Player Matchup

Sun Wukong
Sun Wukong
Camelot8321
Sun Wukong
Level 15
God Stats
6W - 2L
1,589 SR
Queue Stats
28W - 28L
1,376 Elo+
Party 3
Artio
Artio
Honeysong
Artio
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,681 Elo+
Solo
Chang'e
Chang'e
Husaco
Chang'e
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 44L
1,495 Elo+
Party 3
Izanami
Izanami
TenshiZempai
Izanami
Level 14
God Stats
30W - 37L
1,633 SR
Queue Stats
46W - 65L
1,385 Elo+
Party 2
Jing Wei
Jing Wei
miauzzu
Jing Wei
Level 66
God Stats
4W - 5L
1,500 SR
Queue Stats
117W - 141L
1,481 Elo+
Party 2
Team Averages
Level 46
1,544 SR
1,483 Elo+

VS

Team Averages
Level 58
1,496 SR
1,471 Elo+
Vulcan
Vulcan
DIZ3AZ3D-MIM3Z
Vulcan
Level 89
God Stats
0W - 1L
1,285 SR
Queue Stats
18W - 22L
1,513 Elo+
Party 1
Thor
Thor
Egg420
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,386 Elo+
Party 1
Sylvanus
Sylvanus
Kunnus
Sylvanus
Level 41
God Stats
60W - 52L
1,503 SR
Queue Stats
916W - 942L
1,497 Elo+
Solo
Fenrir
Fenrir
StankyDANKK
Fenrir
Level 29
God Stats
6W - 8L
1,527 SR
Queue Stats
65W - 70L
1,473 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
anaselakremepiee
Ah Muzen Cab
Level 127
God Stats
15W - 17L
1,668 SR
Queue Stats
67W - 71L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Camelot8321
Sun Wukong
18
9 / 4 / 12
12,650
973
15,428
19,252
15,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Honeysong
Artio
20
6 / 2 / 25
14,375
1,106
19,502
31,036
43,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Husaco
Chang'e
19
9 / 4 / 20
13,169
1,013
32,126
23,176
14,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TenshiZempai
Izanami
18
4 / 0 / 15
11,957
920
14,056
8,110
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
miauzzu
Jing Wei
20
7 / 0 / 16
12,795
984
12,220
7,427
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 5
11,624
894
22,330
15,264
7,850
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Egg420
Thor
15
0 / 15 / 1
9,941
765
6,311
21,797
10,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Kunnus
Sylvanus
17
0 / 5 / 8
10,861
835
11,720
24,189
21,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
17
7 / 7 / 3
12,706
977
19,222
22,020
10,997
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
anaselakremepiee
Ah Muzen Cab
18
2 / 4 / 7
11,938
918
23,898
17,588
8,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
34
35
Kills
10
10
Deaths
35
88
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Camelot8321
Sun Wukong
9
4
12
3.75
L
1
4
5
0.88
L
Thor
Egg420
Thor
0
15
1
0.03
W
Artio
Honeysong
Artio
6
2
25
9.25
W
Chang'e
Husaco
Chang'e
9
4
20
4.75
L
Sylvanus
Kunnus
Sylvanus
0
5
8
0.8
L
Fenrir
7
7
3
1.21
W
Izanami
TenshiZempai
Izanami
4
0
15
11.5
L
Ah Muzen Cab
anaselakremepiee
Ah Muzen Cab
2
4
7
1.38
W
Jing Wei
miauzzu
Jing Wei
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,332
Damage
83,481
89,001
Taken
100,858
80,547
Mitigated
59,484
30,032
Healing
21,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Camelot8321
Sun Wukong
15,428
2,562
0
1,134
19,252
15,804
0
8,008
11,044
0
27,364
L
22,330
8,729
1,270
3,094
15,264
7,850
0
8,401
6,600
65,958
0
L
Thor
Egg420
Thor
6,311
3,919
0
567
21,797
10,236
0
9,468
12,023
0
11,085
W
Artio
Honeysong
Artio
19,502
2,643
3,186
9,315
31,036
43,148
0
9,124
20,852
33,695
0
W
Chang'e
Husaco
Chang'e
32,126
3,298
5,753
6,932
23,176
14,765
0
7,861
15,065
61,613
0
L
Sylvanus
Kunnus
Sylvanus
11,720
2,794
3,667
7,735
24,189
21,799
0
9,168
14,569
17,866
0
L
Fenrir
19,222
5,622
484
1,389
22,020
10,997
0
12,369
9,205
0
29,393
W
Izanami
TenshiZempai
Izanami
14,056
10,265
0
1,509
8,110
3,696
0
4,108
3,952
0
35,891
L
Ah Muzen Cab
anaselakremepiee
Ah Muzen Cab
23,898
9,262
0
3,137
17,588
8,602
0
10,962
6,283
0
56,655
W
Jing Wei
miauzzu
Jing Wei
12,220
10,661
0
2,203
7,427
3,134
0
4,118
3,284
0
40,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,946
Gold Earned
57,070
285
Minions Killed
215
8
Camps Cleared
8
1,225,489
Distance Traveled
1,048,002
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,650
973
18
1
2
240,570
0
L
Vulcan
11,624
894
100
8
4
244,966
0
L
Thor
9,941
765
13
1
1
136,526
0
W
Artio
14,375
1,106
30
2
3
275,091
0
W
Chang'e
13,169
1,013
113
9
0
237,907
1
L
Sylvanus
10,861
835
14
1
0
173,676
1
L
Fenrir
12,706
977
16
1
1
252,388
0
W
Izanami
11,957
920
62
5
0
192,781
0
L
Ah Muzen Cab
11,938
918
72
6
2
240,446
0
W
Jing Wei
12,795
984
62
5
3
279,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role