Player Matchup

Terra
Terra
Gold IV
BossPixels
Terra
Gold IV
Level 40
God Stats
8W - 10L
1,159 SR
Queue Stats
241W - 214L
1,420 MMR
Party 1
Janus
Janus
Gold V
Gu1D4nniel
Janus
Gold V
Level 89
God Stats
6W - 17L
1,112 SR
Queue Stats
155W - 179L
1,368 MMR
Party 1
Thanatos
Thanatos
Gold IV
KilamiGaming
Thanatos
Gold IV
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 160L
1,414 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 59
1,257 SR
1,401 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 55
1,712 SR
1,806 MMR
Vamana
Vamana
Platinum III
ByrdyExclusive
Vamana
Platinum III
Level 89
God Stats
83W - 56L
1,777 SR
Queue Stats
211W - 194L
1,892 MMR
Party 2
Achilles
Achilles
Gold I
Combatcorp
Achilles
Gold I
Level 39
God Stats
12W - 8L
1,787 SR
Queue Stats
82W - 73L
1,873 MMR
Party 2
Thoth
Thoth
Gold V
spellbase1
Thoth
Gold V
Level 38
God Stats
2W - 3L
1,572 SR
Queue Stats
20W - 19L
1,654 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
1 / 2 / 7
12,688
604
10,079
19,154
19,409
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
17
3 / 8 / 5
12,692
604
9,661
11,414
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
KilamiGaming
Thanatos
17
7 / 6 / 3
13,480
642
17,107
21,177
15,511
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
Erlang ShenPersephoneAphroditeSobekCabrakan

VS

Bans
Cu ChulainnChaacScyllaDanzaburouChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 6
14,434
687
15,686
13,515
11,252
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Combatcorp
Achilles
15
4 / 5 / 9
12,850
612
12,573
23,319
20,638
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
16
5 / 6 / 6
13,410
639
16,651
16,165
4,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
11
Kills
16
16
Deaths
11
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Terra
1
2
7
2.25
W
7
0
6
10
W
Achilles
Combatcorp
Achilles
4
5
9
1.7
L
Janus
3
8
5
0.69
L
Thanatos
KilamiGaming
Thanatos
7
6
3
1.42
W
Thoth
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,847
Damage
44,910
51,745
Taken
52,999
38,270
Mitigated
36,051
19,322
Healing
16,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
10,079
683
2,056
7,145
19,154
19,409
33
6,539
12,171
36,051
0
W
15,686
10,482
465
5,542
13,515
11,252
1,463
4,651
8,663
0
91,322
W
Achilles
Combatcorp
Achilles
12,573
4,120
1,054
4,813
23,319
20,638
897
8,449
14,594
0
49,842
L
Janus
9,661
374
0
500
11,414
3,350
815
3,583
7,443
63,450
0
L
Thanatos
KilamiGaming
Thanatos
17,107
4,874
0
9,621
21,177
15,511
284
5,431
15,404
0
57,397
W
Thoth
16,651
128
274
3,995
16,165
4,161
854
6,970
9,043
68,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,860
Gold Earned
40,694
197
Minions Killed
250
0
Camps Cleared
0
1,133,869
Distance Traveled
1,174,173
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,688
604
37
2
0
433,450
11
W
Vamana
14,434
687
101
5
0
449,538
1
W
Achilles
12,850
612
57
3
0
361,315
2
L
Janus
12,692
604
115
5
0
321,124
2
L
Thanatos
13,480
642
45
2
0
379,295
3
W
Thoth
13,410
639
92
4
0
363,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role