Player Matchup

Jing Wei
Jing Wei
Deucalion1296
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 193L
1,423 Elo+
Party 1
Chaac
Chaac
PnutButter9000
Chaac
Level 26
God Stats
7W - 2L
1,652 SR
Queue Stats
83W - 96L
1,463 Elo+
Party 1
Thoth
Thoth
Stoxkeley
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,648 Elo+
Party 3
Xbalanque
Xbalanque
TheManGan
Xbalanque
Level 17
God Stats
17W - 23L
1,597 SR
Queue Stats
20W - 29L
1,476 Elo+
Party 1
Hel
Hel
captain pugsely
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,648 Elo+
Party 3
Team Averages
Level 26
1,550 SR
1,532 Elo+

VS

Team Averages
Level 20
1,484 SR
1,412 Elo+
Loki
Loki
Achilles1tap
Loki
Level 13
God Stats
2W - 1L
1,361 SR
Queue Stats
11W - 6L
1,506 Elo+
Party 2
Aphrodite
Aphrodite
Dreadpkspark
Aphrodite
Level 6
God Stats
2W - 1L
1,720 SR
Queue Stats
2W - 1L
1,413 Elo+
Party 2
Khepri
Khepri
Dreadpksparks
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 75L
1,385 Elo+
Party 2
Ullr
Ullr
Terminator Phil
Ullr
Level 25
God Stats
1W - 1L
1,339 SR
Queue Stats
3W - 1L
1,413 Elo+
Party 2
Ares
Ares
xXDarksorrow2Xx
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Deucalion1296
Jing Wei
14
5 / 6 / 6
9,171
437
15,164
19,015
6,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 6
10,428
497
17,610
18,662
19,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
Stoxkeley
Thoth
15
4 / 10 / 1
9,828
468
14,773
12,207
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
TheManGan
Xbalanque
13
4 / 8 / 5
9,256
441
8,315
17,883
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 5 / 6
8,327
397
5,801
10,298
4,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 1 / 5
11,208
534
10,947
12,373
7,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
Dreadpkspark
Aphrodite
17
6 / 3 / 12
11,398
543
15,211
17,801
9,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 12
9,141
435
6,058
19,655
23,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

16
9 / 4 / 8
10,643
507
12,295
13,558
7,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
2 / 4 / 14
9,271
441
10,342
21,267
14,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
17
Kills
31
31
Deaths
17
24
Assists
51
Player
Kills
Deaths
Assists
KDA
W
14
1
5
16.5
L
Jing Wei
Deucalion1296
Jing Wei
5
6
6
1.33
W
Aphrodite
Dreadpkspark
Aphrodite
6
3
12
4
W
0
5
12
1.2
L
3
2
6
3
L
Thoth
Stoxkeley
Thoth
4
10
1
0.45
W
9
4
8
3.25
L
Xbalanque
TheManGan
Xbalanque
4
8
5
0.81
L
1
5
6
0.8
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,663
Damage
54,853
78,065
Taken
84,654
39,790
Mitigated
61,932
27,907
Healing
25,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,947
3,385
0
506
12,373
7,386
1,341
2,555
9,696
0
52,853
L
Jing Wei
Deucalion1296
Jing Wei
15,164
10,195
0
6,908
19,015
6,627
2,653
6,998
11,917
0
41,653
W
Aphrodite
Dreadpkspark
Aphrodite
15,211
1,491
4,155
10,244
17,801
9,537
1,258
5,420
11,844
73,117
0
W
6,058
475
944
1,865
19,655
23,676
763
3,699
15,760
26,738
0
L
17,610
3,865
0
10,193
18,662
19,244
309
7,462
11,136
0
65,312
L
Thoth
Stoxkeley
Thoth
14,773
990
0
250
12,207
3,673
638
5,890
5,999
61,772
0
W
12,295
7,434
1,256
2,401
13,558
7,064
3,054
3,085
10,276
0
48,390
L
Xbalanque
TheManGan
Xbalanque
8,315
4,190
0
4,074
17,883
5,564
263
7,140
10,549
0
36,353
L
5,801
933
4,070
2,412
10,298
4,682
1,100
3,385
6,853
25,995
0
W
10,342
1,067
0
4,151
21,267
14,269
646
4,800
15,714
31,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,010
Gold Earned
51,661
354
Minions Killed
352
0
Camps Cleared
0
1,693,228
Distance Traveled
1,858,294
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,208
534
69
3
0
402,725
4
L
Jing Wei
9,171
437
64
3
0
330,360
1
W
Aphrodite
11,398
543
125
6
0
348,066
0
W
Khepri
9,141
435
44
2
0
383,467
0
L
Chaac
10,428
497
103
5
0
407,564
4
L
Thoth
9,828
468
100
5
0
333,772
5
W
Ullr
10,643
507
82
4
0
321,365
0
L
Xbalanque
9,256
441
48
2
0
339,363
0
L
Hel
8,327
397
39
2
0
282,169
0
W
Ares
9,271
441
32
2
0
402,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role