Player Matchup

Fenrir
Fenrir
AmericaVespucci
Fenrir
Level 40
God Stats
3W - 1L
1,780 SR
Queue Stats
21W - 19L
1,513 Elo+
Party 1
Agni
Agni
FreezingDeath
Agni
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,489 Elo+
Party 1
Neith
Neith
Scribblerpops
Neith
Level 29
God Stats
6W - 0L
1,850 SR
Queue Stats
27W - 22L
1,555 Elo+
Party 1
Kuzenbo
Kuzenbo
Verzar
Kuzenbo
Level 68
God Stats
5W - 4L
1,634 SR
Queue Stats
52W - 59L
1,542 Elo+
Party 1
Team Averages
Level 51
1,691 SR
1,525 Elo+

VS

Team Averages
Level 71
1,418 SR
1,527 Elo+
Thoth
Thoth
Arima7
Thoth
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Blasher1
Kukulkan
Level 22
God Stats
3W - 5L
1,173 SR
Queue Stats
164W - 175L
1,560 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Eseqx
Tsukuyomi
Level 159
God Stats
25W - 23L
1,500 SR
Queue Stats
165W - 185L
1,548 Elo+
Party 2
Nemesis
Nemesis
mystrio1
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 8
8,665
867
7,927
9,587
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
9 / 1 / 4
9,721
972
5,921
5,556
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 0 / 4
8,270
827
3,768
3,156
1,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Verzar
Kuzenbo
13
2 / 1 / 7
8,509
851
3,625
6,853
5,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Arima7
Thoth
12
1 / 4 / 3
7,308
731
5,016
7,788
2,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Blasher1
Kukulkan
14
3 / 3 / 0
8,063
806
5,048
5,355
2,211
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Eseqx
Tsukuyomi
13
1 / 3 / 3
7,557
756
4,947
8,261
3,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
mystrio1
Nemesis
12
1 / 6 / 1
7,304
730
1,917
6,980
2,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
16
Kills
6
6
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
L
Thoth
Arima7
Thoth
1
4
3
0.63
L
Kukulkan
Blasher1
Kukulkan
3
3
0
1
L
Tsukuyomi
Eseqx
Tsukuyomi
1
3
3
0.83
W
9
1
4
11
W
2
0
4
4
W
Kuzenbo
Verzar
Kuzenbo
2
1
7
5.5
L
Nemesis
mystrio1
Nemesis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,241
Damage
16,928
25,152
Taken
28,384
14,205
Mitigated
10,439
6,060
Healing
264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,927
449
462
1,732
9,587
5,723
766
3,613
5,974
0
14,451
L
Thoth
Arima7
Thoth
5,016
208
0
0
7,788
2,393
49
3,023
4,599
21,640
0
L
Kukulkan
Blasher1
Kukulkan
5,048
238
0
0
5,355
2,211
42
1,860
3,337
28,907
0
L
Tsukuyomi
Eseqx
Tsukuyomi
4,947
476
0
164
8,261
3,184
100
2,488
5,661
0
25,066
W
5,921
231
0
1,938
5,556
1,715
884
2,491
3,065
30,660
0
W
3,768
1,548
0
1,366
3,156
1,067
2,000
2,180
976
0
21,396
W
Kuzenbo
Verzar
Kuzenbo
3,625
1,002
0
562
6,853
5,700
1,288
2,065
4,788
19,375
0
L
Nemesis
mystrio1
Nemesis
1,917
436
0
100
6,980
2,651
197
2,309
4,631
0
8,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,165
Gold Earned
30,232
168
Minions Killed
152
8
Camps Cleared
9
713,018
Distance Traveled
673,161
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,665
867
20
2
1
168,967
2
L
Thoth
7,308
731
35
4
4
155,148
3
L
Kukulkan
8,063
806
62
6
0
155,357
2
L
Tsukuyomi
7,557
756
40
4
4
176,254
2
W
Agni
9,721
972
72
7
4
191,668
3
W
Neith
8,270
827
54
5
0
171,794
0
W
Kuzenbo
8,509
851
22
2
3
180,589
1
L
Nemesis
7,304
730
15
2
1
186,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role