Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
LordNitus27
Chronos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 74L
1,496 Elo+
Party 2
Nemesis
Nemesis
ShneeckLord
Nemesis
Level 102
God Stats
5W - 3L
1,355 SR
Queue Stats
39W - 42L
1,400 Elo+
Party 2
Scylla
Scylla
WirelessShark59
Scylla
Level 16
God Stats
2W - 7L
1,269 SR
Queue Stats
5W - 15L
1,255 Elo+
Party 2
Hercules
Hercules
t2m2458
Hercules
Level 29
God Stats
7W - 5L
1,568 SR
Queue Stats
46W - 61L
1,353 Elo+
Party 2
Team Averages
Level 56
1,438 SR
1,401 Elo+

VS

Team Averages
Level 36
1,428 SR
1,293 Elo+
Ares
Ares
Ash__McTash
Ares
Level 26
God Stats
3W - 8L
1,490 SR
Queue Stats
19W - 18L
1,406 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DarkOmen--
Cu Chulainn
Level 35
God Stats
4W - 9L
1,364 SR
Queue Stats
133W - 180L
1,196 Elo+
Party 1
Bakasura
Bakasura
PhantomJokers_
Bakasura
Level 45
God Stats
5W - 10L
1,289 SR
Queue Stats
45W - 106L
1,229 Elo+
Party 1
Ah Puch
Ah Puch
PhantomSwishers_
Ah Puch
Level 66
God Stats
2W - 4L
1,496 SR
Queue Stats
135W - 198L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
TigerGleaming448
Cthulhu
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 24L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
19
9 / 0 / 14
12,791
581
17,909
11,068
10,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
LordNitus27
Chronos
18
8 / 1 / 14
12,496
568
14,894
16,160
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
ShneeckLord
Nemesis
20
14 / 1 / 13
13,827
629
19,466
17,668
9,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 1 / 12
10,650
484
6,370
6,280
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
t2m2458
Hercules
17
8 / 0 / 22
11,761
535
13,991
17,108
13,312
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 1
8,990
409
6,407
24,819
24,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
DarkOmen--
Cu Chulainn
16
0 / 5 / 0
9,384
427
7,087
15,526
14,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bakasura
14
0 / 12 / 1
8,908
405
8,703
25,762
9,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 7 / 0
8,955
407
8,082
14,047
6,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 9 / 1
7,353
334
5,083
16,921
14,477
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
6
41
Kills
3
3
Deaths
42
75
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
9
0
14
16
L
2
9
1
0.28
L
Cu Chulainn
DarkOmen--
Cu Chulainn
0
5
0
0
W
Chronos
LordNitus27
Chronos
8
1
14
15
L
Bakasura
0
12
1
0.04
L
1
7
0
0.14
W
Nemesis
ShneeckLord
Nemesis
14
1
13
20.5
L
0
9
1
0.06
W
2
1
12
8
W
Hercules
t2m2458
Hercules
8
0
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,630
Damage
35,362
68,284
Taken
97,075
41,073
Mitigated
70,020
31,119
Healing
15,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
17,909
4,543
0
4,343
11,068
10,208
1,826
3,184
7,374
13,283
76,142
L
6,407
1,032
843
2,504
24,819
24,657
614
4,837
19,422
28,516
0
L
Cu Chulainn
DarkOmen--
Cu Chulainn
7,087
1,660
0
1,030
15,526
14,666
0
2,121
13,140
10,156
52,842
W
Chronos
LordNitus27
Chronos
14,894
5,651
0
8,026
16,160
6,181
1,478
9,379
6,609
80,105
0
L
Bakasura
8,703
6,973
0
6,785
25,762
9,829
0
4,918
20,729
0
49,535
L
8,082
1,305
916
2,248
14,047
6,391
623
6,488
7,462
46,964
0
W
Nemesis
ShneeckLord
Nemesis
19,466
11,700
0
5,167
17,668
9,368
6,269
2,941
14,365
0
118,763
L
5,083
351
902
616
16,921
14,477
401
4,861
11,914
21,690
0
W
6,370
233
0
2,465
6,280
2,004
585
1,671
4,455
46,535
0
W
Hercules
t2m2458
Hercules
13,991
4,425
948
10,170
17,108
13,312
1,382
6,461
10,507
0
43,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,525
Gold Earned
43,590
559
Minions Killed
403
0
Camps Cleared
0
2,158,485
Distance Traveled
1,743,977
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,791
581
133
6
0
401,346
2
L
Ares
8,990
409
40
2
0
357,710
4
L
Cu Chulainn
9,384
427
132
6
0
404,492
2
W
Chronos
12,496
568
139
6
0
377,165
0
L
Bakasura
8,908
405
111
5
0
364,622
0
L
Ah Puch
8,955
407
89
4
0
316,093
1
W
Nemesis
13,827
629
167
8
0
490,552
8
L
Cthulhu
7,353
334
31
1
0
301,060
0
W
Scylla
10,650
484
67
3
0
428,793
0
W
Hercules
11,761
535
53
2
0
460,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role