Player Matchup

Danzaburou
Danzaburou
Bronze III
BlankoKodako
Danzaburou
Bronze III
Level 60
God Stats
1W - 2L
1,708 SR
Queue Stats
2W - 2L
1,588 MMR
Party 2
Set
Set
Gold V
Chatus_
Set
Gold V
Level 116
God Stats
1W - 1L
1,740 SR
Queue Stats
20W - 22L
1,583 MMR
Solo
Chang'e
Chang'e
Gold III
CinemaFit
Chang'e
Gold III
Level 152
God Stats
26W - 13L
1,780 SR
Queue Stats
257W - 266L
1,584 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
OP Pinguu
Cu Chulainn
Bronze III
Level 119
God Stats
0W - 1L
1,664 SR
Queue Stats
4W - 4L
1,582 MMR
Party 2
Sylvanus
Sylvanus
Silver II
sandmann43
Sylvanus
Silver II
Level 129
God Stats
2W - 5L
1,685 SR
Queue Stats
105W - 109L
1,583 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,716 SR
1,584 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 88
1,522 SR
1,584 MMR
Apollo
Apollo
Gold III
ChrisPNutts
Apollo
Gold III
Level 84
God Stats
6W - 6L
1,233 SR
Queue Stats
79W - 60L
1,581 MMR
Solo
Mercury
Mercury
Silver I
GotPenta
Mercury
Silver I
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,585 MMR
Party 1
Nox
Nox
Gold III
Jaraxxus3253
Nox
Gold III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 133L
1,580 MMR
Solo
Agni
Agni
Silver I
Jhomii33
Agni
Silver I
Level 129
God Stats
8W - 3L
1,877 SR
Queue Stats
12W - 8L
1,588 MMR
Solo
Ymir
Ymir
Silver I
MashedWallet
Ymir
Silver I
Level 55
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 3L
1,585 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlankoKodako
Danzaburou
7
0 / 2 / 0
4,094
455
1,213
2,681
429
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
10
2 / 0 / 0
5,482
609
2,063
4,983
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
CinemaFit
Chang'e
8
0 / 3 / 0
4,558
506
3,880
5,353
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
OP Pinguu
Cu Chulainn
7
0 / 2 / 1
4,492
499
900
3,330
1,398
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
sandmann43
Sylvanus
7
0 / 3 / 0
4,086
454
2,826
7,165
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AphroditePersephoneHeraOsirisCthulhu

VS

Bans
HeimdallrGebChaacTsukuyomiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
2 / 0 / 3
6,647
739
1,995
3,962
1,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
GotPenta
Mercury
10
2 / 0 / 3
5,498
611
3,430
5,433
1,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 1 / 1
5,837
649
1,938
2,935
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Agni
9
2 / 1 / 1
5,354
595
3,716
3,733
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 0 / 5
5,534
615
4,135
8,728
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
10
10
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlankoKodako
Danzaburou
0
2
0
0
L
Set
2
0
0
2
W
Apollo
2
0
3
3.5
L
Chang'e
CinemaFit
Chang'e
0
3
0
0
W
Mercury
GotPenta
Mercury
2
0
3
3.5
W
1
1
1
1.5
W
Agni
2
1
1
2.5
W
3
0
5
5.5
L
Cu Chulainn
OP Pinguu
Cu Chulainn
0
2
1
0.25
L
Sylvanus
sandmann43
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,882
Damage
15,214
23,512
Taken
24,791
8,509
Mitigated
8,488
8,050
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlankoKodako
Danzaburou
1,213
452
0
134
2,681
429
0
496
2,185
0
11,358
L
Set
2,063
739
0
2,739
4,983
1,602
0
442
4,477
0
32,162
W
Apollo
1,995
1,411
0
1,866
3,962
1,238
0
488
3,455
0
42,143
L
Chang'e
CinemaFit
Chang'e
3,880
169
258
2,182
5,353
1,460
0
3,045
2,116
22,148
0
W
Mercury
GotPenta
Mercury
3,430
2,604
0
480
5,433
1,585
0
1,089
4,262
0
32,187
W
1,938
218
0
396
2,935
1,015
776
304
2,631
28,911
0
W
Agni
3,716
293
0
571
3,733
952
0
714
2,946
25,745
0
W
4,135
951
0
2,512
8,728
3,698
0
3,506
5,002
18,702
0
L
Cu Chulainn
OP Pinguu
Cu Chulainn
900
283
0
672
3,330
1,398
0
1,463
1,827
0
12,236
L
Sylvanus
sandmann43
Sylvanus
2,826
840
151
1,914
7,165
3,620
0
3,924
3,118
12,035
2,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,712
Gold Earned
28,870
200
Minions Killed
328
0
Camps Cleared
0
763,021
Distance Traveled
936,172
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,094
455
28
3
0
128,543
3
L
Set
5,482
609
72
8
0
218,070
3
W
Apollo
6,647
739
105
12
0
173,681
2
L
Chang'e
4,558
506
48
5
0
162,991
2
W
Mercury
5,498
611
64
7
0
226,342
1
W
Nox
5,837
649
82
9
0
159,060
2
W
Agni
5,354
595
49
5
0
183,326
3
W
Ymir
5,534
615
28
3
0
193,763
0
L
Cu Chulainn
4,492
499
29
3
0
105,135
0
L
Sylvanus
4,086
454
23
3
0
148,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role