Player Matchup

Xing Tian
Xing Tian
Disciple0fAtom
Xing Tian
Level 106
God Stats
1W - 0L
1,269 SR
Queue Stats
255W - 289L
1,312 Elo+
Solo
Fenrir
Fenrir
Kaynet
Fenrir
Level 45
God Stats
5W - 12L
1,200 SR
Queue Stats
5W - 12L
1,026 Elo+
Solo
Ah Puch
Ah Puch
YungVicG444
Ah Puch
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,338 Elo+
Solo
Team Averages
Level 67
1,323 SR
1,225 Elo+

VS

Team Averages
Level 84
1,452 SR
1,289 Elo+
Hades
Hades
ChronoRaven
Hades
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,143 Elo+
Party 1
Sylvanus
Sylvanus
KngoftheMoonDogs
Sylvanus
Level 89
God Stats
5W - 3L
1,356 SR
Queue Stats
12W - 12L
1,363 Elo+
Party 1
Amaterasu
Amaterasu
QueenMoonDogg
Amaterasu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Disciple0fAtom
Xing Tian
17
7 / 1 / 11
13,309
700
9,517
16,585
18,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Kaynet
Fenrir
15
6 / 1 / 13
12,722
670
11,400
11,149
6,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
YungVicG444
Ah Puch
17
13 / 4 / 6
13,941
734
22,054
12,567
4,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 1
11,287
594
6,143
20,642
12,038
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 7 / 2
12,006
632
9,422
21,561
18,284
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amaterasu
QueenMoonDogg
Amaterasu
12
0 / 10 / 2
10,108
532
7,536
17,400
7,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
26
Kills
6
6
Deaths
26
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
W
Xing Tian
Disciple0fAtom
Xing Tian
7
1
11
12.5
W
Fenrir
Kaynet
Fenrir
6
1
13
12.5
L
3
7
2
0.57
L
Amaterasu
QueenMoonDogg
Amaterasu
0
10
2
0.1
W
Ah Puch
YungVicG444
Ah Puch
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,971
Damage
23,101
40,301
Taken
59,603
29,744
Mitigated
37,367
10,253
Healing
16,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,143
1,210
281
1,322
20,642
12,038
212
13,397
7,245
25,160
0
W
Xing Tian
Disciple0fAtom
Xing Tian
9,517
754
454
1,334
16,585
18,948
590
5,670
10,915
65,489
0
W
Fenrir
Kaynet
Fenrir
11,400
1,657
632
5,004
11,149
6,728
1,395
4,491
6,658
0
53,971
L
9,422
1,923
5,261
7,167
21,561
18,284
501
12,033
9,528
36,921
0
L
Amaterasu
QueenMoonDogg
Amaterasu
7,536
4,907
457
1,802
17,400
7,045
0
6,199
11,201
0
36,351
W
Ah Puch
YungVicG444
Ah Puch
22,054
1,926
0
2,829
12,567
4,068
1,356
5,524
7,043
54,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,972
Gold Earned
33,401
206
Minions Killed
156
0
Camps Cleared
0
886,820
Distance Traveled
730,280
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,287
594
48
3
0
185,934
0
W
Xing Tian
13,309
700
79
4
0
324,040
0
W
Fenrir
12,722
670
65
3
0
303,987
2
L
Sylvanus
12,006
632
68
4
0
257,676
0
L
Amaterasu
10,108
532
40
2
0
286,670
3
W
Ah Puch
13,941
734
62
3
0
258,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role