Player Matchup

Zeus
Zeus
Gold IV
ATOMIC GAMER360
Zeus
Gold IV
Level 156
God Stats
36W - 26L
1,779 SR
Queue Stats
214W - 217L
1,498 MMR
Party 2
Osiris
Osiris
Silver I
BigGreenLeaf67
Osiris
Silver I
Level 127
God Stats
4W - 4L
1,409 SR
Queue Stats
405W - 389L
1,375 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
SGTKASSE3197
Ah Muzen Cab
Silver I
Level 104
God Stats
7W - 4L
1,645 SR
Queue Stats
22W - 25L
1,267 MMR
Party 2
Mercury
Mercury
Bronze III
The_Oakz_
Mercury
Bronze III
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,367 MMR
Solo
Cerberus
Cerberus
Silver I
diaz2817
Cerberus
Silver I
Level 48
God Stats
3W - 1L
1,279 SR
Queue Stats
33W - 34L
1,367 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,522 SR
1,375 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,515 SR
1,377 MMR
Nu Wa
Nu Wa
Gold V
MmrSystemSucks
Nu Wa
Gold V
Level 68
God Stats
27W - 24L
1,505 SR
Queue Stats
363W - 362L
1,330 MMR
Party 1
Bakasura
Bakasura
Bronze III
Mr_Burnsey
Bakasura
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,367 MMR
Party 3
Guan Yu
Guan Yu
Bronze IV
PeetyArmor
Guan Yu
Bronze IV
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,396 MMR
Party 3
Apollo
Apollo
Gold IV
bricktop908
Apollo
Gold IV
Level 142
God Stats
69W - 59L
1,569 SR
Queue Stats
350W - 366L
1,429 MMR
Party 1
Yemoja
Yemoja
Silver IV
cr4zy joker 101
Yemoja
Silver IV
Level 83
God Stats
5W - 2L
1,500 SR
Queue Stats
243W - 250L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 3
10,442
580
14,938
7,489
2,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 2 / 3
10,511
584
12,128
13,320
13,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
SGTKASSE3197
Ah Muzen Cab
16
2 / 1 / 5
9,153
509
6,165
10,666
5,110
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
The_Oakz_
Mercury
16
1 / 1 / 7
9,653
536
6,153
13,938
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
diaz2817
Cerberus
14
0 / 2 / 9
8,696
483
5,041
12,168
8,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CthulhuCu ChulainnDanzaburouJanusScylla

VS

Bans
NemesisCupidCabrakanSobekHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
8,359
464
11,396
11,044
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Mr_Burnsey
Bakasura
13
0 / 1 / 0
7,628
424
1,787
10,906
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
PeetyArmor
Guan Yu
16
1 / 4 / 1
9,111
506
7,459
16,645
11,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
14
2 / 2 / 1
9,339
519
5,695
9,630
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 3 / 0
8,210
456
5,653
12,554
8,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
7
7
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
W
4
2
3
2.75
L
2
7
1
0.36
L
Bakasura
Mr_Burnsey
Bakasura
0
1
0
0
L
Guan Yu
PeetyArmor
Guan Yu
1
4
1
0.38
W
Ah Muzen Cab
SGTKASSE3197
Ah Muzen Cab
2
1
5
4.5
W
Mercury
The_Oakz_
Mercury
1
1
7
4.5
L
Apollo
2
2
1
1.25
L
2
3
0
0.67
W
Cerberus
diaz2817
Cerberus
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,425
Damage
31,990
57,581
Taken
60,779
34,252
Mitigated
33,771
21,563
Healing
20,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,938
1,292
0
1,654
7,489
2,284
1,273
4,539
2,762
71,220
0
W
12,128
4,518
0
3,915
13,320
13,550
0
1,724
10,993
0
68,138
L
11,396
3,859
0
1,732
11,044
4,034
0
5,725
5,089
61,862
0
L
Bakasura
Mr_Burnsey
Bakasura
1,787
1,347
0
4,536
10,906
5,855
0
3,587
7,093
0
37,819
L
Guan Yu
PeetyArmor
Guan Yu
7,459
996
0
7,398
16,645
11,614
0
605
16,040
0
51,089
W
Ah Muzen Cab
SGTKASSE3197
Ah Muzen Cab
6,165
3,509
0
6,083
10,666
5,110
3,148
2,226
8,249
0
53,811
W
Mercury
The_Oakz_
Mercury
6,153
2,831
0
6,556
13,938
4,912
0
3,226
10,516
0
70,087
L
Apollo
5,695
2,882
0
3,477
9,630
3,660
2,116
1,094
8,500
0
55,404
L
5,653
562
1,843
1,587
12,554
8,608
0
8,202
4,078
28,247
0
W
Cerberus
diaz2817
Cerberus
5,041
452
0
3,355
12,168
8,396
309
4,421
7,491
36,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,455
Gold Earned
42,647
557
Minions Killed
519
0
Camps Cleared
0
1,751,147
Distance Traveled
1,669,808
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,442
580
122
7
0
317,148
5
W
Osiris
10,511
584
142
8
0
356,510
1
L
Nu Wa
8,359
464
100
6
0
303,246
0
L
Bakasura
7,628
424
90
5
0
391,616
3
L
Guan Yu
9,111
506
126
7
0
356,679
1
W
Ah Muzen Cab
9,153
509
113
6
0
334,799
5
W
Mercury
9,653
536
110
6
0
390,889
7
L
Apollo
9,339
519
137
8
0
316,237
2
L
Yemoja
8,210
456
66
4
0
302,030
4
W
Cerberus
8,696
483
70
4
0
351,801
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role