Player Matchup

Cu Chulainn
Cu Chulainn
DiabolikalMush
Cu Chulainn
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 198L
1,643 Elo+
Party 3
King Arthur
King Arthur
Kyletx22
King Arthur
Level 20
God Stats
8W - 10L
1,447 SR
Queue Stats
132W - 170L
1,513 Elo+
Party 2
Agni
Agni
Lt-Skitzo1
Agni
Level 17
God Stats
7W - 8L
1,512 SR
Queue Stats
42W - 34L
1,525 Elo+
Solo
Chang'e
Chang'e
Sanryu3451
Chang'e
Level 46
God Stats
1W - 4L
1,459 SR
Queue Stats
131W - 128L
1,459 Elo+
Party 3
Ares
Ares
Swift Moto
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,593 Elo+
Party 2
Team Averages
Level 21
1,484 SR
1,547 Elo+

VS

Team Averages
Level 15
1,632 SR
1,476 Elo+
Sobek
Sobek
 
Sobek
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AgoranRefugee
Pele
Level 27
God Stats
29W - 14L
1,832 SR
Queue Stats
214W - 182L
1,588 Elo+
Party 1
Osiris
Osiris
Dregnes
Osiris
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,306 Elo+
Solo
Ra
Ra
Shadowed_mercy
Ra
Level 6
God Stats
6W - 0L
1,689 SR
Queue Stats
9W - 7L
1,417 Elo+
Solo
Jing Wei
Jing Wei
hockeydude_87
Jing Wei
Level 24
God Stats
44W - 24L
1,637 SR
Queue Stats
148W - 126L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DiabolikalMush
Cu Chulainn
9
1 / 7 / 1
5,124
427
5,218
10,245
5,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Kyletx22
King Arthur
6
1 / 6 / 1
4,722
394
3,333
9,067
3,377
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 1
4,638
387
4,453
6,031
2,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Sanryu3451
Chang'e
8
1 / 4 / 1
5,266
439
3,657
6,718
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 5 / 1
4,368
364
2,118
10,222
5,022
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
4 / 2 / 7
6,349
529
3,725
7,854
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 0 / 3
7,378
615
7,318
7,225
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
Dregnes
Osiris
13
8 / 0 / 5
8,061
672
7,136
10,219
6,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 4
6,539
545
4,108
4,231
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
hockeydude_87
Jing Wei
11
5 / 0 / 8
6,705
559
6,330
6,569
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
26
26
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
2
7
3.75
W
7
0
3
8.5
L
Cu Chulainn
DiabolikalMush
Cu Chulainn
1
7
1
0.21
W
Osiris
Dregnes
Osiris
8
0
5
10.5
L
King Arthur
Kyletx22
King Arthur
1
6
1
0.25
L
0
4
1
0.13
L
Chang'e
Sanryu3451
Chang'e
1
4
1
0.38
W
2
1
4
4
L
0
5
1
0.1
W
Jing Wei
hockeydude_87
Jing Wei
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,779
Damage
28,617
42,283
Taken
36,098
17,969
Mitigated
17,392
6,519
Healing
18,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,725
606
359
3,569
7,854
4,896
0
2,982
4,751
15,404
0
W
7,318
1,929
0
2,992
7,225
2,520
244
1,437
5,737
0
43,000
L
Cu Chulainn
DiabolikalMush
Cu Chulainn
5,218
832
0
1,580
10,245
5,655
0
418
9,807
64
20,839
W
Osiris
Dregnes
Osiris
7,136
2,949
0
5,165
10,219
6,429
0
1,956
7,880
0
41,915
L
King Arthur
Kyletx22
King Arthur
3,333
571
0
735
9,067
3,377
0
2,412
6,631
0
15,423
L
4,453
259
0
1,280
6,031
2,273
0
1,690
4,241
19,360
0
L
Chang'e
Sanryu3451
Chang'e
3,657
86
567
1,012
6,718
1,642
0
1,087
5,595
17,029
0
W
4,108
318
726
1,519
4,231
1,596
539
1,551
2,606
34,013
0
L
2,118
312
0
1,345
10,222
5,022
0
1,984
8,176
11,409
0
W
Jing Wei
hockeydude_87
Jing Wei
6,330
4,946
0
4,378
6,569
1,951
685
1,970
4,469
0
31,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,118
Gold Earned
35,032
130
Minions Killed
335
0
Camps Cleared
0
1,027,433
Distance Traveled
1,166,788
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,349
529
17
1
0
202,537
2
W
Pele
7,378
615
90
8
0
278,063
1
L
Cu Chulainn
5,124
427
32
3
0
215,153
1
W
Osiris
8,061
672
95
8
0
224,098
0
L
King Arthur
4,722
394
19
2
0
195,664
0
L
Agni
4,638
387
25
2
0
218,233
2
L
Chang'e
5,266
439
44
4
0
211,019
2
W
Ra
6,539
545
72
6
0
243,210
2
L
Ares
4,368
364
10
1
0
187,364
1
W
Jing Wei
6,705
559
61
5
0
218,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role