Player Matchup

Danzaburou
Danzaburou
Coyne04
Danzaburou
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 22L
1,465 Elo+
Party 2
Nu Wa
Nu Wa
DarkYuukina
Nu Wa
Level 27
God Stats
3W - 1L
1,713 SR
Queue Stats
135W - 156L
1,711 Elo+
Solo
Bellona
Bellona
dagoooooogles
Bellona
Level 69
God Stats
2W - 4L
1,292 SR
Queue Stats
123W - 162L
1,433 Elo+
Party 2
Team Averages
Level 42
1,502 SR
1,536 Elo+

VS

Team Averages
Level 35
1,473 SR
1,301 Elo+
Awilix
Awilix
ActivateBlacknes
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,314 Elo+
Party 1
Vamana
Vamana
Barrf12
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,309 Elo+
Party 1
Baron Samedi
Baron Samedi
D-Run117
Baron Samedi
Level 49
God Stats
2W - 1L
1,420 SR
Queue Stats
38W - 49L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Coyne04
Danzaburou
14
10 / 3 / 6
11,742
783
10,032
9,627
4,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 1 / 9
11,237
749
16,637
6,905
2,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
12
2 / 3 / 10
9,689
646
10,787
14,337
12,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 3
9,231
615
6,933
16,638
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
Barrf12
Vamana
11
1 / 7 / 4
8,474
565
7,271
19,337
14,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
D-Run117
Baron Samedi
13
4 / 4 / 3
9,692
646
8,575
10,236
6,148
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
20
Kills
7
7
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
L
Vamana
Barrf12
Vamana
1
7
4
0.43
W
Danzaburou
Coyne04
Danzaburou
10
3
6
4.33
L
Baron Samedi
D-Run117
Baron Samedi
4
4
3
1.38
W
8
1
9
12.5
W
Bellona
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,456
Damage
22,779
30,869
Taken
46,211
18,747
Mitigated
28,326
7,319
Healing
15,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,933
4,031
0
2,370
16,638
7,591
0
4,324
12,314
0
20,413
L
Vamana
Barrf12
Vamana
7,271
2,451
0
7,863
19,337
14,587
24
6,810
12,527
0
22,906
W
Danzaburou
Coyne04
Danzaburou
10,032
4,280
672
1,801
9,627
4,152
697
3,219
6,408
0
39,180
L
Baron Samedi
D-Run117
Baron Samedi
8,575
652
1,848
3,602
10,236
6,148
0
5,531
4,705
47,026
0
W
16,637
7,613
609
2,219
6,905
2,507
1,254
2,024
4,881
48,362
0
W
Bellona
10,787
4,271
258
1,760
14,337
12,088
861
3,355
10,982
0
35,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,668
Gold Earned
27,397
157
Minions Killed
128
0
Camps Cleared
0
780,083
Distance Traveled
638,840
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,231
615
25
2
0
216,830
1
L
Vamana
8,474
565
31
2
0
237,447
2
W
Danzaburou
11,742
783
54
4
0
236,629
0
L
Baron Samedi
9,692
646
72
5
0
184,563
0
W
Nu Wa
11,237
749
62
4
0
246,212
0
W
Bellona
9,689
646
41
3
0
297,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role