats
82W - 97L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HighwalkerTv
Ah Muzen Cab
Level 28
God Stats
4W - 8L
1,551 SR
Queue Stats
38W - 45L
1,445 Elo+
Solo
Skadi
Skadi
conquerer123
Skadi
Level 28
God Stats
25W - 20L
1,568 SR
Queue Stats
175W - 176L
1,531 Elo+
Party 1
Ao Kuang
Ao Kuang
flukurfle
Ao Kuang
Level 29
God Stats
14W - 13L
1,555 SR
Queue Stats
128W - 149L
1,421 Elo+
Party 1
Mulan
Mulan
glenn_weed
Mulan
Level 11
God Stats
2W - 4L
1,245 SR
Queue Stats
4W - 8L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
6 / 0 / 5
7,134
595
5,301
5,928
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 0 / 3
6,766
564
8,004
5,460
1,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
12
3 / 0 / 4
7,090
591
4,992
9,056
7,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
10
4 / 4 / 0
6,350
529
2,463
6,764
2,368
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
x2bonus
Cabrakan
9
0 / 2 / 3
5,447
454
2,704
6,019
5,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,746
479
1,248
5,179
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
HighwalkerTv
Ah Muzen Cab
11
0 / 3 / 0
6,229
519
5,377
8,382
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
4 / 3 / 2
6,658
555
6,146
7,499
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
flukurfle
Ao Kuang
9
2 / 5 / 1
5,932
494
4,410
10,030
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
6
0 / 6 / 1
4,975
415
3,397
7,860
3,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
18
Kills
6
6
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
6
0
5
8.5
L
0
1
0
0
L
Ah Muzen Cab
HighwalkerTv
Ah Muzen Cab
0
3
0
0
W
5
0
3
6.5
W
Guan Yu
3
0
4
5
W
Apollo
4
4
0
1
L
4
3
2
1.67
L
Ao Kuang
flukurfle
Ao Kuang
2
5
1
0.5
L
Mulan
0
6
1
0.08
W
Cabrakan
x2bonus
Cabrakan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,464
Damage
20,578
33,227
Taken
38,950
19,095
Mitigated
11,943
13,353
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,301
1,325
330
2,177
5,928
1,899
565
227
5,661
0
32,882
L
1,248
166
0
1,976
5,179
1,752
750
2,843
2,311
24,706
0
L
Ah Muzen Cab
HighwalkerTv
Ah Muzen Cab
5,377
2,502
0
4,352
8,382
2,205
561
935
7,272
0
37,318
W
8,004
975
807
3,567
5,460
1,818
956
1,487
3,899
29,650
0
W
Guan Yu
4,992
685
110
4,340
9,056
7,432
88
1,672
7,342
0
31,327
W
Apollo
2,463
1,468
0
1,492
6,764
2,368
340
1,150
5,614
0
29,901
L
6,146
3,032
0
1,847
7,499
2,260
27
2,240
5,259
0
37,539
L
Ao Kuang
flukurfle
Ao Kuang
4,410
1,544
0
4,239
10,030
2,375
9
1,303
8,677
25,568
0
L
Mulan
3,397
769
0
1,271
7,860
3,351
0
3,387
4,448
0
6,381
W
Cabrakan
x2bonus
Cabrakan
2,704
450
0
530
6,019
5,578
206
966
5,053
12,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,787
Gold Earned
29,540
261
Minions Killed
255
0
Camps Cleared
0
1,129,088
Distance Traveled
1,094,331
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,134
595
69
6
0
269,560
0
L
Nox
5,746
479
67
6
0
208,733
2
L
Ah Muzen Cab
6,229
519
77
6
0
204,082
4
W
Hel
6,766
564
45
4
0
233,381
2
W
Guan Yu
7,090
591
75
6
0
253,068
2
W
Apollo
6,350
529
51
4
0
177,690
0
L
Skadi
6,658
555
51
4
0
222,237
0
L
Ao Kuang
5,932
494
55
5
0
235,062
0
L
Mulan
4,975
415
5
0
0
224,217
0
W
Cabrakan
5,447
454
21
2
0
195,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role