Player Matchup

Cerberus
Cerberus
Last_Order_Lover
Cerberus
Level 68
God Stats
3W - 3L
1,863 SR
Queue Stats
112W - 116L
1,721 Elo+
Party 1
Hera
Hera
Pastro13
Hera
Level 83
God Stats
0W - 2L
1,267 SR
Queue Stats
210W - 216L
1,449 Elo+
Party 1
Artemis
Artemis
toothlessfan6
Artemis
Level 27
God Stats
13W - 11L
1,888 SR
Queue Stats
18W - 22L
1,801 Elo+
Party 1
Team Averages
Level 59
1,672 SR
1,657 Elo+

VS

Team Averages
Level 61
1,314 SR
1,370 Elo+
Kukulkan
Kukulkan
BbEeZzOoNn
Kukulkan
Level 28
God Stats
22W - 30L
1,316 SR
Queue Stats
45W - 60L
1,287 Elo+
Party 2
Pele
Pele
Crispy_bacon13
Pele
Level 108
God Stats
46W - 40L
1,344 SR
Queue Stats
554W - 616L
1,516 Elo+
Solo
Chaac
Chaac
pichoune8934
Chaac
Level 46
God Stats
12W - 13L
1,283 SR
Queue Stats
16W - 17L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 1
7,802
780
4,995
10,350
7,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hera
8
0 / 3 / 3
6,137
614
3,877
7,005
2,983
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
9
1 / 3 / 1
6,306
631
2,756
6,905
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BbEeZzOoNn
Kukulkan
11
2 / 0 / 4
7,559
756
6,252
2,476
624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 3 / 3
7,566
757
5,797
7,078
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
3 / 2 / 4
7,736
774
7,664
7,122
4,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
9
9
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BbEeZzOoNn
Kukulkan
2
0
4
4
W
4
3
3
1.83
L
4
3
1
1.5
L
Hera
0
3
3
0.5
W
3
2
4
2.5
L
Artemis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,628
Damage
19,713
24,260
Taken
16,676
12,579
Mitigated
7,435
6,533
Healing
4,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BbEeZzOoNn
Kukulkan
6,252
225
373
128
2,476
624
441
1,262
1,214
33,071
0
W
5,797
1,094
0
1,911
7,078
2,594
0
4,446
2,632
0
21,343
L
4,995
150
783
3,080
10,350
7,318
0
2,586
7,764
19,250
0
L
Hera
3,877
865
353
1,245
7,005
2,983
0
1,144
5,861
17,429
0
W
7,664
754
216
1,849
7,122
4,217
884
3,229
3,893
0
26,928
L
Artemis
2,756
1,369
246
826
6,905
2,278
0
2,554
4,351
0
11,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,245
Gold Earned
22,861
100
Minions Killed
127
0
Camps Cleared
0
539,958
Distance Traveled
607,596
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,559
756
62
6
0
184,476
0
W
Pele
7,566
757
20
2
0
208,002
2
L
Cerberus
7,802
780
41
4
0
185,213
1
L
Hera
6,137
614
32
3
0
174,016
0
W
Chaac
7,736
774
45
5
0
215,118
0
L
Artemis
6,306
631
27
3
0
180,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role