Player Matchup

Vamana
Vamana
AbutreAfricano
Vamana
Level 17
God Stats
46W - 33L
1,792 SR
Queue Stats
234W - 227L
1,600 Elo+
Solo
Olorun
Olorun
CythunGod
Olorun
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 122L
1,479 Elo+
Party 1
Chaac
Chaac
Darks-slayer03
Chaac
Level 7
God Stats
3W - 7L
1,374 SR
Queue Stats
16W - 35L
1,186 Elo+
Party 1
Cernunnos
Cernunnos
HappyDragTai
Cernunnos
Level 7
God Stats
4W - 9L
1,500 SR
Queue Stats
16W - 24L
1,500 Elo+
Solo
Ganesha
Ganesha
KkoyHin
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,439 Elo+
Solo
Team Averages
Level 12
1,533 SR
1,441 Elo+

VS

Team Averages
Level 16
1,513 SR
1,548 Elo+
Kali
Kali
CountryEmpress
Kali
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ElectroDante
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,444 Elo+
Party 3
Khepri
Khepri
Ferraguz90
Khepri
Level 16
God Stats
1W - 1L
1,190 SR
Queue Stats
4W - 5L
1,271 Elo+
Party 3
Rama
Rama
Ochima
Rama
Level 26
God Stats
4W - 1L
1,697 SR
Queue Stats
14W - 9L
1,654 Elo+
Party 2
Baron Samedi
Baron Samedi
Zacquinho77
Baron Samedi
Level 14
God Stats
6W - 5L
1,679 SR
Queue Stats
12W - 9L
1,870 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
9,988
999
8,608
10,951
6,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
CythunGod
Olorun
15
2 / 9 / 4
9,851
985
12,531
18,312
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 7 / 4
9,204
920
5,905
17,629
13,581
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
HappyDragTai
Cernunnos
16
4 / 11 / 5
10,654
1,065
13,175
23,542
7,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
KkoyHin
Ganesha
16
0 / 6 / 7
9,804
980
7,301
16,383
13,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

73

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
22 / 2 / 5
14,148
1,415
33,873
22,279
13,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 2 / 18
10,656
1,066
12,833
7,839
3,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
Ferraguz90
Khepri
18
2 / 1 / 23
11,431
1,143
5,738
12,425
13,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
Ochima
Rama
17
7 / 2 / 18
11,222
1,122
19,874
6,318
3,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Zacquinho77
Baron Samedi
15
1 / 3 / 12
9,311
931
7,943
6,441
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
111
10
Kills
35
35
Deaths
10
21
Assists
76
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
22
2
5
12.25
L
Olorun
CythunGod
Olorun
2
9
4
0.44
L
1
7
4
0.43
W
3
2
18
6
W
Khepri
Ferraguz90
Khepri
2
1
23
13.5
L
Cernunnos
HappyDragTai
Cernunnos
4
11
5
0.59
L
Ganesha
KkoyHin
Ganesha
0
6
7
0.58
W
Rama
Ochima
Rama
7
2
18
8
W
Baron Samedi
Zacquinho77
Baron Samedi
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,520
Damage
80,261
86,817
Taken
55,302
47,477
Mitigated
39,280
11,434
Healing
19,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,608
5,774
0
2,843
10,951
6,073
0
3,840
7,111
0
23,744
W
33,873
23,380
0
10,752
22,279
13,862
0
7,173
13,518
0
44,191
L
Olorun
CythunGod
Olorun
12,531
7,230
415
2,577
18,312
7,033
0
6,010
12,302
36,331
0
L
5,905
831
0
2,066
17,629
13,581
0
5,538
12,091
554
9,032
W
12,833
1,288
1,357
907
7,839
3,946
0
2,683
5,106
41,044
0
W
Khepri
Ferraguz90
Khepri
5,738
778
0
1,140
12,425
13,936
0
5,338
7,037
8,869
0
L
Cernunnos
HappyDragTai
Cernunnos
13,175
6,572
0
2,744
23,542
7,434
0
6,357
17,185
0
32,044
L
Ganesha
KkoyHin
Ganesha
7,301
487
0
789
16,383
13,356
0
4,769
11,614
11,465
0
W
Rama
Ochima
Rama
19,874
17,304
0
1,599
6,318
3,190
0
1,936
4,357
0
35,781
W
Baron Samedi
Zacquinho77
Baron Samedi
7,943
498
1,775
1,567
6,441
4,346
0
3,186
3,205
19,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,501
Gold Earned
56,768
145
Minions Killed
176
3
Camps Cleared
9
759,869
Distance Traveled
871,143
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,988
999
32
3
0
142,642
0
W
Kali
14,148
1,415
19
2
5
197,626
0
L
Olorun
9,851
985
55
6
1
145,229
0
L
Chaac
9,204
920
11
1
1
176,099
1
W
Ra
10,656
1,066
79
8
1
192,249
0
W
Khepri
11,431
1,143
6
1
0
210,042
0
L
Cernunnos
10,654
1,065
47
5
1
138,640
0
L
Ganesha
9,804
980
0
0
0
157,259
0
W
Rama
11,222
1,122
48
5
2
164,930
0
W
Baron Samedi
9,311
931
24
2
1
106,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role