Player Matchup

Loki
Loki
GraniteGunner
Loki
Level 18
God Stats
11W - 6L
1,898 SR
Queue Stats
85W - 72L
1,455 Elo+
Solo
Cerberus
Cerberus
SoulIngniter
Cerberus
Level 8
God Stats
2W - 1L
1,513 SR
Queue Stats
5W - 5L
1,360 Elo+
Party 2
Ra
Ra
ValarMorghulls
Ra
Level 12
God Stats
5W - 1L
1,500 SR
Queue Stats
12W - 15L
1,365 Elo+
Party 2
Cupid
Cupid
heiKnight
Cupid
Level 156
God Stats
3W - 2L
1,849 SR
Queue Stats
43W - 59L
1,503 Elo+
Party 2
Nike
Nike
mildred29
Nike
Level 103
God Stats
10W - 11L
1,579 SR
Queue Stats
25W - 33L
1,512 Elo+
Party 2
Team Averages
Level 59
1,668 SR
1,439 Elo+

VS

Team Averages
Level 22
1,329 SR
1,273 Elo+
Kukulkan
Kukulkan
ImZelotes
Kukulkan
Level 20
God Stats
3W - 3L
1,694 SR
Queue Stats
71W - 95L
1,380 Elo+
Party 1
Ymir
Ymir
Revampedbeast
Ymir
Level 18
God Stats
1W - 6L
945 SR
Queue Stats
127W - 185L
1,246 Elo+
Party 3
Sun Wukong
Sun Wukong
Wflame20
Sun Wukong
Level 18
God Stats
15W - 38L
1,036 SR
Queue Stats
134W - 221L
1,131 Elo+
Party 3
Izanami
Izanami
haley_marie1229
Izanami
Level 27
God Stats
3W - 2L
1,694 SR
Queue Stats
87W - 113L
1,374 Elo+
Party 1
Erlang Shen
Erlang Shen
spy188
Erlang Shen
Level 25
God Stats
27W - 24L
1,275 SR
Queue Stats
107W - 130L
1,235 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 5
11,440
520
7,213
14,549
5,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
SoulIngniter
Cerberus
16
4 / 4 / 15
11,253
512
11,946
15,895
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 3 / 6
10,803
491
6,130
8,737
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
heiKnight
Cupid
20
19 / 1 / 7
13,908
632
23,988
18,599
8,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
17
1 / 1 / 1
10,341
470
6,472
11,266
7,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ImZelotes
Kukulkan
17
8 / 7 / 1
11,841
538
16,252
13,328
5,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
0 / 3 / 2
9,117
414
4,189
14,821
6,149
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
Wflame20
Sun Wukong
15
1 / 8 / 1
9,396
427
7,511
15,619
7,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

13
1 / 6 / 1
8,654
393
3,718
15,889
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
spy188
Erlang Shen
13
4 / 6 / 2
8,799
400
8,955
14,772
8,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
30
Kills
14
14
Deaths
30
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
5
5
1.1
L
Kukulkan
ImZelotes
Kukulkan
8
7
1
1.21
L
0
3
2
0.33
W
Cerberus
SoulIngniter
Cerberus
4
4
15
2.88
W
3
3
6
2
L
Sun Wukong
Wflame20
Sun Wukong
1
8
1
0.19
L
1
6
1
0.25
W
Cupid
heiKnight
Cupid
19
1
7
22.5
W
Nike
1
1
1
1.5
L
Erlang Shen
spy188
Erlang Shen
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,749
Damage
40,625
69,046
Taken
74,429
33,391
Mitigated
31,938
30,835
Healing
12,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,213
1,803
0
5,530
14,549
5,732
303
2,432
12,009
0
92,435
L
Kukulkan
ImZelotes
Kukulkan
16,252
2,266
0
2,483
13,328
5,350
306
4,234
8,987
72,108
0
L
4,189
282
462
694
14,821
6,149
624
4,982
9,641
44,172
0
W
Cerberus
SoulIngniter
Cerberus
11,946
931
0
3,909
15,895
9,257
723
6,826
8,929
37,242
0
W
6,130
1,139
1,828
3,608
8,737
3,113
1,084
3,951
4,556
52,760
0
L
Sun Wukong
Wflame20
Sun Wukong
7,511
1,627
0
453
15,619
7,419
1,260
1,991
13,478
0
51,642
L
3,718
2,418
0
5,194
15,889
4,453
95
3,426
12,443
0
43,758
W
Cupid
heiKnight
Cupid
23,988
14,494
550
12,546
18,599
8,075
10,572
4,496
13,991
0
85,915
W
Nike
6,472
1,244
0
2,864
11,266
7,214
341
2,090
9,120
0
56,153
L
Erlang Shen
spy188
Erlang Shen
8,955
3,583
0
3,076
14,772
8,567
1,160
3,141
11,367
0
39,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,745
Gold Earned
47,807
548
Minions Killed
480
0
Camps Cleared
0
2,042,081
Distance Traveled
1,822,332
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,440
520
136
6
0
442,377
5
L
Kukulkan
11,841
538
126
6
0
335,532
0
L
Ymir
9,117
414
90
4
0
371,391
0
W
Cerberus
11,253
512
68
3
0
429,322
1
W
Ra
10,803
491
114
5
0
408,053
0
L
Sun Wukong
9,396
427
102
5
0
344,559
1
L
Izanami
8,654
393
84
4
0
365,843
0
W
Cupid
13,908
632
129
6
0
377,640
3
W
Nike
10,341
470
101
5
0
384,689
3
L
Erlang Shen
8,799
400
78
4
0
405,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role