Player Matchup

Cthulhu
Cthulhu
PukenPL
Cthulhu
Level 28
God Stats
4W - 2L
1,491 SR
Queue Stats
22W - 19L
1,543 Elo+
Solo
Janus
Janus
ShunAkiyama
Janus
Level 24
God Stats
22W - 3L
1,835 SR
Queue Stats
195W - 109L
1,705 Elo+
Solo
Danzaburou
Danzaburou
TSM-THRAL
Danzaburou
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
18W - 11L
1,501 Elo+
Solo
Apollo
Apollo
Urtzi-GL
Apollo
Level 16
God Stats
3W - 9L
1,450 SR
Queue Stats
150W - 187L
1,413 Elo+
Solo
Nemesis
Nemesis
markcoolio
Nemesis
Level 28
God Stats
16W - 15L
1,504 SR
Queue Stats
51W - 82L
1,299 Elo+
Solo
Team Averages
Level 24
1,556 SR
1,492 Elo+

VS

Team Averages
Level 19
1,444 SR
1,421 Elo+
Heimdallr
Heimdallr
ADeimA
Heimdallr
Level 29
God Stats
28W - 32L
1,519 SR
Queue Stats
476W - 473L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
LordEdelic
Sun Wukong
Level 14
God Stats
1W - 2L
1,413 SR
Queue Stats
4W - 5L
1,535 Elo+
Solo
Ares
Ares
MAS_TER-games911
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,432 Elo+
Solo
Set
Set
PSALMISALMI
Set
Level 26
God Stats
7W - 11L
1,287 SR
Queue Stats
82W - 75L
1,454 Elo+
Solo
Ah Puch
Ah Puch
WalnutTarsier27
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PukenPL
Cthulhu
4
1 / 1 / 2
3,326
554
675
1,954
851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 0
4,154
692
1,008
2,763
578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
TSM-THRAL
Danzaburou
6
1 / 0 / 0
3,878
646
335
1,929
424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Urtzi-GL
Apollo
6
1 / 1 / 1
3,636
606
740
1,630
448
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
markcoolio
Nemesis
5
1 / 1 / 1
3,543
591
850
2,751
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ADeimA
Heimdallr
3
0 / 0 / 0
2,894
482
171
1,084
253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
LordEdelic
Sun Wukong
5
2 / 2 / 0
3,592
599
1,775
2,922
1,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
1 / 2 / 0
3,253
542
1,103
3,020
1,210
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 0 / 0
4,119
687
1,498
2,947
838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
2,598
433
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
4
4
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ADeimA
Heimdallr
0
0
0
0
L
Sun Wukong
LordEdelic
Sun Wukong
2
2
0
1
L
1
2
0
0.5
L
1
0
0
1
W
Cthulhu
PukenPL
Cthulhu
1
1
2
2
W
0
1
0
0
W
Danzaburou
TSM-THRAL
Danzaburou
1
0
0
1
W
Apollo
Urtzi-GL
Apollo
1
1
1
1.5
L
0
0
0
0
W
Nemesis
markcoolio
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,608
Damage
4,547
11,027
Taken
9,973
3,567
Mitigated
3,645
2,362
Healing
1,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ADeimA
Heimdallr
171
0
0
0
1,084
253
0
464
578
0
3,976
L
Sun Wukong
LordEdelic
Sun Wukong
1,775
407
0
335
2,922
1,344
0
128
2,769
0
5,990
L
1,103
162
0
0
3,020
1,210
0
815
2,052
5,611
0
L
1,498
550
0
1,360
2,947
838
0
56
2,891
0
15,540
W
Cthulhu
PukenPL
Cthulhu
675
167
0
690
1,954
851
290
497
1,457
2,455
0
W
1,008
140
0
855
2,763
578
0
38
2,725
25,012
0
W
Danzaburou
TSM-THRAL
Danzaburou
335
253
0
190
1,929
424
562
0
1,804
0
9,878
W
Apollo
Urtzi-GL
Apollo
740
408
0
222
1,630
448
328
568
1,062
0
10,261
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
markcoolio
Nemesis
850
297
0
405
2,751
1,266
21
0
2,641
0
7,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,537
Gold Earned
16,456
111
Minions Killed
70
0
Camps Cleared
0
513,130
Distance Traveled
410,052
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
2,894
482
12
2
0
50,678
0
L
Sun Wukong
3,592
599
7
1
0
118,763
0
L
Ares
3,253
542
6
1
0
96,305
1
L
Set
4,119
687
45
8
0
129,542
1
W
Cthulhu
3,326
554
0
0
0
92,799
0
W
Janus
4,154
692
45
8
0
116,316
4
W
Danzaburou
3,878
646
25
4
0
103,526
2
W
Apollo
3,636
606
22
4
0
100,960
0
L
Ah Puch
2,598
433
0
0
0
14,764
1
W
Nemesis
3,543
591
19
3
0
99,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role