Player Matchup

Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Fourler
Pele
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
615W - 586L
1,569 Elo+
Party 3
Ares
Ares
Maniac9001
Ares
Level 126
God Stats
11W - 9L
1,627 SR
Queue Stats
243W - 249L
1,524 Elo+
Party 2
The Morrigan
The Morrigan
Xero Chance
The Morrigan
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 245L
1,607 Elo+
Party 3
Hachiman
Hachiman
vixblood
Hachiman
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 38L
1,422 Elo+
Party 2
Team Averages
Level 110
1,525 SR
1,524 Elo+

VS

Team Averages
Level 126
1,483 SR
1,605 Elo+
Scylla
Scylla
A HELPLESSS ANT
Scylla
Level 153
God Stats
9W - 4L
1,930 SR
Queue Stats
353W - 289L
1,639 Elo+
Party 1
Olorun
Olorun
GRIZZLY AND GUN
Olorun
Level 125
God Stats
2W - 3L
1,348 SR
Queue Stats
162W - 124L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
GRIZZLYnBUSH
Sylvanus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,634 Elo+
Party 1
Chaac
Chaac
TheGalaxyLand
Chaac
Level 145
God Stats
3W - 4L
1,111 SR
Queue Stats
119W - 86L
1,619 Elo+
Solo
Artemis
Artemis
Turbo Pannic
Artemis
Level 122
God Stats
12W - 9L
1,526 SR
Queue Stats
228W - 218L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 3 / 7
9,859
548
11,489
10,533
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
Fourler
Pele
16
7 / 2 / 4
9,733
541
9,671
14,299
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 6 / 5
7,482
416
6,783
20,661
12,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Xero Chance
The Morrigan
15
1 / 5 / 1
9,008
500
11,199
15,655
7,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
vixblood
Hachiman
12
0 / 2 / 6
7,160
398
6,286
11,114
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
10,075
560
6,781
9,924
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 4 / 6
9,662
537
15,916
16,116
7,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
GRIZZLYnBUSH
Sylvanus
16
3 / 4 / 10
10,133
563
11,845
16,825
14,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
5 / 1 / 0
11,277
627
11,129
19,060
13,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Turbo Pannic
Artemis
16
2 / 5 / 5
10,065
559
8,555
13,142
4,654
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
41
15
Kills
18
18
Deaths
15
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
3
7
2.83
W
3
1
2
4
L
Pele
Fourler
Pele
7
2
4
4.5
W
5
4
6
2
W
Sylvanus
GRIZZLYnBUSH
Sylvanus
3
4
10
2
L
2
6
5
0.75
W
5
1
0
5
W
Artemis
Turbo Pannic
Artemis
2
5
5
0.9
L
The Morrigan
Xero Chance
The Morrigan
1
5
1
0.3
L
Hachiman
vixblood
Hachiman
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,428
Damage
54,226
72,262
Taken
75,067
31,911
Mitigated
43,457
20,761
Healing
38,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,489
1,215
0
1,375
10,533
3,609
0
2,790
7,743
60,086
0
W
6,781
1,142
0
5,214
9,924
3,006
310
1,202
8,722
71,869
0
L
Pele
Fourler
Pele
9,671
2,347
0
5,406
14,299
4,386
0
6,675
7,624
0
74,769
W
15,916
8,040
1,635
6,575
16,116
7,029
623
6,397
9,543
66,266
0
W
Sylvanus
GRIZZLYnBUSH
Sylvanus
11,845
2,787
3,543
6,435
16,825
14,816
762
6,988
9,701
32,843
0
L
6,783
361
0
3,389
20,661
12,709
248
14,399
6,262
22,585
0
W
11,129
3,455
0
9,478
19,060
13,952
994
8,831
10,169
0
79,620
W
Artemis
Turbo Pannic
Artemis
8,555
4,051
0
5,146
13,142
4,654
1,602
4,287
8,621
0
62,845
L
The Morrigan
Xero Chance
The Morrigan
11,199
4,382
0
7,534
15,655
7,637
0
1,846
13,512
60,242
1,713
L
Hachiman
vixblood
Hachiman
6,286
3,806
0
3,057
11,114
3,570
300
8,832
2,282
0
38,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,242
Gold Earned
51,212
473
Minions Killed
499
0
Camps Cleared
0
1,612,562
Distance Traveled
1,628,760
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,859
548
129
7
0
358,864
4
W
Scylla
10,075
560
124
7
0
351,987
2
L
Pele
9,733
541
108
6
0
379,604
4
W
Olorun
9,662
537
85
5
0
296,944
2
W
Sylvanus
10,133
563
52
3
0
291,526
0
L
Ares
7,482
416
28
2
0
310,535
3
W
Chaac
11,277
627
138
8
0
356,152
1
W
Artemis
10,065
559
100
6
0
332,151
1
L
The Morrigan
9,008
500
142
8
0
269,707
4
L
Hachiman
7,160
398
66
4
0
293,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role