Player Matchup

Yemoja
Yemoja
ApenasCssio
Yemoja
Level 18
God Stats
4W - 0L
1,959 SR
Queue Stats
46W - 28L
1,600 Elo+
Party 1
Ne Zha
Ne Zha
DyllanN7
Ne Zha
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,545 Elo+
Party 1
Heimdallr
Heimdallr
HimePigas
Heimdallr
Level 97
God Stats
3W - 2L
1,765 SR
Queue Stats
589W - 513L
1,619 Elo+
Party 1
Ra
Ra
MaWickd_
Ra
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 66L
1,592 Elo+
Party 1
Kali
Kali
TheWavve
Kali
Level 149
God Stats
7W - 3L
1,579 SR
Queue Stats
392W - 360L
1,623 Elo+
Party 1
Team Averages
Level 100
1,660 SR
1,596 Elo+

VS

Team Averages
Level 47
1,500 SR
1,538 Elo+
Ne Zha
Ne Zha
BORRA10
Ne Zha
Level 66
God Stats
0W - 3L
1,282 SR
Queue Stats
137W - 126L
1,466 Elo+
Party 2
Tyr
Tyr
SQD_Enzeus666
Tyr
Level 69
God Stats
0W - 1L
1,512 SR
Queue Stats
52W - 63L
1,433 Elo+
Party 2
Nu Wa
Nu Wa
Setra13
Nu Wa
Level 17
God Stats
1W - 2L
1,715 SR
Queue Stats
19W - 13L
1,540 Elo+
Party 2
Cupid
Cupid
nicolas1436
Cupid
Level 38
God Stats
4W - 5L
1,442 SR
Queue Stats
63W - 51L
1,647 Elo+
Party 2
Aphrodite
Aphrodite
yIphtriz
Aphrodite
Level 45
God Stats
12W - 11L
1,547 SR
Queue Stats
231W - 217L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
1 / 1 / 17
13,028
483
7,098
14,206
14,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
DyllanN7
Ne Zha
20
2 / 2 / 10
14,986
555
23,596
26,273
16,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
HimePigas
Heimdallr
20
4 / 1 / 8
14,911
552
9,051
16,291
6,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 3 / 6
15,476
573
18,030
18,919
9,838
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
20
9 / 3 / 9
15,848
587
19,161
32,839
18,490
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BORRA10
Ne Zha
20
5 / 5 / 1
12,853
476
11,336
22,810
10,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
1 / 3 / 3
12,601
467
12,322
26,207
23,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
Setra13
Nu Wa
18
0 / 6 / 3
10,794
400
22,859
13,286
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 5 / 1
12,609
467
9,884
18,490
6,872
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
yIphtriz
Aphrodite
18
4 / 7 / 1
12,300
456
9,451
20,083
9,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
26
Kills
10
10
Deaths
26
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
1
17
9.5
L
Ne Zha
BORRA10
Ne Zha
5
5
1
1.1
W
Ne Zha
DyllanN7
Ne Zha
2
2
10
3.5
W
Heimdallr
HimePigas
Heimdallr
4
1
8
8
W
10
3
6
4.33
L
1
3
3
0.83
L
Nu Wa
Setra13
Nu Wa
0
6
3
0.25
W
Kali
9
3
9
4.5
L
0
5
1
0.1
L
Aphrodite
yIphtriz
Aphrodite
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,936
Damage
65,852
108,528
Taken
100,876
66,276
Mitigated
54,582
57,399
Healing
40,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,098
1,017
5,624
4,934
14,206
14,709
130
3,969
9,842
21,324
0
L
Ne Zha
BORRA10
Ne Zha
11,336
3,680
0
7,532
22,810
10,095
0
4,249
18,307
0
98,731
W
Ne Zha
DyllanN7
Ne Zha
23,596
4,865
0
12,513
26,273
16,534
3,763
3,744
22,297
0
123,808
W
Heimdallr
HimePigas
Heimdallr
9,051
4,264
0
10,629
16,291
6,705
2,384
6,832
9,159
0
124,434
W
18,030
1,168
4,896
8,887
18,919
9,838
1,135
6,476
12,019
136,121
0
L
12,322
1,631
0
9,508
26,207
23,483
0
3,108
23,047
0
83,401
L
Nu Wa
Setra13
Nu Wa
22,859
2,537
0
1,257
13,286
4,881
24
6,598
6,418
84,569
0
W
Kali
19,161
9,983
0
9,916
32,839
18,490
452
11,062
21,365
0
128,499
L
9,884
5,793
404
7,074
18,490
6,872
400
6,138
12,224
524
116,784
L
Aphrodite
yIphtriz
Aphrodite
9,451
1,183
5,768
9,295
20,083
9,251
0
4,376
15,489
50,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,249
Gold Earned
61,157
790
Minions Killed
768
0
Camps Cleared
0
2,584,523
Distance Traveled
2,509,072
30
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,028
483
16
1
0
516,243
14
L
Ne Zha
12,853
476
164
6
0
542,528
4
W
Ne Zha
14,986
555
193
7
0
525,368
4
W
Heimdallr
14,911
552
196
7
0
475,982
6
W
Ra
15,476
573
223
8
0
510,044
1
L
Tyr
12,601
467
179
7
0
536,287
4
L
Nu Wa
10,794
400
133
5
0
457,444
7
W
Kali
15,848
587
162
6
0
556,886
5
L
Cupid
12,609
467
196
7
0
469,072
10
L
Aphrodite
12,300
456
96
4
0
503,741
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role