Player Matchup

Bacchus
Bacchus
JoaoguiGG
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,099 Elo+
Party 4
Baron Samedi
Baron Samedi
Leocosta120602
Baron Samedi
Level 105
God Stats
2W - 4L
1,374 SR
Queue Stats
49W - 53L
1,523 Elo+
Party 4
Kali
Kali
MrIruam
Kali
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
341W - 323L
1,510 Elo+
Party 1
Medusa
Medusa
YannLuc
Medusa
Level 21
God Stats
8W - 11L
1,450 SR
Queue Stats
229W - 195L
1,472 Elo+
Party 1
Athena
Athena
moeda-sem-cara
Athena
Level 28
God Stats
5W - 8L
1,702 SR
Queue Stats
70W - 69L
1,220 Elo+
Party 1
Team Averages
Level 62
1,505 SR
1,365 Elo+

VS

Team Averages
Level 55
1,520 SR
1,454 Elo+
Vamana
Vamana
LAAE
Vamana
Level 88
God Stats
3W - 3L
1,405 SR
Queue Stats
74W - 79L
1,404 Elo+
Party 2
Kukulkan
Kukulkan
Marchese98
Kukulkan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
NotYann
Da Ji
Level 34
God Stats
5W - 1L
1,500 SR
Queue Stats
431W - 295L
1,472 Elo+
Solo
Thor
Thor
RemiliaKing
Thor
Level 24
God Stats
4W - 5L
1,451 SR
Queue Stats
34W - 53L
1,338 Elo+
Party 2
Xbalanque
Xbalanque
muriomenem
Xbalanque
Level 14
God Stats
3W - 2L
1,744 SR
Queue Stats
93W - 74L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JoaoguiGG
Bacchus
9
1 / 2 / 0
5,502
459
2,768
8,687
5,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
Leocosta120602
Baron Samedi
11
0 / 3 / 0
5,960
497
7,623
8,226
7,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
MrIruam
Kali
10
1 / 2 / 1
6,114
510
4,991
10,054
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
YannLuc
Medusa
10
2 / 5 / 1
5,916
493
5,191
8,731
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 3 / 1
4,317
360
1,709
5,550
3,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
LAAE
Vamana
13
2 / 0 / 2
7,450
621
6,163
10,256
7,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Marchese98
Kukulkan
12
3 / 1 / 1
7,046
587
3,933
4,012
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
NotYann
Da Ji
12
4 / 0 / 2
6,953
579
4,693
7,364
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 9
5,996
500
2,243
7,151
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Xbalanque
muriomenem
Xbalanque
10
5 / 2 / 2
6,198
517
9,025
8,615
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
14
15
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
JoaoguiGG
Bacchus
1
2
0
0.5
W
Vamana
LAAE
Vamana
2
0
2
3
L
Baron Samedi
Leocosta120602
Baron Samedi
0
3
0
0
W
Kukulkan
Marchese98
Kukulkan
3
1
1
3.5
L
Kali
MrIruam
Kali
1
2
1
0.75
W
Da Ji
NotYann
Da Ji
4
0
2
5
W
0
2
9
2.25
L
Medusa
YannLuc
Medusa
2
5
1
0.5
L
0
3
1
0.17
W
Xbalanque
muriomenem
Xbalanque
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,282
Damage
26,057
41,248
Taken
37,398
22,164
Mitigated
18,293
11,566
Healing
15,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
JoaoguiGG
Bacchus
2,768
631
0
1,569
8,687
5,835
0
2,570
6,117
17,125
0
W
Vamana
LAAE
Vamana
6,163
3,428
0
5,399
10,256
7,831
225
7,091
2,703
0
47,086
L
Baron Samedi
Leocosta120602
Baron Samedi
7,623
858
0
3,534
8,226
7,644
0
547
7,679
36,258
0
W
Kukulkan
Marchese98
Kukulkan
3,933
829
0
1,481
4,012
1,400
386
1,288
2,690
48,925
0
L
Kali
MrIruam
Kali
4,991
1,797
0
4,654
10,054
3,073
0
94
9,960
0
31,086
W
Da Ji
NotYann
Da Ji
4,693
1,100
0
3,788
7,364
2,647
0
434
6,930
0
40,401
W
2,243
919
0
1,077
7,151
3,717
250
2,242
4,879
0
10,406
L
Medusa
YannLuc
Medusa
5,191
2,413
0
1,809
8,731
2,220
1,054
0
8,731
0
25,754
L
1,709
506
0
0
5,550
3,392
0
722
4,828
5,090
0
W
Xbalanque
muriomenem
Xbalanque
9,025
4,286
0
3,279
8,615
2,698
884
519
8,096
0
37,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,809
Gold Earned
33,643
215
Minions Killed
338
0
Camps Cleared
0
1,059,013
Distance Traveled
1,132,959
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,502
459
40
3
0
234,753
0
W
Vamana
7,450
621
93
8
0
227,664
5
L
Baron Samedi
5,960
497
70
6
0
187,705
5
W
Kukulkan
7,046
587
89
7
0
213,956
3
L
Kali
6,114
510
62
5
0
237,142
4
W
Da Ji
6,953
579
84
7
0
261,709
0
W
Thor
5,996
500
17
1
0
230,556
2
L
Medusa
5,916
493
37
3
0
233,350
1
L
Athena
4,317
360
6
1
0
166,063
0
W
Xbalanque
6,198
517
55
5
0
199,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role