Player Matchup

Artemis
Artemis
CoTar421
Artemis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Shayders
Set
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
275W - 274L
1,549 Elo+
Party 1
Sobek
Sobek
Synthetism
Sobek
Level 27
God Stats
7W - 8L
1,338 SR
Queue Stats
136W - 167L
1,424 Elo+
Solo
Amaterasu
Amaterasu
TheGreatNorse
Amaterasu
Level 54
God Stats
16W - 19L
1,500 SR
Queue Stats
336W - 359L
1,511 Elo+
Party 1
Zeus
Zeus
linguiniQC
Zeus
Level 23
God Stats
32W - 48L
1,438 SR
Queue Stats
177W - 210L
1,394 Elo+
Party 1
Team Averages
Level 29
1,455 SR
1,476 Elo+

VS

Team Averages
Level 25
1,343 SR
1,420 Elo+
Fenrir
Fenrir
Catman02
Fenrir
Level 29
God Stats
3W - 3L
1,608 SR
Queue Stats
253W - 276L
1,419 Elo+
Party 2
Discordia
Discordia
J1ngles18
Discordia
Level 29
God Stats
29W - 28L
1,223 SR
Queue Stats
574W - 669L
1,419 Elo+
Party 2
Thanatos
Thanatos
Revisi
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,499 Elo+
Solo
Hercules
Hercules
Sätanás
Hercules
Level 11
God Stats
3W - 12L
1,092 SR
Queue Stats
33W - 40L
1,371 Elo+
Solo
Ra
Ra
bourod
Ra
Level 29
God Stats
2W - 3L
1,294 SR
Queue Stats
143W - 172L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CoTar421
Artemis
15
6 / 2 / 5
9,506
475
10,447
11,087
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
8 / 6 / 4
10,560
528
12,954
18,771
8,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
7
0 / 1 / 2
6,227
311
1,079
6,463
4,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
TheGreatNorse
Amaterasu
18
6 / 3 / 6
11,251
563
23,557
17,987
15,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 1 / 3
9,408
470
12,112
10,172
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Catman02
Fenrir
14
7 / 4 / 2
9,874
494
11,258
15,650
9,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
J1ngles18
Discordia
12
0 / 4 / 4
7,854
393
8,639
7,891
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Revisi
Thanatos
14
2 / 8 / 4
9,086
454
6,292
18,698
6,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Sätanás
Hercules
16
3 / 2 / 4
9,594
480
9,142
25,553
18,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
14
1 / 7 / 4
9,117
456
4,725
12,347
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
25
Kills
13
13
Deaths
25
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Catman02
Fenrir
7
4
2
2
W
Artemis
CoTar421
Artemis
6
2
5
4.25
L
Discordia
J1ngles18
Discordia
0
4
4
0.5
L
Thanatos
Revisi
Thanatos
2
8
4
0.5
W
8
6
4
1.67
W
Sobek
0
1
2
1
L
Hercules
Sätanás
Hercules
3
2
4
2.5
W
Amaterasu
TheGreatNorse
Amaterasu
6
3
6
3
L
Ra
1
7
4
0.43
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,149
Damage
40,056
64,480
Taken
80,139
35,615
Mitigated
41,832
24,916
Healing
28,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Catman02
Fenrir
11,258
3,334
495
3,034
15,650
9,635
1,117
1,781
13,819
976
27,650
W
Artemis
CoTar421
Artemis
10,447
4,273
0
4,573
11,087
3,923
1,245
3,895
7,192
0
47,127
L
Discordia
J1ngles18
Discordia
8,639
399
715
713
7,891
1,987
971
596
7,242
39,499
0
L
Thanatos
Revisi
Thanatos
6,292
3,261
0
11,769
18,698
6,662
264
1,922
16,701
0
43,292
W
12,954
6,351
219
7,118
18,771
8,786
0
2,165
16,481
0
64,082
W
Sobek
1,079
261
0
1,594
6,463
4,496
0
2,236
4,227
7,949
0
L
Hercules
Sätanás
Hercules
9,142
3,350
0
8,254
25,553
18,991
293
3,756
21,108
0
50,429
W
Amaterasu
TheGreatNorse
Amaterasu
23,557
11,158
424
6,434
17,987
15,515
332
3,008
14,639
0
79,102
L
Ra
4,725
365
320
2,881
12,347
4,557
759
5,136
7,108
50,242
0
W
12,112
1,655
765
3,789
10,172
2,895
466
2,488
7,609
49,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,952
Gold Earned
45,525
409
Minions Killed
377
0
Camps Cleared
0
1,653,953
Distance Traveled
1,761,539
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,874
494
49
2
0
377,885
4
W
Artemis
9,506
475
85
4
0
364,647
0
L
Discordia
7,854
393
58
3
0
317,137
0
L
Thanatos
9,086
454
87
4
0
360,268
1
W
Set
10,560
528
110
6
0
386,383
2
W
Sobek
6,227
311
10
1
0
144,751
3
L
Hercules
9,594
480
100
5
0
397,252
1
W
Amaterasu
11,251
563
121
6
0
400,904
4
L
Ra
9,117
456
83
4
0
308,997
0
W
Zeus
9,408
470
83
4
0
357,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role