Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AlexisRHGamer
Chiron
Level 159
God Stats
3W - 6L
1,298 SR
Queue Stats
424W - 431L
1,579 Elo+
Solo
Cerberus
Cerberus
GRUBFOOT
Cerberus
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 170L
1,607 Elo+
Solo
Ullr
Ullr
Onkh
Ullr
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
918W - 904L
1,594 Elo+
Solo
Sobek
Sobek
War Blackman
Sobek
Level 158
God Stats
2W - 0L
1,715 SR
Queue Stats
57W - 61L
1,643 Elo+
Solo
Team Averages
Level 134
1,503 SR
1,585 Elo+

VS

Team Averages
Level 138
1,473 SR
1,597 Elo+
Baron Samedi
Baron Samedi
Coneybear
Baron Samedi
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,758 Elo+
Party 1
Sun Wukong
Sun Wukong
Conjuramis
Sun Wukong
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,301 Elo+
Party 1
Geb
Geb
DapperPlatypus
Geb
Level 125
God Stats
0W - 1L
1,269 SR
Queue Stats
28W - 27L
1,662 Elo+
Party 1
Athena
Athena
FrisbeeKnight
Athena
Level 153
God Stats
2W - 4L
1,837 SR
Queue Stats
37W - 36L
1,620 Elo+
Party 1
Nox
Nox
Zephrias
Nox
Level 149
God Stats
3W - 1L
1,259 SR
Queue Stats
28W - 26L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 6 / 14
10,134
633
11,822
18,893
21,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
6 / 4 / 17
12,371
773
31,410
16,155
8,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
GRUBFOOT
Cerberus
19
4 / 3 / 15
11,580
724
15,845
21,565
24,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
Onkh
Ullr
20
8 / 4 / 13
12,238
765
17,710
15,717
8,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 3 / 12
11,441
715
13,651
23,533
26,206
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Coneybear
Baron Samedi
19
4 / 6 / 11
11,378
711
17,729
18,171
9,730
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Conjuramis
Sun Wukong
18
9 / 6 / 4
11,124
695
24,520
22,363
25,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 5 / 9
9,293
581
12,456
21,407
18,380
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 5 / 11
9,473
592
4,872
22,664
22,308
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 3 / 8
11,304
707
17,156
15,388
7,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
63
25
Kills
20
20
Deaths
25
71
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
6
14
1.33
W
6
4
17
3.63
L
Baron Samedi
Coneybear
Baron Samedi
4
6
11
1.58
L
Sun Wukong
Conjuramis
Sun Wukong
9
6
4
1.83
L
2
5
9
1.3
L
1
5
11
1.3
W
Cerberus
GRUBFOOT
Cerberus
4
3
15
3.83
W
Ullr
Onkh
Ullr
8
4
13
3.63
W
6
3
12
4
L
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,438
Damage
76,733
95,863
Taken
99,993
89,298
Mitigated
84,108
48,228
Healing
32,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
11,822
2,898
7,724
5,736
18,893
21,367
834
10,906
7,987
19,363
0
W
31,410
13,206
3,109
3,900
16,155
8,361
2,408
9,222
6,933
0
61,100
L
Baron Samedi
Coneybear
Baron Samedi
17,729
2,002
6,463
4,404
18,171
9,730
280
8,100
10,071
34,365
0
L
Sun Wukong
Conjuramis
Sun Wukong
24,520
5,422
671
4,654
22,363
25,899
0
7,495
14,868
0
38,673
L
12,456
1,134
2,873
4,157
21,407
18,380
0
8,240
13,167
20,419
0
L
4,872
2,056
101
2,360
22,664
22,308
374
8,532
14,132
13,170
0
W
Cerberus
GRUBFOOT
Cerberus
15,845
1,092
39
7,992
21,565
24,480
120
12,632
8,933
35,613
0
W
Ullr
Onkh
Ullr
17,710
11,157
3,287
3,813
15,717
8,884
2,062
7,956
7,761
0
41,519
W
13,651
548
3,961
8,667
23,533
26,206
238
11,497
12,036
25,724
0
L
17,156
1,448
3,132
3,496
15,388
7,791
180
8,951
6,437
36,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,764
Gold Earned
52,572
229
Minions Killed
156
0
Camps Cleared
0
1,242,537
Distance Traveled
1,351,172
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,134
633
13
1
0
213,381
1
W
Chiron
12,371
773
82
5
0
244,496
4
L
Baron Samedi
11,378
711
58
4
0
240,378
2
L
Sun Wukong
11,124
695
22
1
0
265,237
3
L
Geb
9,293
581
12
1
0
274,441
0
L
Athena
9,473
592
25
2
0
286,119
3
W
Cerberus
11,580
724
69
4
0
239,984
0
W
Ullr
12,238
765
48
3
0
268,229
2
W
Sobek
11,441
715
17
1
0
276,447
2
L
Nox
11,304
707
39
2
0
284,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role