Player Matchup

Yemoja
Yemoja
Carnisseur
Yemoja
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 30L
1,643 Elo+
Party 1
Olorun
Olorun
DominoMF
Olorun
Level 154
God Stats
5W - 8L
1,642 SR
Queue Stats
472W - 473L
1,521 Elo+
Solo
Mulan
Mulan
DynamicMoves
Mulan
Level 96
God Stats
1W - 4L
1,597 SR
Queue Stats
50W - 47L
1,520 Elo+
Party 1
Fafnir
Fafnir
Paolao122
Fafnir
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
386W - 373L
1,577 Elo+
Solo
Eset
Eset
Rylan84
Eset
Level 143
God Stats
5W - 3L
1,814 SR
Queue Stats
418W - 429L
1,577 Elo+
Solo
Team Averages
Level 129
1,610 SR
1,567 Elo+

VS

Team Averages
Level 120
1,471 SR
1,585 Elo+
Zeus
Zeus
LizardMan
Zeus
Level 122
God Stats
7W - 1L
1,500 SR
Queue Stats
388W - 400L
1,649 Elo+
Party 2
Mulan
Mulan
RisnPhoenix213
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ThePriceIsSmite
Khepri
Level 84
God Stats
9W - 7L
1,500 SR
Queue Stats
155W - 150L
1,567 Elo+
Party 2
Yemoja
Yemoja
Yaktor
Yemoja
Level 95
God Stats
3W - 1L
1,357 SR
Queue Stats
105W - 100L
1,746 Elo+
Party 2
Da Ji
Da Ji
xBiggestBoss
Da Ji
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 49L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Carnisseur
Yemoja
15
2 / 3 / 5
7,819
711
5,497
14,139
6,700
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
DominoMF
Olorun
13
3 / 7 / 4
8,025
730
8,576
15,806
7,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 4 / 6
7,781
707
9,948
24,234
12,243
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fafnir
Paolao122
Fafnir
14
0 / 4 / 7
8,093
736
6,050
23,728
30,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
Rylan84
Eset
13
1 / 6 / 7
7,789
708
9,567
15,050
6,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
9 / 1 / 13
10,313
938
37,103
10,046
7,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
7 / 1 / 16
10,468
952
16,700
18,473
25,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 1 / 21
8,615
783
8,230
7,811
9,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
Yaktor
Yemoja
15
3 / 1 / 18
9,123
829
7,006
8,995
7,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
5 / 5 / 12
9,299
845
14,307
16,089
11,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
104
8
Kills
24
24
Deaths
9
29
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Carnisseur
Yemoja
2
3
5
1.5
L
Olorun
DominoMF
Olorun
3
7
4
0.71
L
2
4
6
1.25
W
Zeus
9
1
13
15.5
L
Fafnir
Paolao122
Fafnir
0
4
7
0.88
W
7
1
16
15
L
Eset
Rylan84
Eset
1
6
7
0.75
W
0
1
21
10.5
W
Yemoja
Yaktor
Yemoja
3
1
18
12
W
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,638
Damage
83,346
92,957
Taken
61,414
62,535
Mitigated
61,126
47,437
Healing
37,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Carnisseur
Yemoja
5,497
1,414
15,263
4,743
14,139
6,700
738
9,312
4,827
15,269
0
L
Olorun
DominoMF
Olorun
8,576
3,295
3,832
2,980
15,806
7,121
1,596
8,372
7,434
16,052
0
L
9,948
1,658
1,154
6,301
24,234
12,243
187
15,231
9,003
0
13,227
W
Zeus
37,103
4,267
159
763
10,046
7,192
1,616
4,833
4,877
57,548
0
L
Fafnir
Paolao122
Fafnir
6,050
1,983
2,950
6,486
23,728
30,326
235
12,369
11,359
13,427
0
W
16,700
3,008
2,051
4,467
18,473
25,676
225
6,598
11,649
0
32,291
L
Eset
Rylan84
Eset
9,567
451
1,803
1,925
15,050
6,145
42
7,055
7,995
18,973
0
W
8,230
947
1,594
448
7,811
9,638
528
4,107
3,571
14,217
0
W
Yemoja
Yaktor
Yemoja
7,006
3,036
21,443
4,523
8,995
7,308
1,512
5,190
3,571
13,721
0
W
14,307
3,418
0
1,554
16,089
11,312
535
7,909
7,834
0
24,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,507
Gold Earned
47,818
79
Minions Killed
120
0
Camps Cleared
0
911,083
Distance Traveled
1,029,237
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,819
711
13
1
0
176,224
0
L
Olorun
8,025
730
15
1
0
165,158
0
L
Mulan
7,781
707
10
1
0
186,543
2
W
Zeus
10,313
938
40
4
0
189,019
0
L
Fafnir
8,093
736
13
1
0
185,274
1
W
Mulan
10,468
952
42
4
0
222,967
0
L
Eset
7,789
708
28
3
0
197,884
0
W
Khepri
8,615
783
13
1
0
214,916
0
W
Yemoja
9,123
829
11
1
0
190,942
4
W
Da Ji
9,299
845
14
1
0
211,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role