Player Matchup

Ares
Ares
Chapron_23
Ares
Level 108
God Stats
14W - 20L
1,538 SR
Queue Stats
252W - 196L
1,541 Elo+
Party 2
Bakasura
Bakasura
ShadowsLoki
Bakasura
Level 65
God Stats
4W - 6L
1,821 SR
Queue Stats
192W - 259L
1,430 Elo+
Solo
Olorun
Olorun
faliyofifa
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,103 Elo+
Party 2
Team Averages
Level 60
1,620 SR
1,358 Elo+

VS

Team Averages
Level 23
1,485 SR
1,569 Elo+
Merlin
Merlin
hakkenlife69
Merlin
Level 33
God Stats
13W - 12L
1,650 SR
Queue Stats
124W - 148L
1,603 Elo+
Solo
Ares
Ares
sevooH elitsoH
Ares
Level 18
God Stats
1W - 2L
1,305 SR
Queue Stats
25W - 9L
1,521 Elo+
Party 1
Anhur
Anhur
z iSmiekle o
Anhur
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 7L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
8,025
669
7,456
12,444
9,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
ShadowsLoki
Bakasura
9
0 / 4 / 2
6,960
580
3,009
10,884
3,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
faliyofifa
Olorun
10
1 / 5 / 2
7,030
586
1,362
7,549
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 3 / 8
8,226
686
5,855
6,454
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 0 / 12
8,908
742
8,719
7,158
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
10 / 0 / 2
9,803
817
9,092
4,222
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
12
12
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Bakasura
ShadowsLoki
Bakasura
0
4
2
0.25
L
Olorun
faliyofifa
Olorun
1
5
2
0.4
W
Merlin
2
3
8
2
W
0
0
12
6
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,827
Damage
23,666
30,877
Taken
17,834
15,783
Mitigated
10,251
4,615
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,456
0
0
1,484
12,444
9,480
0
6,362
5,686
19,520
0
L
Bakasura
ShadowsLoki
Bakasura
3,009
1,954
0
1,668
10,884
3,750
0
4,505
6,207
0
19,781
L
Olorun
faliyofifa
Olorun
1,362
651
154
1,309
7,549
2,553
0
3,161
4,208
11,298
0
W
Merlin
5,855
342
0
1,319
6,454
2,618
567
4,304
2,150
39,864
0
W
8,719
202
0
1,889
7,158
6,010
0
2,433
4,210
16,818
0
W
9,092
4,371
0
2,752
4,222
1,623
1,714
2,153
2,029
0
37,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,015
Gold Earned
26,937
84
Minions Killed
132
0
Camps Cleared
0
566,480
Distance Traveled
607,732
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,025
669
25
2
0
210,453
3
L
Bakasura
6,960
580
44
4
0
182,969
0
L
Olorun
7,030
586
15
1
0
173,058
0
W
Merlin
8,226
686
61
5
0
195,514
1
W
Ares
8,908
742
9
1
0
203,125
0
W
Anhur
9,803
817
62
5
0
209,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role