Player Matchup

Ganesha
Ganesha
Deathsiphon
Ganesha
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 93L
1,566 Elo+
Party 3
Ullr
Ullr
Lordtoxicplayer
Ullr
Level 81
God Stats
3W - 2L
1,773 SR
Queue Stats
76W - 89L
1,600 Elo+
Solo
Apollo
Apollo
Rennky
Apollo
Level 36
God Stats
5W - 5L
1,308 SR
Queue Stats
221W - 214L
1,551 Elo+
Solo
Zeus
Zeus
ScaredStrength
Zeus
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 67L
1,329 Elo+
Solo
Cerberus
Cerberus
Vosmarie
Cerberus
Level 37
God Stats
12W - 19L
1,509 SR
Queue Stats
21W - 34L
1,451 Elo+
Party 3
Team Averages
Level 54
1,518 SR
1,499 Elo+

VS

Team Averages
Level 76
1,559 SR
1,481 Elo+
Artemis
Artemis
Bullgame
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,743 Elo+
Party 1
Danzaburou
Danzaburou
Delmerik
Danzaburou
Level 101
God Stats
15W - 8L
1,668 SR
Queue Stats
62W - 63L
1,467 Elo+
Party 2
Yemoja
Yemoja
LollipopRevenge
Yemoja
Level 27
God Stats
7W - 11L
1,387 SR
Queue Stats
53W - 55L
1,449 Elo+
Party 2
Ares
Ares
SmugBastetMain
Ares
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
fishbreath
Kukulkan
Level 139
God Stats
2W - 2L
1,738 SR
Queue Stats
8W - 10L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Deathsiphon
Ganesha
17
0 / 1 / 13
11,295
1,027
9,384
19,980
22,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 9 / 5
11,585
1,053
9,219
20,866
10,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
Rennky
Apollo
17
5 / 5 / 8
11,836
1,076
17,441
17,586
8,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 9 / 7
12,109
1,101
16,441
16,076
6,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Vosmarie
Cerberus
17
0 / 7 / 14
10,910
992
10,824
23,467
24,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

112

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bullgame
Artemis
18
8 / 5 / 13
12,517
1,138
20,490
12,059
5,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Delmerik
Danzaburou
19
13 / 0 / 12
13,842
1,258
26,580
11,482
5,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 3 / 17
11,979
1,089
9,601
17,278
18,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
3 / 7 / 17
11,441
1,040
15,481
19,258
19,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
fishbreath
Kukulkan
19
5 / 2 / 15
12,181
1,107
17,988
8,149
3,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
105
17
Kills
31
31
Deaths
17
47
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bullgame
Artemis
8
5
13
2.9
L
Ganesha
Deathsiphon
Ganesha
0
1
13
6.5
W
Danzaburou
Delmerik
Danzaburou
13
0
12
19
W
2
3
17
3.5
L
4
9
5
0.72
L
Apollo
Rennky
Apollo
5
5
8
1.8
L
8
9
7
1.28
W
3
7
17
1.64
L
Cerberus
Vosmarie
Cerberus
0
7
14
1
W
Kukulkan
fishbreath
Kukulkan
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,309
Damage
90,140
97,975
Taken
68,226
72,380
Mitigated
50,702
7,767
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bullgame
Artemis
20,490
10,804
0
0
12,059
5,360
0
6,371
5,688
0
26,117
L
Ganesha
Deathsiphon
Ganesha
9,384
798
0
1,238
19,980
22,094
0
10,554
9,426
16,142
0
W
Danzaburou
Delmerik
Danzaburou
26,580
14,929
0
2,626
11,482
5,030
0
6,124
5,358
0
48,354
W
9,601
1,771
2,328
3,324
17,278
18,126
0
9,083
8,195
14,267
0
L
9,219
2,466
0
32
20,866
10,476
0
8,219
12,647
0
27,304
L
Apollo
Rennky
Apollo
17,441
12,691
0
4,080
17,586
8,591
0
8,410
9,176
0
54,475
L
16,441
2,071
0
0
16,076
6,712
0
7,061
9,015
32,888
0
W
15,481
663
0
499
19,258
19,124
0
10,254
9,004
20,977
0
L
Cerberus
Vosmarie
Cerberus
10,824
890
0
2,417
23,467
24,507
0
8,826
14,641
22,876
0
W
Kukulkan
fishbreath
Kukulkan
17,988
1,654
0
1,142
8,149
3,062
0
4,817
3,332
60,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,735
Gold Earned
61,960
208
Minions Killed
190
6
Camps Cleared
4
1,054,137
Distance Traveled
1,045,712
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,517
1,138
17
2
1
188,222
0
L
Ganesha
11,295
1,027
1
0
0
228,760
0
W
Danzaburou
13,842
1,258
45
4
2
259,817
0
W
Yemoja
11,979
1,089
7
1
0
187,706
0
L
Ullr
11,585
1,053
42
4
3
215,688
0
L
Apollo
11,836
1,076
81
7
1
203,919
1
L
Zeus
12,109
1,101
42
4
2
196,745
1
W
Ares
11,441
1,040
8
1
0
206,934
2
L
Cerberus
10,910
992
42
4
0
209,025
2
W
Kukulkan
12,181
1,107
113
10
1
203,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role