Player Matchup

Neith
Neith
Lycan1223
Neith
Level 65
God Stats
5W - 12L
1,456 SR
Queue Stats
141W - 117L
1,440 Elo+
Party 1
Thoth
Thoth
MizunoEnigma
Thoth
Level 103
God Stats
68W - 69L
1,434 SR
Queue Stats
203W - 204L
1,450 Elo+
Party 1
Mulan
Mulan
crazywill315
Mulan
Level 136
God Stats
5W - 5L
1,309 SR
Queue Stats
271W - 262L
1,513 Elo+
Party 1
Team Averages
Level 101
1,400 SR
1,468 Elo+

VS

Team Averages
Level 78
1,526 SR
1,596 Elo+
Izanami
Izanami
Jherix
Izanami
Level 143
God Stats
18W - 16L
1,619 SR
Queue Stats
144W - 135L
1,550 Elo+
Party 2
Ne Zha
Ne Zha
hulkahmed
Ne Zha
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 108L
1,716 Elo+
Solo
Ra
Ra
xDavodx
Ra
Level 61
God Stats
4W - 4L
1,458 SR
Queue Stats
26W - 22L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lycan1223
Neith
13
2 / 5 / 8
9,660
690
5,149
9,108
3,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 7 / 3
10,861
776
11,789
10,662
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 7
9,393
671
8,291
15,084
15,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jherix
Izanami
15
7 / 3 / 10
11,130
795
10,224
11,156
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ne Zha
hulkahmed
Ne Zha
15
9 / 4 / 10
11,223
802
12,097
16,563
15,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 3 / 11
9,881
706
7,187
6,794
2,229
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
10
Kills
19
19
Deaths
10
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
Jherix
Izanami
7
3
10
4
L
Neith
Lycan1223
Neith
2
5
8
1.2
L
6
7
3
1.07
L
2
7
7
0.79
W
Ne Zha
hulkahmed
Ne Zha
9
4
10
3.5
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,229
Damage
29,508
34,854
Taken
34,513
21,660
Mitigated
21,275
4,711
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Jherix
Izanami
10,224
6,290
0
4,456
11,156
3,891
2,074
4,030
6,599
0
67,339
L
Neith
Lycan1223
Neith
5,149
1,211
0
1,313
9,108
3,128
172
2,188
6,600
0
34,851
L
11,789
369
0
739
10,662
3,268
0
2,751
7,744
37,099
0
L
8,291
1,520
1,176
1,483
15,084
15,264
0
1,816
12,649
0
17,953
W
Ne Zha
hulkahmed
Ne Zha
12,097
1,551
0
6,219
16,563
15,155
648
3,919
11,950
0
26,874
W
7,187
247
938
1,329
6,794
2,229
575
2,832
3,678
37,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,914
Gold Earned
32,234
150
Minions Killed
199
0
Camps Cleared
0
676,884
Distance Traveled
803,885
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,130
795
95
7
0
261,487
0
L
Neith
9,660
690
77
6
0
222,152
1
L
Thoth
10,861
776
52
4
0
214,213
3
L
Mulan
9,393
671
21
2
0
240,519
2
W
Ne Zha
11,223
802
17
1
0
277,834
1
W
Ra
9,881
706
87
6
0
264,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role