Player Matchup

Mercury
Mercury
Deronsus
Mercury
Level 83
God Stats
3W - 1L
1,626 SR
Queue Stats
17W - 17L
1,793 Elo+
Party 2
Ares
Ares
FraserTazer
Ares
Level 119
God Stats
1W - 0L
1,484 SR
Queue Stats
6W - 4L
1,364 Elo+
Party 2
Neith
Neith
Kememoreth
Neith
Level 28
God Stats
1W - 0L
1,244 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Thoth
Thoth
Temmeh
Thoth
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Team Averages
Level 86
1,463 SR
1,539 Elo+

VS

Team Averages
Level 64
1,646 SR
1,287 Elo+
Ne Zha
Ne Zha
DirtbagDune
Ne Zha
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 42L
1,177 Elo+
Solo
Cthulhu
Cthulhu
Dr PrOulX oO
Cthulhu
Level 28
God Stats
1W - 1L
1,747 SR
Queue Stats
2W - 6L
1,346 Elo+
Party 1
Amaterasu
Amaterasu
El Beeni
Amaterasu
Level 39
God Stats
2W - 2L
1,483 SR
Queue Stats
5W - 13L
1,295 Elo+
Party 1
Aphrodite
Aphrodite
TwoLIL purple
Aphrodite
Level 63
God Stats
1W - 1L
1,856 SR
Queue Stats
5W - 12L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Deronsus
Mercury
18
7 / 3 / 4
12,988
812
14,115
11,782
4,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 3 / 3
12,001
750
15,083
17,915
19,522
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
17
1 / 5 / 3
11,404
713
5,763
11,147
5,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
Temmeh
Thoth
18
2 / 2 / 10
12,331
771
12,420
8,319
4,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
6 / 2 / 2
12,507
782
8,423
16,107
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Dr PrOulX oO
Cthulhu
18
4 / 1 / 5
11,627
727
11,411
18,162
18,672
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
El Beeni
Amaterasu
16
3 / 4 / 2
10,771
673
7,895
13,675
8,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
TwoLIL purple
Aphrodite
15
0 / 5 / 1
10,150
634
8,290
13,077
7,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
12
Kills
13
13
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
Deronsus
Mercury
7
3
4
3
L
Ne Zha
6
2
2
3.5
L
Cthulhu
Dr PrOulX oO
Cthulhu
4
1
5
6.5
L
Amaterasu
El Beeni
Amaterasu
3
4
2
1
W
2
3
3
1.17
W
Neith
1
5
3
0.5
W
Thoth
Temmeh
Thoth
2
2
10
3.5
L
Aphrodite
TwoLIL purple
Aphrodite
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,381
Damage
36,019
49,163
Taken
61,021
33,686
Mitigated
40,599
8,390
Healing
22,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Deronsus
Mercury
14,115
8,375
0
1,278
11,782
4,975
4,521
3,360
8,422
0
50,391
L
Ne Zha
8,423
2,721
0
4,564
16,107
6,354
0
6,362
9,745
0
66,283
L
Cthulhu
Dr PrOulX oO
Cthulhu
11,411
1,236
903
3,339
18,162
18,672
516
8,489
9,673
36,115
0
L
Amaterasu
El Beeni
Amaterasu
7,895
2,333
414
3,054
13,675
8,020
1,550
6,964
6,711
44
22,435
W
15,083
937
0
2,898
17,915
19,522
335
8,848
9,067
30,955
0
W
Neith
5,763
3,750
0
1,322
11,147
5,008
834
4,850
6,297
0
36,451
W
Thoth
Temmeh
Thoth
12,420
1,006
0
2,892
8,319
4,181
1,407
3,171
5,148
48,542
0
L
Aphrodite
TwoLIL purple
Aphrodite
8,290
322
4,205
5,604
13,077
7,553
975
6,543
6,534
29,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,724
Gold Earned
45,055
236
Minions Killed
258
11
Camps Cleared
12
1,244,215
Distance Traveled
1,183,036
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,988
812
66
4
6
370,698
1
L
Ne Zha
12,507
782
106
7
10
297,599
0
L
Cthulhu
11,627
727
67
4
0
309,974
0
L
Amaterasu
10,771
673
27
2
1
318,651
3
W
Ares
12,001
750
15
1
0
293,885
4
W
Neith
11,404
713
76
5
2
266,258
0
W
Thoth
12,331
771
79
5
3
313,374
3
L
Aphrodite
10,150
634
58
4
1
256,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role