Player Matchup

Jing Wei
Jing Wei
BallzDeepp69
Jing Wei
Level 27
God Stats
25W - 32L
1,383 SR
Queue Stats
141W - 150L
1,384 Elo+
Party 3
Anubis
Anubis
Fearxsmite
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 99L
1,402 Elo+
Party 2
Hercules
Hercules
JerryDonJr
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 47L
1,328 Elo+
Party 3
Pele
Pele
Terminakiller
Pele
Level 24
God Stats
14W - 11L
1,918 SR
Queue Stats
41W - 50L
1,392 Elo+
Party 2
Odin
Odin
dozha__
Odin
Level 19
God Stats
5W - 0L
1,794 SR
Queue Stats
110W - 114L
1,392 Elo+
Party 2
Team Averages
Level 24
1,619 SR
1,380 Elo+

VS

Team Averages
Level 23
1,479 SR
1,399 Elo+
Ne Zha
Ne Zha
CrisENK
Ne Zha
Level 25
God Stats
12W - 12L
1,488 SR
Queue Stats
24W - 28L
1,336 Elo+
Solo
Set
Set
D0nkeyKing
Set
Level 28
God Stats
0W - 2L
1,324 SR
Queue Stats
113W - 159L
1,371 Elo+
Party 1
Ra
Ra
SimpDepanitom
Ra
Level 17
God Stats
4W - 2L
1,311 SR
Queue Stats
49W - 42L
1,567 Elo+
Solo
Nemesis
Nemesis
fvelasqueze
Nemesis
Level 28
God Stats
27W - 35L
1,381 SR
Queue Stats
235W - 310L
1,368 Elo+
Party 1
Bellona
Bellona
mystrio1
Bellona
Level 17
God Stats
3W - 1L
1,892 SR
Queue Stats
9W - 15L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BallzDeepp69
Jing Wei
6
2 / 1 / 0
4,022
575
1,461
3,071
673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Fearxsmite
Anubis
7
2 / 2 / 1
4,266
609
2,335
3,609
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
JerryDonJr
Hercules
6
0 / 0 / 1
3,856
551
0
1,289
616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 2 / 4
4,308
615
3,575
5,016
1,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odin
dozha__
Odin
6
1 / 1 / 2
4,055
579
1,201
3,925
2,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CrisENK
Ne Zha
8
3 / 1 / 0
4,673
668
2,639
5,511
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 2 / 2
3,865
552
1,488
4,042
1,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 1 / 1
4,091
584
3,480
2,272
513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
fvelasqueze
Nemesis
2
0 / 1 / 1
3,007
430
475
1,321
104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Bellona
mystrio1
Bellona
6
0 / 2 / 1
3,643
520
1,094
3,228
1,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
6
6
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BallzDeepp69
Jing Wei
2
1
0
2
L
Ne Zha
CrisENK
Ne Zha
3
1
0
3
L
1
2
2
1
W
Anubis
Fearxsmite
Anubis
2
2
1
1.25
W
Hercules
JerryDonJr
Hercules
0
0
1
0.5
L
2
1
1
2.5
W
1
2
4
1.5
W
Odin
dozha__
Odin
1
1
2
2
L
Nemesis
fvelasqueze
Nemesis
0
1
1
0.5
L
Bellona
mystrio1
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,572
Damage
9,176
16,910
Taken
16,374
5,571
Mitigated
4,469
4,684
Healing
6,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BallzDeepp69
Jing Wei
1,461
869
0
819
3,071
673
0
896
2,037
0
9,562
L
Ne Zha
CrisENK
Ne Zha
2,639
1,173
0
3,427
5,511
1,413
0
352
5,079
0
18,475
L
1,488
795
0
1,372
4,042
1,086
0
0
4,042
0
7,061
W
Anubis
Fearxsmite
Anubis
2,335
61
0
1,093
3,609
1,055
474
0
3,534
13,600
0
W
Hercules
JerryDonJr
Hercules
0
0
0
292
1,289
616
225
0
1,289
0
8,377
L
3,480
345
221
857
2,272
513
0
0
2,272
13,621
0
W
3,575
804
0
1,592
5,016
1,101
156
658
4,198
0
18,078
W
Odin
dozha__
Odin
1,201
443
102
786
3,925
2,126
0
1,498
2,247
0
6,039
L
Nemesis
fvelasqueze
Nemesis
475
177
0
250
1,321
104
0
0
1,321
0
1,261
L
Bellona
mystrio1
Bellona
1,094
418
0
100
3,228
1,353
0
1,765
1,325
0
8,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,507
Gold Earned
19,279
107
Minions Killed
101
0
Camps Cleared
0
658,081
Distance Traveled
585,767
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,022
575
26
4
0
157,248
0
L
Ne Zha
4,673
668
50
7
0
125,319
0
L
Set
3,865
552
17
2
0
129,029
1
W
Anubis
4,266
609
30
4
0
123,625
0
W
Hercules
3,856
551
13
2
0
95,809
0
L
Ra
4,091
584
18
3
0
136,468
1
W
Pele
4,308
615
32
5
0
149,573
0
W
Odin
4,055
579
6
1
0
131,826
2
L
Nemesis
3,007
430
1
0
0
48,127
0
L
Bellona
3,643
520
15
2
0
146,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role