Player Matchup

Arachne
Arachne
Bienouin
Arachne
Level 3
God Stats
5W - 7L
1,500 SR
Queue Stats
6W - 12L
1,152 Elo+
Solo
Ganesha
Ganesha
Captain-Raijin
Ganesha
Level 28
God Stats
2W - 0L
1,717 SR
Queue Stats
264W - 255L
1,530 Elo+
Solo
Olorun
Olorun
FuzzyAbyss96361
Olorun
Level 4
God Stats
2W - 0L
1,739 SR
Queue Stats
13W - 6L
1,729 Elo+
Party 1
Nemesis
Nemesis
ItsAnthonyBruh0
Nemesis
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
157W - 139L
1,535 Elo+
Party 1
Sol
Sol
Nassim_F_Z
Sol
Level 28
God Stats
32W - 23L
1,821 SR
Queue Stats
82W - 72L
1,626 Elo+
Solo
Team Averages
Level 18
1,655 SR
1,515 Elo+

VS

Team Averages
Level 27
1,509 SR
1,596 Elo+
Danzaburou
Danzaburou
KusanaHaru
Danzaburou
Level 66
God Stats
27W - 14L
1,470 SR
Queue Stats
83W - 76L
1,663 Elo+
Party 2
Bellona
Bellona
MvsterJoshi
Bellona
Level 5
God Stats
0W - 1L
1,807 SR
Queue Stats
2W - 4L
1,663 Elo+
Party 2
Hel
Hel
Seveyn
Hel
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
The_Unclapped
Anubis
Level 26
God Stats
10W - 11L
1,530 SR
Queue Stats
53W - 53L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
xRampag3TheWolFx
Sun Wukong
Level 23
God Stats
2W - 4L
1,239 SR
Queue Stats
64W - 49L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bienouin
Arachne
11
0 / 3 / 7
6,901
460
2,476
6,066
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 10
8,008
534
7,746
10,104
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
6 / 1 / 4
8,230
549
8,047
8,746
3,173
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
5 / 1 / 7
8,418
561
6,297
9,606
3,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
4 / 5 / 8
8,441
563
9,797
12,070
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KusanaHaru
Danzaburou
11
3 / 5 / 4
7,615
508
12,003
14,258
5,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
MvsterJoshi
Bellona
9
1 / 2 / 3
5,774
385
2,259
6,826
3,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
Seveyn
Hel
9
1 / 3 / 3
5,848
390
2,836
6,734
2,433
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
5 / 3 / 4
7,762
517
8,196
10,191
4,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
xRampag3TheWolFx
Sun Wukong
11
3 / 3 / 4
6,943
463
3,901
10,282
5,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
16
Kills
13
13
Deaths
16
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bienouin
Arachne
0
3
7
1.17
W
1
3
10
2
W
6
1
4
8
W
5
1
7
8.5
L
Danzaburou
KusanaHaru
Danzaburou
3
5
4
1
L
Bellona
MvsterJoshi
Bellona
1
2
3
1.25
W
4
5
8
1.6
L
Hel
Seveyn
Hel
1
3
3
0.83
L
5
3
4
2.33
L
Sun Wukong
xRampag3TheWolFx
Sun Wukong
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,363
Damage
29,195
46,592
Taken
48,291
19,844
Mitigated
21,720
14,719
Healing
18,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bienouin
Arachne
2,476
1,641
0
979
6,066
2,744
442
2,579
3,487
0
26,332
W
7,746
450
0
1,163
10,104
7,291
56
1,551
8,553
29,238
0
W
8,047
3,619
185
4,219
8,746
3,173
910
49
8,697
35,567
0
W
6,297
2,202
0
1,531
9,606
3,563
0
610
8,996
0
50,500
L
Danzaburou
KusanaHaru
Danzaburou
12,003
5,553
0
4,470
14,258
5,216
1,659
6,734
7,524
0
48,441
L
Bellona
MvsterJoshi
Bellona
2,259
932
0
338
6,826
3,279
0
3,344
3,436
0
8,471
W
9,797
2,507
195
6,447
12,070
3,073
1,953
6,243
5,827
44,430
0
L
Hel
Seveyn
Hel
2,836
1,024
3,227
2,411
6,734
2,433
370
3,406
3,328
12,433
0
L
8,196
541
571
4,941
10,191
4,969
341
7,341
2,850
41,637
0
L
Sun Wukong
xRampag3TheWolFx
Sun Wukong
3,901
792
0
2,667
10,282
5,823
704
4,765
5,517
0
26,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,998
Gold Earned
33,942
303
Minions Killed
243
0
Camps Cleared
0
1,342,907
Distance Traveled
1,278,385
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,901
460
54
4
0
224,595
1
W
Ganesha
8,008
534
20
1
0
246,342
0
W
Olorun
8,230
549
72
5
0
273,850
0
W
Nemesis
8,418
561
68
5
0
335,777
0
L
Danzaburou
7,615
508
73
5
0
264,415
1
L
Bellona
5,774
385
21
1
0
291,060
0
W
Sol
8,441
563
89
6
0
262,343
1
L
Hel
5,848
390
29
2
0
210,635
0
L
Anubis
7,762
517
75
5
0
225,165
4
L
Sun Wukong
6,943
463
45
3
0
287,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role