Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Diseasefreak852
Bakasura
Level 8
God Stats
9W - 5L
1,617 SR
Queue Stats
12W - 11L
1,596 Elo+
Solo
Sobek
Sobek
EpicGamerMan992
Sobek
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
IISneaky PeteII
Kukulkan
Level 25
God Stats
10W - 7L
1,584 SR
Queue Stats
47W - 53L
1,552 Elo+
Solo
Cupid
Cupid
Longshlogger
Cupid
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
222W - 187L
1,631 Elo+
Party 1
Team Averages
Level 20
1,540 SR
1,556 Elo+

VS

Team Averages
Level 21
1,560 SR
1,632 Elo+
Cu Chulainn
Cu Chulainn
Asir Nyxx
Cu Chulainn
Level 27
God Stats
12W - 18L
1,340 SR
Queue Stats
117W - 144L
1,540 Elo+
Solo
Athena
Athena
CatDaddy1421
Athena
Level 27
God Stats
13W - 10L
1,759 SR
Queue Stats
73W - 65L
1,645 Elo+
Solo
Sun Wukong
Sun Wukong
Fyefrye98
Sun Wukong
Level 14
God Stats
3W - 2L
1,624 SR
Queue Stats
3W - 4L
1,577 Elo+
Party 2
The Morrigan
The Morrigan
Fyrexz
The Morrigan
Level 29
God Stats
27W - 32L
1,577 SR
Queue Stats
107W - 103L
1,604 Elo+
Solo
Cthulhu
Cthulhu
ghsgodslayer
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
1 / 4 / 1
7,479
534
2,867
8,913
7,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
11
0 / 1 / 1
6,782
484
2,135
9,839
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 0 / 13
8,202
586
6,124
11,387
6,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
12
0 / 0 / 0
7,187
513
1,761
3,202
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
14 / 0 / 2
8,970
641
16,522
8,946
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Asir Nyxx
Cu Chulainn
14
3 / 2 / 1
8,338
596
5,348
9,401
5,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
8
0 / 9 / 0
5,582
399
4,367
16,546
7,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sun Wukong
Fyefrye98
Sun Wukong
10
1 / 2 / 1
6,523
466
3,888
8,300
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
Fyrexz
The Morrigan
13
1 / 1 / 1
7,694
550
3,661
3,576
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ghsgodslayer
Cthulhu
9
0 / 4 / 0
5,611
401
4,331
7,257
4,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
5
5
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
4
1
0.38
L
Cu Chulainn
Asir Nyxx
Cu Chulainn
3
2
1
1.75
L
Athena
0
9
0
0
W
Bakasura
0
1
1
0.5
W
2
0
13
8.5
L
Sun Wukong
Fyefrye98
Sun Wukong
1
2
1
0.75
L
The Morrigan
Fyrexz
The Morrigan
1
1
1
1.5
W
Kukulkan
0
0
0
0
W
14
0
2
15
L
Cthulhu
ghsgodslayer
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,409
Damage
21,595
42,287
Taken
45,080
22,607
Mitigated
21,646
19,912
Healing
9,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,867
967
0
1,524
8,913
7,533
23
211
8,702
4,069
25,602
L
Cu Chulainn
Asir Nyxx
Cu Chulainn
5,348
2,391
0
1,452
9,401
5,071
606
815
8,336
0
54,158
L
Athena
4,367
1,802
0
2,703
16,546
7,298
0
3,437
13,109
17,185
0
W
Bakasura
2,135
1,319
0
4,701
9,839
3,456
0
1,651
8,138
0
30,755
W
6,124
1,220
0
5,412
11,387
6,487
99
4,336
6,401
25,342
0
L
Sun Wukong
Fyefrye98
Sun Wukong
3,888
505
0
2,661
8,300
3,265
0
1,236
7,039
0
31,925
L
The Morrigan
Fyrexz
The Morrigan
3,661
461
0
936
3,576
1,280
866
992
2,551
48,129
0
W
Kukulkan
1,761
106
0
1,297
3,202
991
779
738
2,464
41,711
0
W
16,522
10,898
902
6,076
8,946
4,140
787
4,393
4,223
0
67,840
L
Cthulhu
ghsgodslayer
Cthulhu
4,331
294
0
1,785
7,257
4,732
0
2,077
5,180
15,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,620
Gold Earned
33,748
363
Minions Killed
322
0
Camps Cleared
0
1,301,925
Distance Traveled
1,270,916
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,479
534
66
5
0
225,601
0
L
Cu Chulainn
8,338
596
120
9
0
259,750
2
L
Athena
5,582
399
29
2
0
253,093
5
W
Bakasura
6,782
484
86
6
0
319,809
0
W
Sobek
8,202
586
27
2
0
284,439
4
L
Sun Wukong
6,523
466
49
4
0
289,216
1
L
The Morrigan
7,694
550
97
7
0
250,029
3
W
Kukulkan
7,187
513
90
6
0
251,006
1
W
Cupid
8,970
641
94
7
0
221,070
2
L
Cthulhu
5,611
401
27
2
0
218,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role