Player Matchup

Cerberus
Cerberus
DarkView315
Cerberus
Level 14
God Stats
1W - 2L
1,749 SR
Queue Stats
17W - 21L
1,270 Elo+
Party 1
Cthulhu
Cthulhu
jilopez81
Cthulhu
Level 17
God Stats
4W - 4L
1,430 SR
Queue Stats
15W - 17L
1,234 Elo+
Party 1
Ah Puch
Ah Puch
lsjgamer
Ah Puch
Level 17
God Stats
3W - 3L
1,477 SR
Queue Stats
5W - 15L
1,132 Elo+
Party 1
Bakasura
Bakasura
matute_rojo_03
Bakasura
Level 16
God Stats
7W - 13L
1,212 SR
Queue Stats
9W - 18L
1,127 Elo+
Party 1
Kuzenbo
Kuzenbo
watafac3456
Kuzenbo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,212 Elo+
Party 1
Team Averages
Level 15
1,474 SR
1,195 Elo+

VS

Team Averages
Level 21
1,428 SR
1,388 Elo+
Nox
Nox
Alex a fireball
Nox
Level 64
God Stats
4W - 3L
1,428 SR
Queue Stats
233W - 235L
1,181 Elo+
Party 2
Thor
Thor
BukDaGreat24
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
No Reason
Danzaburou
Level 24
God Stats
1W - 1L
1,158 SR
Queue Stats
8W - 13L
1,224 Elo+
Solo
Neith
Neith
ThatCrazzedPro
Neith
Level 6
God Stats
10W - 12L
1,500 SR
Queue Stats
23W - 35L
1,626 Elo+
Party 2
Cthulhu
Cthulhu
WannaRunTheFade2
Cthulhu
Level 11
God Stats
12W - 9L
1,555 SR
Queue Stats
133W - 155L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkView315
Cerberus
14
2 / 11 / 2
9,721
360
8,138
27,978
11,104
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
jilopez81
Cthulhu
17
4 / 10 / 5
11,582
429
17,892
24,848
16,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ah Puch
lsjgamer
Ah Puch
15
3 / 10 / 2
10,007
371
15,739
20,787
9,880
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
14
2 / 9 / 2
9,786
362
6,560
25,325
10,953
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
watafac3456
Kuzenbo
16
3 / 17 / 2
11,498
426
11,746
31,721
33,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 11
15,590
577
29,422
16,658
6,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 6 / 3
13,399
496
9,858
18,036
8,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
No Reason
Danzaburou
20
11 / 3 / 7
13,539
501
26,918
16,637
6,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 3 / 9
12,083
448
15,890
11,989
4,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 3 / 14
12,653
469
15,488
20,518
18,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
95
14
Kills
51
57
Deaths
16
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
20
1
11
25.5
W
8
6
3
1.58
L
Cerberus
DarkView315
Cerberus
2
11
2
0.27
W
Danzaburou
No Reason
Danzaburou
11
3
7
4.83
W
7
3
9
3.83
W
5
3
14
4
L
Cthulhu
jilopez81
Cthulhu
4
10
5
0.65
L
Ah Puch
lsjgamer
Ah Puch
3
10
2
0.4
L
Bakasura
2
9
2
0.33
L
Kuzenbo
watafac3456
Kuzenbo
3
17
2
0.24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,075
Damage
97,576
130,659
Taken
83,838
81,533
Mitigated
43,900
12,370
Healing
19,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,422
3,308
914
1,726
16,658
6,867
3,483
12,120
4,538
106,014
0
W
9,858
4,336
0
728
18,036
8,342
2,351
6,593
11,418
0
84,850
L
Cerberus
DarkView315
Cerberus
8,138
1,373
0
2,193
27,978
11,104
853
8,106
19,872
31,527
0
W
Danzaburou
No Reason
Danzaburou
26,918
13,808
521
6,688
16,637
6,078
5,217
14,006
2,631
0
81,990
W
15,890
6,961
810
2,976
11,989
4,352
2,115
8,331
3,658
0
53,954
W
15,488
1,995
715
4,141
20,518
18,261
230
12,465
7,757
40,474
0
L
Cthulhu
jilopez81
Cthulhu
17,892
1,153
1,540
1,696
24,848
16,334
381
7,150
17,698
59,750
0
L
Ah Puch
lsjgamer
Ah Puch
15,739
2,179
0
2,557
20,787
9,880
660
8,186
12,601
53,464
0
L
Bakasura
6,560
5,121
342
3,502
25,325
10,953
1,947
10,805
14,520
0
39,140
L
Kuzenbo
watafac3456
Kuzenbo
11,746
2,979
0
540
31,721
33,262
496
11,374
20,347
32,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,594
Gold Earned
67,264
355
Minions Killed
577
0
Camps Cleared
0
2,062,144
Distance Traveled
2,408,717
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,590
577
181
7
0
516,573
0
W
Thor
13,399
496
135
5
0
401,088
3
L
Cerberus
9,721
360
61
2
0
418,086
4
W
Danzaburou
13,539
501
99
4
0
472,824
0
W
Neith
12,083
448
89
3
0
466,828
5
W
Cthulhu
12,653
469
73
3
0
551,404
0
L
Cthulhu
11,582
429
100
4
0
435,412
1
L
Ah Puch
10,007
371
77
3
0
365,344
1
L
Bakasura
9,786
362
88
3
0
487,582
9
L
Kuzenbo
11,498
426
29
1
0
355,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role