Player Matchup

Achilles
Achilles
Lorange__Algoule
Achilles
Level 22
God Stats
1W - 5L
1,425 SR
Queue Stats
112W - 127L
1,373 Elo+
Party 2
Baron Samedi
Baron Samedi
Naviii64
Baron Samedi
Level 8
God Stats
1W - 5L
1,238 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Izanami
Izanami
Reinioch
Izanami
Level 17
God Stats
7W - 9L
1,574 SR
Queue Stats
12W - 15L
1,494 Elo+
Party 2
Ullr
Ullr
Rilkard
Ullr
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 20L
1,568 Elo+
Party 2
Discordia
Discordia
Vincyo
Discordia
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,693 Elo+
Party 2
Team Averages
Level 14
1,447 SR
1,526 Elo+

VS

Team Averages
Level 23
1,633 SR
1,564 Elo+
Guan Yu
Guan Yu
BLIXZT
Guan Yu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 13L
1,678 Elo+
Solo
Ravana
Ravana
BigDawgReamy
Ravana
Level 21
God Stats
2W - 2L
1,677 SR
Queue Stats
160W - 178L
1,457 Elo+
Solo
Ymir
Ymir
DartTerumi
Ymir
Level 29
God Stats
3W - 0L
1,730 SR
Queue Stats
12W - 12L
1,580 Elo+
Party 1
Medusa
Medusa
Peekau
Medusa
Level 28
God Stats
8W - 11L
1,486 SR
Queue Stats
17W - 27L
1,580 Elo+
Party 1
Neith
Neith
SymphonyRuLife
Neith
Level 29
God Stats
4W - 0L
1,775 SR
Queue Stats
14W - 7L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,528
412
1,986
8,811
5,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Naviii64
Baron Samedi
7
0 / 9 / 0
4,421
402
1,776
7,437
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Reinioch
Izanami
10
0 / 4 / 0
5,569
506
4,316
7,109
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
Rilkard
Ullr
7
0 / 3 / 0
4,542
413
1,249
4,471
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Vincyo
Discordia
6
0 / 6 / 0
4,603
418
1,245
5,011
1,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BLIXZT
Guan Yu
10
2 / 0 / 3
5,487
499
2,591
5,407
2,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ravana
11
5 / 0 / 6
6,933
630
3,486
3,931
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 0 / 6
5,996
545
1,640
5,143
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Peekau
Medusa
10
4 / 0 / 3
6,190
563
4,199
3,964
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
14 / 0 / 4
8,252
750
13,071
7,052
2,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
27
27
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BLIXZT
Guan Yu
2
0
3
3.5
W
Ravana
5
0
6
8
W
2
0
6
5
L
0
5
0
0
L
Baron Samedi
Naviii64
Baron Samedi
0
9
0
0
W
Medusa
Peekau
Medusa
4
0
3
5.5
L
Izanami
Reinioch
Izanami
0
4
0
0
L
Ullr
Rilkard
Ullr
0
3
0
0
W
14
0
4
16
L
Discordia
Vincyo
Discordia
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,572
Damage
24,987
32,839
Taken
25,497
11,943
Mitigated
12,611
4,601
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BLIXZT
Guan Yu
2,591
350
85
734
5,407
2,850
92
171
5,211
0
15,936
W
Ravana
3,486
1,190
0
2,991
3,931
1,354
0
405
3,526
0
38,916
W
1,640
213
361
1,164
5,143
4,578
52
665
4,478
17,009
0
L
1,986
869
0
928
8,811
5,597
468
0
8,761
0
17,389
L
Baron Samedi
Naviii64
Baron Samedi
1,776
535
129
204
7,437
2,122
0
0
7,412
9,073
0
W
Medusa
Peekau
Medusa
4,199
1,858
195
2,448
3,964
1,231
482
507
3,457
0
33,510
L
Izanami
Reinioch
Izanami
4,316
3,174
0
1,959
7,109
1,870
226
0
7,009
0
31,062
L
Ullr
Rilkard
Ullr
1,249
377
0
1,099
4,471
989
0
662
3,784
0
12,057
W
13,071
8,081
231
2,417
7,052
2,598
1,638
1,273
5,629
0
52,457
L
Discordia
Vincyo
Discordia
1,245
395
0
282
5,011
1,365
0
978
4,033
11,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,663
Gold Earned
32,858
156
Minions Killed
299
0
Camps Cleared
0
912,662
Distance Traveled
1,071,031
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,487
499
23
2
0
243,878
1
W
Ravana
6,933
630
91
8
0
233,351
0
W
Ymir
5,996
545
28
3
0
203,050
3
L
Achilles
4,528
412
27
2
0
182,980
0
L
Baron Samedi
4,421
402
22
2
0
168,331
0
W
Medusa
6,190
563
69
6
0
199,761
2
L
Izanami
5,569
506
61
6
0
172,421
1
L
Ullr
4,542
413
26
2
0
196,598
0
W
Neith
8,252
750
88
8
0
190,991
2
L
Discordia
4,603
418
20
2
0
192,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role