Player Matchup

Hercules
Hercules
DAFATKID0608
Hercules
Level 24
God Stats
5W - 10L
1,415 SR
Queue Stats
205W - 201L
1,607 Elo+
Solo
Izanami
Izanami
KarimKhaneZand
Izanami
Level 27
God Stats
15W - 11L
1,735 SR
Queue Stats
320W - 325L
1,548 Elo+
Solo
Arachne
Arachne
Ptite Mathilda
Arachne
Level 12
God Stats
4W - 1L
1,724 SR
Queue Stats
34W - 22L
1,631 Elo+
Party 2
Ymir
Ymir
QxBert13
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
olithethird
Olorun
Level 37
God Stats
3W - 1L
1,347 SR
Queue Stats
61W - 35L
1,608 Elo+
Party 2
Team Averages
Level 21
1,544 SR
1,579 Elo+

VS

Team Averages
Level 20
1,492 SR
1,544 Elo+
Apollo
Apollo
Chryoxz
Apollo
Level 26
God Stats
14W - 10L
1,572 SR
Queue Stats
75W - 79L
1,539 Elo+
Party 1
Loki
Loki
Delirium52
Loki
Level 8
God Stats
0W - 1L
1,288 SR
Queue Stats
5W - 8L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
ShadxwPrince
Sun Wukong
Level 29
God Stats
8W - 8L
1,471 SR
Queue Stats
74W - 68L
1,544 Elo+
Party 1
Merlin
Merlin
SuckMyOPness
Merlin
Level 29
God Stats
2W - 3L
1,630 SR
Queue Stats
21W - 23L
1,551 Elo+
Solo
Aphrodite
Aphrodite
omnislave
Aphrodite
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
9W - 11L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DAFATKID0608
Hercules
15
3 / 2 / 1
9,005
563
7,720
14,302
9,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 5 / 4
8,538
534
11,571
10,769
3,559
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 1 / 4
10,437
652
7,026
14,421
7,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
13
1 / 2 / 4
8,366
523
3,508
12,967
10,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
16
8 / 1 / 0
10,026
627
8,400
11,070
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chryoxz
Apollo
13
4 / 3 / 2
8,057
504
13,810
11,881
4,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 7 / 3
7,826
489
3,955
12,780
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ShadxwPrince
Sun Wukong
14
2 / 2 / 0
8,035
502
9,461
13,567
9,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
12
0 / 7 / 2
7,058
441
5,990
8,415
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
omnislave
Aphrodite
11
3 / 5 / 3
7,585
474
4,247
10,568
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
23
Kills
11
11
Deaths
24
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
Chryoxz
Apollo
4
3
2
1.67
W
Hercules
DAFATKID0608
Hercules
3
2
1
1.75
L
2
7
3
0.5
W
4
5
4
1.2
W
7
1
4
9
W
Ymir
1
2
4
1.5
L
Sun Wukong
ShadxwPrince
Sun Wukong
2
2
0
1
L
Merlin
0
7
2
0.14
W
Olorun
8
1
0
8
L
Aphrodite
omnislave
Aphrodite
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,225
Damage
37,463
63,529
Taken
57,211
34,821
Mitigated
25,958
29,378
Healing
17,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Chryoxz
Apollo
13,810
9,042
0
3,936
11,881
4,381
160
1,492
10,389
0
60,471
W
Hercules
DAFATKID0608
Hercules
7,720
2,175
0
4,988
14,302
9,228
390
277
13,425
0
45,413
L
3,955
1,117
0
2,555
12,780
4,038
678
1,459
11,272
0
39,581
W
11,571
7,494
366
4,051
10,769
3,559
1,058
1,861
8,908
0
50,368
W
7,026
5,041
0
9,291
14,421
7,202
2,319
1,408
13,013
0
62,622
W
Ymir
3,508
592
0
2,256
12,967
10,372
252
2,724
10,243
23,977
0
L
Sun Wukong
ShadxwPrince
Sun Wukong
9,461
3,490
0
6,162
13,567
9,773
448
614
12,329
0
45,777
L
Merlin
5,990
403
0
0
8,415
3,123
0
6,242
2,173
39,130
0
W
Olorun
8,400
3,448
204
8,222
11,070
4,460
2,472
3,967
7,078
63,936
0
L
Aphrodite
omnislave
Aphrodite
4,247
1,399
1,500
3,298
10,568
4,643
330
2,101
8,467
19,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,372
Gold Earned
38,561
455
Minions Killed
362
0
Camps Cleared
0
1,458,622
Distance Traveled
1,445,601
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,057
504
91
6
0
307,997
6
W
Hercules
9,005
563
92
6
0
285,557
3
L
Loki
7,826
489
73
5
0
290,630
1
W
Izanami
8,538
534
91
6
0
274,072
5
W
Arachne
10,437
652
110
7
0
341,514
1
W
Ymir
8,366
523
33
2
0
274,731
4
L
Sun Wukong
8,035
502
87
5
0
320,060
5
L
Merlin
7,058
441
65
4
0
259,669
0
W
Olorun
10,026
627
129
8
0
282,748
1
L
Aphrodite
7,585
474
46
3
0
267,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role