Player Matchup

Jormungandr
Jormungandr
Felipe_D_Lopes
Jormungandr
Level 29
God Stats
30W - 36L
1,562 SR
Queue Stats
283W - 475L
1,422 Elo+
Party 1
Ratatoskr
Ratatoskr
Missift
Ratatoskr
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 280L
1,482 Elo+
Party 1
Yemoja
Yemoja
RodrigoGandra
Yemoja
Level 26
God Stats
13W - 5L
1,774 SR
Queue Stats
198W - 310L
1,476 Elo+
Party 1
Fenrir
Fenrir
SLS M3cenas
Fenrir
Level 13
God Stats
44W - 81L
1,609 SR
Queue Stats
158W - 279L
1,384 Elo+
Party 1
Neith
Neith
SmokeShinobi1908
Neith
Level 24
God Stats
18W - 21L
1,602 SR
Queue Stats
162W - 285L
1,483 Elo+
Party 1
Team Averages
Level 24
1,609 SR
1,449 Elo+

VS

Team Averages
Level 22
1,458 SR
1,521 Elo+
Danzaburou
Danzaburou
Fagundeslhs
Danzaburou
Level 27
God Stats
23W - 21L
1,422 SR
Queue Stats
195W - 204L
1,428 Elo+
Solo
Cthulhu
Cthulhu
GhostARG
Cthulhu
Level 18
God Stats
4W - 4L
1,727 SR
Queue Stats
29W - 35L
1,740 Elo+
Solo
Kukulkan
Kukulkan
grigeralion
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Zeus
Zeus
lousidx
Zeus
Level 16
God Stats
0W - 1L
1,341 SR
Queue Stats
1W - 3L
1,415 Elo+
Solo
Xbalanque
Xbalanque
zatroz
Xbalanque
Level 27
God Stats
0W - 2L
1,302 SR
Queue Stats
58W - 54L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Felipe_D_Lopes
Jormungandr
17
2 / 0 / 2
11,506
885
11,358
12,169
10,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ratatoskr
Missift
Ratatoskr
17
1 / 0 / 3
11,043
849
5,703
5,412
3,176
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
0 / 1 / 4
12,300
946
2,162
6,979
7,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
17
0 / 0 / 1
10,817
832
1,786
9,075
5,830
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 0 / 3
11,475
883
16,782
8,837
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

217

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fagundeslhs
Danzaburou
18
0 / 2 / 1
11,754
904
9,885
9,469
4,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Cthulhu
GhostARG
Cthulhu
18
0 / 2 / 1
11,395
877
10,339
18,070
14,806
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
grigeralion
Kukulkan
14
0 / 0 / 0
9,770
752
0
0
0
Zeus
lousidx
Zeus
14
0 / 0 / 0
9,770
752
0
0
0
Xbalanque
zatroz
Xbalanque
18
1 / 0 / 0
12,380
952
18,020
12,898
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
4
Kills
1
1
Deaths
4
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fagundeslhs
Danzaburou
0
2
1
0.25
W
Jormungandr
Felipe_D_Lopes
Jormungandr
2
0
2
3
L
Cthulhu
GhostARG
Cthulhu
0
2
1
0.25
W
Ratatoskr
Missift
Ratatoskr
1
0
3
2.5
W
0
1
4
2
W
Fenrir
0
0
1
0.5
W
1
0
3
2.5
L
Kukulkan
grigeralion
Kukulkan
0
0
0
0
L
Zeus
lousidx
Zeus
0
0
0
0
L
Xbalanque
zatroz
Xbalanque
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,791
Damage
38,244
42,472
Taken
40,437
32,289
Mitigated
25,201
17,786
Healing
7,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fagundeslhs
Danzaburou
9,885
2,876
0
908
9,469
4,290
0
4,938
4,531
0
31,272
W
Jormungandr
Felipe_D_Lopes
Jormungandr
11,358
2,019
964
552
12,169
10,103
0
2,965
9,204
47,291
0
L
Cthulhu
GhostARG
Cthulhu
10,339
623
865
1,560
18,070
14,806
0
4,518
13,552
43,102
0
W
Ratatoskr
Missift
Ratatoskr
5,703
413
0
176
5,412
3,176
0
557
4,855
0
15,680
W
2,162
364
9,274
3,068
6,979
7,769
0
2,769
4,210
8,020
0
W
Fenrir
1,786
266
0
585
9,075
5,830
0
1,872
7,203
0
12,013
W
16,782
8,384
0
3,167
8,837
5,411
0
2,176
6,661
0
53,324
L
Kukulkan
grigeralion
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
lousidx
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
zatroz
Xbalanque
18,020
11,707
0
3,825
12,898
6,105
0
4,064
8,834
0
63,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,141
Gold Earned
55,069
250
Minions Killed
263
5
Camps Cleared
7
1,288,816
Distance Traveled
729,646
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,754
904
58
4
0
256,724
1
W
Jormungandr
11,506
885
83
6
2
263,411
0
L
Cthulhu
11,395
877
70
5
2
218,341
4
W
Ratatoskr
11,043
849
23
2
2
298,867
3
W
Yemoja
12,300
946
22
2
0
252,785
0
W
Fenrir
10,817
832
20
2
0
244,278
1
W
Neith
11,475
883
102
8
1
229,475
1
L
Kukulkan
9,770
752
0
0
0
0
0
L
Zeus
9,770
752
0
0
0
0
0
L
Xbalanque
12,380
952
135
10
5
254,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role