Player Matchup

Ra
Ra
BigStu1217
Ra
Level 17
God Stats
32W - 36L
1,468 SR
Queue Stats
688W - 666L
1,552 Elo+
Solo
Sobek
Sobek
Chryoxz
Sobek
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 79L
1,557 Elo+
Party 2
Sun Wukong
Sun Wukong
ShadxwPrince
Sun Wukong
Level 29
God Stats
8W - 8L
1,560 SR
Queue Stats
74W - 68L
1,561 Elo+
Party 2
Heimdallr
Heimdallr
Topgunn14
Heimdallr
Level 29
God Stats
8W - 7L
1,393 SR
Queue Stats
61W - 55L
1,582 Elo+
Solo
Chaac
Chaac
kervek1
Chaac
Level 28
God Stats
6W - 5L
1,615 SR
Queue Stats
48W - 38L
1,650 Elo+
Solo
Team Averages
Level 26
1,507 SR
1,580 Elo+

VS

Team Averages
Level 22
1,500 SR
1,784 Elo+
Janus
Janus
HeadHoagie
Janus
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 3L
1,803 Elo+
Party 1
Ne Zha
Ne Zha
LasagnaLoverM8
Ne Zha
Level 6
God Stats
1W - 0L
1,686 SR
Queue Stats
7W - 0L
1,803 Elo+
Party 1
Bellona
Bellona
NeonHammer
Bellona
Level 18
God Stats
2W - 0L
1,314 SR
Queue Stats
27W - 14L
1,997 Elo+
Solo
Ganesha
Ganesha
TerrorTwoTrees
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,753 Elo+
Party 1
Chiron
Chiron
Vivapinata900
Chiron
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,957
565
592
2,254
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
Chryoxz
Sobek
5
1 / 3 / 0
3,515
502
1,898
4,410
2,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
ShadxwPrince
Sun Wukong
6
0 / 2 / 1
3,885
555
871
4,658
2,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Topgunn14
Heimdallr
3
0 / 1 / 0
3,110
444
1,082
1,857
241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
kervek1
Chaac
7
1 / 1 / 0
4,079
583
1,348
3,831
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
1 / 0 / 0
4,720
674
832
1,854
429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 0 / 1
4,650
664
2,834
3,152
783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
NeonHammer
Bellona
9
1 / 1 / 0
5,023
718
2,746
3,109
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 5
3,963
566
1,328
3,656
1,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
3 / 1 / 1
4,550
650
2,902
4,131
1,070
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
8
8
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Sobek
Chryoxz
Sobek
1
3
0
0.33
W
Janus
1
0
0
1
W
3
0
1
3.5
W
Bellona
NeonHammer
Bellona
1
1
0
1
L
Sun Wukong
ShadxwPrince
Sun Wukong
0
2
1
0.25
W
0
0
5
2.5
L
Heimdallr
Topgunn14
Heimdallr
0
1
0
0
W
3
1
1
3.5
L
Chaac
kervek1
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,791
Damage
10,642
17,010
Taken
15,902
6,904
Mitigated
6,024
5,138
Healing
6,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
592
0
0
319
2,254
668
0
749
1,463
16,087
0
L
Sobek
Chryoxz
Sobek
1,898
544
0
598
4,410
2,413
0
1,113
3,297
4,297
0
W
Janus
832
41
0
148
1,854
429
0
353
1,481
25,367
0
W
2,834
965
0
2,092
3,152
783
0
193
2,908
0
22,658
W
Bellona
NeonHammer
Bellona
2,746
1,242
0
1,165
3,109
2,462
695
0
3,043
0
24,664
L
Sun Wukong
ShadxwPrince
Sun Wukong
871
321
0
1,507
4,658
2,409
0
0
4,658
0
11,248
W
1,328
431
344
570
3,656
1,280
160
921
2,735
9,890
0
L
Heimdallr
Topgunn14
Heimdallr
1,082
797
0
775
1,857
241
0
52
1,805
0
4,816
W
2,902
1,302
435
2,040
4,131
1,070
516
977
3,154
0
17,125
L
Chaac
kervek1
Chaac
1,348
531
0
1,939
3,831
1,173
0
204
3,627
0
15,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,546
Gold Earned
22,906
123
Minions Killed
203
0
Camps Cleared
0
601,486
Distance Traveled
705,998
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,957
565
39
6
0
126,187
0
L
Sobek
3,515
502
5
1
0
138,497
2
W
Janus
4,720
674
47
7
0
143,860
1
W
Ne Zha
4,650
664
55
8
0
179,501
1
W
Bellona
5,023
718
56
8
0
134,390
3
L
Sun Wukong
3,885
555
30
4
0
134,360
3
W
Ganesha
3,963
566
6
1
0
132,706
0
L
Heimdallr
3,110
444
9
1
0
58,704
0
W
Chiron
4,550
650
39
6
0
115,541
0
L
Chaac
4,079
583
40
6
0
143,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role