Player Matchup

Bellona
Bellona
Kanian88
Bellona
Level 17
God Stats
2W - 2L
1,601 SR
Queue Stats
71W - 84L
1,521 Elo+
Solo
Sylvanus
Sylvanus
Starlord00008909
Sylvanus
Level 12
God Stats
0W - 3L
1,221 SR
Queue Stats
3W - 9L
1,324 Elo+
Solo
Hel
Hel
TWAN079619
Hel
Level 18
God Stats
7W - 2L
1,681 SR
Queue Stats
50W - 47L
1,379 Elo+
Solo
Chaac
Chaac
Thereallzeurvan
Chaac
Level 29
God Stats
28W - 29L
1,582 SR
Queue Stats
28W - 29L
1,498 Elo+
Solo
Hachiman
Hachiman
lord_aact
Hachiman
Level 6
God Stats
16W - 19L
1,559 SR
Queue Stats
75W - 81L
1,437 Elo+
Solo
Team Averages
Level 16
1,529 SR
1,432 Elo+

VS

Team Averages
Level 23
1,512 SR
1,417 Elo+
Bellona
Bellona
D0dg3 Gr3yb3ard
Bellona
Level 29
God Stats
12W - 7L
1,707 SR
Queue Stats
50W - 58L
1,462 Elo+
Solo
Ymir
Ymir
IVITVVxB3RG3Rx
Ymir
Level 29
God Stats
130W - 100L
1,618 SR
Queue Stats
180W - 158L
1,513 Elo+
Solo
Jing Wei
Jing Wei
ZeldaKing9015
Jing Wei
Level 6
God Stats
1W - 2L
1,278 SR
Queue Stats
1W - 2L
1,265 Elo+
Party 1
Izanami
Izanami
joaopq97
Izanami
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,358 Elo+
Party 1
Neith
Neith
th3r3alKyri3
Neith
Level 26
God Stats
24W - 42L
1,459 SR
Queue Stats
58W - 81L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kanian88
Bellona
4
0 / 2 / 0
2,823
565
711
2,431
1,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
2,523
505
0
176
39
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 1 / 0
3,862
772
2,171
3,167
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 2 / 0
3,123
625
1,231
2,511
788
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
lord_aact
Hachiman
6
1 / 0 / 0
3,512
702
635
2,184
418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,809
762
838
1,920
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
3 / 0 / 1
4,143
829
1,544
2,772
1,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
ZeldaKing9015
Jing Wei
5
0 / 1 / 0
3,072
614
1,051
2,962
902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
joaopq97
Izanami
6
0 / 0 / 0
3,633
727
141
836
149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 1 / 3
3,766
753
1,468
1,679
375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
5
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
3
0
1
3.5
L
Bellona
Kanian88
Bellona
0
2
0
0
L
0
0
0
0
L
0
1
0
0
L
0
2
0
0
W
Jing Wei
ZeldaKing9015
Jing Wei
0
1
0
0
W
Izanami
joaopq97
Izanami
0
0
0
0
L
Hachiman
lord_aact
Hachiman
1
0
0
1
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,748
Damage
5,042
10,469
Taken
10,169
3,071
Mitigated
4,074
3,398
Healing
2,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
838
281
0
568
1,920
1,579
0
191
1,729
0
16,808
W
1,544
87
123
1,149
2,772
1,069
0
0
2,634
7,417
0
L
Bellona
Kanian88
Bellona
711
31
0
425
2,431
1,090
0
886
1,545
0
2,619
L
0
0
0
0
176
39
10
0
176
0
0
L
2,171
58
0
1,741
3,167
736
0
0
3,167
19,458
0
L
1,231
0
0
122
2,511
788
0
658
1,853
0
11,532
W
Jing Wei
ZeldaKing9015
Jing Wei
1,051
710
0
522
2,962
902
0
1,980
982
0
5,608
W
Izanami
joaopq97
Izanami
141
141
0
210
836
149
1,042
0
836
0
12,326
L
Hachiman
lord_aact
Hachiman
635
276
0
1,110
2,184
418
0
0
2,184
0
9,066
W
1,468
375
0
125
1,679
375
90
0
1,654
0
11,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,843
Gold Earned
18,423
103
Minions Killed
111
0
Camps Cleared
0
444,042
Distance Traveled
494,753
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,809
762
41
8
0
97,161
0
W
Ymir
4,143
829
7
1
0
105,440
2
L
Bellona
2,823
565
7
1
0
112,927
0
L
Sylvanus
2,523
505
0
0
0
23,802
1
L
Hel
3,862
772
43
9
0
110,328
0
L
Chaac
3,123
625
25
5
0
93,841
0
W
Jing Wei
3,072
614
11
2
0
100,515
0
W
Izanami
3,633
727
30
6
0
100,553
1
L
Hachiman
3,512
702
28
6
0
103,144
0
W
Neith
3,766
753
22
4
0
91,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role