Player Matchup

Cerberus
Cerberus
CJReel
Cerberus
Level 112
God Stats
3W - 5L
1,500 SR
Queue Stats
438W - 367L
1,516 Elo+
Party 1
Geb
Geb
CodigsWigdigs
Geb
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 14L
1,628 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GAZ-09-
Tsukuyomi
Level 156
God Stats
6W - 5L
1,798 SR
Queue Stats
686W - 626L
1,582 Elo+
Party 2
Eset
Eset
ManicSlayerz781
Eset
Level 108
God Stats
6W - 9L
1,315 SR
Queue Stats
467W - 389L
1,515 Elo+
Party 1
Neith
Neith
Muenster75
Neith
Level 69
God Stats
46W - 43L
1,556 SR
Queue Stats
166W - 151L
1,573 Elo+
Party 2
Team Averages
Level 92
1,534 SR
1,563 Elo+

VS

Team Averages
Level 40
1,466 SR
1,429 Elo+
Kali
Kali
CrabbyShabby
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
NaCl E spitter
Kumbhakarna
Level 54
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 3
Neith
Neith
Some1Coo1
Neith
Level 17
God Stats
106W - 126L
1,561 SR
Queue Stats
283W - 323L
1,391 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TGrizzzz
Cu Chulainn
Level 82
God Stats
0W - 2L
1,318 SR
Queue Stats
104W - 128L
1,369 Elo+
Party 3
Anubis
Anubis
dzhang24
Anubis
Level 40
God Stats
104W - 117L
1,451 SR
Queue Stats
110W - 123L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CJReel
Cerberus
20
7 / 1 / 2
12,685
604
16,477
18,465
19,846
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 1 / 7
9,788
466
5,232
18,457
17,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
GAZ-09-
Tsukuyomi
17
9 / 5 / 3
10,888
518
14,874
15,111
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 4 / 10
10,050
479
10,410
12,593
5,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
2 / 0 / 5
10,075
480
7,710
8,620
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 2
10,797
514
12,063
18,835
9,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
NaCl E spitter
Kumbhakarna
13
0 / 2 / 2
8,149
388
4,034
14,551
13,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Some1Coo1
Neith
16
1 / 3 / 1
9,570
456
8,943
9,879
4,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
TGrizzzz
Cu Chulainn
16
0 / 5 / 2
9,829
468
6,500
15,489
10,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
dzhang24
Anubis
17
4 / 7 / 2
11,096
528
10,831
17,991
8,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
22
Kills
11
11
Deaths
22
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CJReel
Cerberus
7
1
2
8
W
2
1
7
5.5
L
6
5
2
1.4
W
Tsukuyomi
GAZ-09-
Tsukuyomi
9
5
3
2.1
W
2
4
10
1.75
W
Neith
2
0
5
4.5
L
Kumbhakarna
NaCl E spitter
Kumbhakarna
0
2
2
0.5
L
Neith
Some1Coo1
Neith
1
3
1
0.5
L
Cu Chulainn
TGrizzzz
Cu Chulainn
0
5
2
0.2
L
Anubis
dzhang24
Anubis
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,703
Damage
42,371
73,246
Taken
76,745
51,856
Mitigated
46,054
25,753
Healing
20,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CJReel
Cerberus
16,477
1,162
0
9,876
18,465
19,846
223
1,427
16,413
106,801
0
W
5,232
806
0
3,226
18,457
17,199
266
5,145
13,287
26,163
0
L
12,063
5,523
0
4,835
18,835
9,883
74
6,948
11,887
0
77,669
W
Tsukuyomi
GAZ-09-
Tsukuyomi
14,874
5,434
0
2,625
15,111
6,160
1,993
2,158
12,928
0
73,070
W
10,410
1,122
856
2,846
12,593
5,282
202
3,879
8,689
50,311
0
W
Neith
7,710
2,471
417
5,907
8,620
3,369
1,345
2,256
6,364
0
66,895
L
Kumbhakarna
NaCl E spitter
Kumbhakarna
4,034
339
0
750
14,551
13,001
0
6,225
8,326
22,630
0
L
Neith
Some1Coo1
Neith
8,943
3,622
0
2,868
9,879
4,141
2,230
1,945
7,934
0
60,165
L
Cu Chulainn
TGrizzzz
Cu Chulainn
6,500
1,780
0
3,514
15,489
10,644
0
9,869
5,620
0
55,929
L
Anubis
dzhang24
Anubis
10,831
120
279
7,816
17,991
8,385
451
7,132
10,859
85,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,486
Gold Earned
49,441
587
Minions Killed
522
0
Camps Cleared
0
1,913,569
Distance Traveled
1,800,682
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,685
604
242
12
0
375,391
4
W
Geb
9,788
466
37
2
0
393,170
10
L
Kali
10,797
514
110
5
0
386,622
8
W
Tsukuyomi
10,888
518
88
4
0
365,874
3
W
Eset
10,050
479
86
4
0
428,764
3
W
Neith
10,075
480
134
6
0
350,370
1
L
Kumbhakarna
8,149
388
35
2
0
386,123
5
L
Neith
9,570
456
113
5
0
330,607
0
L
Cu Chulainn
9,829
468
124
6
0
376,394
3
L
Anubis
11,096
528
140
7
0
320,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role