Player Matchup

Loki
Loki
InsectZeus43453
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Neith
Neith
KI-RITO97
Neith
Level 14
God Stats
17W - 17L
1,527 SR
Queue Stats
32W - 44L
1,428 Elo+
Solo
Ymir
Ymir
PTM jahari
Ymir
Level 6
God Stats
0W - 6L
1,500 SR
Queue Stats
39W - 44L
1,417 Elo+
Solo
Thor
Thor
multisasuken
Thor
Level 13
God Stats
10W - 15L
1,398 SR
Queue Stats
10W - 15L
1,514 Elo+
Solo
Hel
Hel
wolfxking1
Hel
Level 8
God Stats
3W - 6L
1,460 SR
Queue Stats
48W - 61L
1,570 Elo+
Solo
Team Averages
Level 9
1,477 SR
1,486 Elo+

VS

Team Averages
Level 15
1,517 SR
1,470 Elo+
Poseidon
Poseidon
EU EIGHTS
Poseidon
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,397 Elo+
Solo
Kukulkan
Kukulkan
GrillinNChillen
Kukulkan
Level 27
God Stats
4W - 3L
1,467 SR
Queue Stats
10W - 12L
1,473 Elo+
Solo
Medusa
Medusa
Magmis_
Medusa
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 46L
1,500 Elo+
Solo
Ares
Ares
NightHawk10697
Ares
Level 12
God Stats
68W - 45L
1,620 SR
Queue Stats
320W - 336L
1,481 Elo+
Solo
Nemesis
Nemesis
cgyyigy8y8c8ycy8
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
8,260
826
1,527
13,751
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
KI-RITO97
Neith
14
1 / 7 / 2
8,827
883
10,293
17,048
6,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 8 / 2
9,131
913
4,853
21,489
18,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 14 / 2
9,635
964
6,383
21,284
11,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
2 / 12 / 3
8,822
882
6,551
16,511
6,593
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EU EIGHTS
Poseidon
19
14 / 1 / 19
12,275
1,228
26,504
6,935
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
20
17 / 0 / 25
13,782
1,378
33,716
6,908
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Magmis_
Medusa
17
7 / 0 / 17
11,058
1,106
11,600
5,552
3,432
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
8 / 0 / 28
13,180
1,318
5,253
6,356
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 5 / 13
9,431
943
1,882
8,811
3,447

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
150
6
Kills
48
48
Deaths
6
11
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Poseidon
EU EIGHTS
Poseidon
14
1
19
23.5
W
Kukulkan
17
0
25
29.5
L
0
7
2
0.14
L
Neith
KI-RITO97
Neith
1
7
2
0.29
W
Medusa
Magmis_
Medusa
7
0
17
15.5
W
8
0
28
22
L
1
8
2
0.25
W
2
5
13
1.7
L
2
14
2
0.21
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,607
Damage
78,955
90,083
Taken
34,562
47,235
Mitigated
19,863
5,862
Healing
4,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
EU EIGHTS
Poseidon
26,504
2,315
0
0
6,935
2,967
0
2,331
4,604
45,909
0
W
Kukulkan
33,716
5,893
0
1,196
6,908
3,669
0
1,357
5,551
61,258
0
L
1,527
1,527
0
859
13,751
4,500
0
8,098
5,653
0
7,095
L
Neith
KI-RITO97
Neith
10,293
4,260
0
2,413
17,048
6,158
0
12,959
4,089
0
30,932
W
Medusa
Magmis_
Medusa
11,600
5,716
0
1,801
5,552
3,432
0
2,852
2,700
0
20,658
W
5,253
43
0
1,295
6,356
6,348
0
1,576
4,780
13,299
0
L
4,853
789
0
485
21,489
18,731
0
16,189
5,300
16,706
0
W
1,882
1,179
0
300
8,811
3,447
0
3,288
5,523
0
4,762
L
6,383
1,838
0
307
21,284
11,253
0
15,746
5,538
0
29,027
L
6,551
2,631
401
1,397
16,511
6,593
0
12,481
4,030
16,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,675
Gold Earned
59,726
129
Minions Killed
166
0
Camps Cleared
2
674,322
Distance Traveled
791,530
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,275
1,228
45
5
1
158,265
0
W
Kukulkan
13,782
1,378
75
8
0
176,825
0
L
Loki
8,260
826
13
1
0
124,097
1
L
Neith
8,827
883
29
3
0
150,972
0
W
Medusa
11,058
1,106
22
2
0
134,303
3
W
Ares
13,180
1,318
14
1
0
202,189
1
L
Ymir
9,131
913
23
2
0
130,834
3
W
Nemesis
9,431
943
10
1
1
119,948
0
L
Thor
9,635
964
44
4
0
143,046
0
L
Hel
8,822
882
20
2
0
125,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role