Player Matchup

Erlang Shen
Erlang Shen
Kllax
Erlang Shen
Level 28
God Stats
0W - 3L
1,617 SR
Queue Stats
13W - 15L
1,574 Elo+
Party 2
Apollo
Apollo
Quaezario
Apollo
Level 88
God Stats
13W - 10L
1,516 SR
Queue Stats
362W - 372L
1,523 Elo+
Party 2
Kukulkan
Kukulkan
xCIassicz
Kukulkan
Level 29
God Stats
5W - 6L
1,789 SR
Queue Stats
97W - 117L
1,471 Elo+
Party 2
Hercules
Hercules
xClickk
Hercules
Level 69
God Stats
4W - 6L
1,513 SR
Queue Stats
461W - 457L
1,491 Elo+
Party 2
Neith
Neith
xEoinzz
Neith
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
241W - 270L
1,541 Elo+
Party 2
Team Averages
Level 60
1,587 SR
1,520 Elo+

VS

Team Averages
Level 88
1,580 SR
1,605 Elo+
Baron Samedi
Baron Samedi
TrusteePatch
Baron Samedi
Level 21
God Stats
14W - 10L
1,504 SR
Queue Stats
32W - 25L
1,618 Elo+
Party 1
Ullr
Ullr
YouFearJohn
Ullr
Level 129
God Stats
19W - 15L
1,414 SR
Queue Stats
67W - 62L
1,459 Elo+
Party 1
Ne Zha
Ne Zha
flyingjagz69
Ne Zha
Level 43
God Stats
12W - 9L
1,582 SR
Queue Stats
37W - 32L
1,650 Elo+
Solo
Cthulhu
Cthulhu
jayjR341
Cthulhu
Level 123
God Stats
44W - 54L
1,592 SR
Queue Stats
273W - 274L
1,594 Elo+
Party 1
Bellona
Bellona
zaker31
Bellona
Level 126
God Stats
46W - 30L
1,811 SR
Queue Stats
134W - 150L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kllax
Erlang Shen
14
0 / 8 / 1
8,469
471
5,867
12,092
9,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Quaezario
Apollo
16
4 / 3 / 3
9,863
548
7,847
11,844
4,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
xCIassicz
Kukulkan
13
0 / 8 / 2
7,930
441
3,467
10,123
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
xClickk
Hercules
13
2 / 6 / 3
7,924
440
5,173
16,732
15,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
xEoinzz
Neith
15
4 / 5 / 4
9,353
520
5,304
10,712
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TrusteePatch
Baron Samedi
16
5 / 1 / 9
9,929
552
10,144
7,422
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 3 / 8
8,795
489
9,851
11,455
4,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
17
9 / 2 / 8
10,440
580
8,973
13,425
5,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
jayjR341
Cthulhu
14
4 / 4 / 11
9,141
508
7,559
13,403
11,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
zaker31
Bellona
17
9 / 0 / 6
10,728
596
7,797
9,728
10,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
10
Kills
30
30
Deaths
10
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Kllax
Erlang Shen
0
8
1
0.06
L
Apollo
Quaezario
Apollo
4
3
3
1.83
W
Baron Samedi
TrusteePatch
Baron Samedi
5
1
9
9.5
W
3
3
8
2.33
W
Ne Zha
9
2
8
6.5
W
Cthulhu
jayjR341
Cthulhu
4
4
11
2.38
L
Kukulkan
xCIassicz
Kukulkan
0
8
2
0.13
L
Hercules
xClickk
Hercules
2
6
3
0.58
L
Neith
xEoinzz
Neith
4
5
4
1.2
W
Bellona
zaker31
Bellona
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,658
Damage
44,324
61,503
Taken
55,433
37,278
Mitigated
35,165
8,201
Healing
17,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Kllax
Erlang Shen
5,867
2,989
0
611
12,092
9,026
1,536
1,697
10,328
0
42,486
L
Apollo
Quaezario
Apollo
7,847
4,315
0
1,919
11,844
4,740
21
1,987
9,720
0
76,364
W
Baron Samedi
TrusteePatch
Baron Samedi
10,144
617
1,311
4,154
7,422
3,283
427
1,676
5,582
60,557
0
W
9,851
3,210
0
346
11,455
4,644
596
0
11,455
0
54,535
W
Ne Zha
8,973
3,177
0
7,633
13,425
5,663
1,240
515
12,856
0
66,118
W
Cthulhu
jayjR341
Cthulhu
7,559
728
436
2,046
13,403
11,432
144
1,014
12,345
25,306
0
L
Kukulkan
xCIassicz
Kukulkan
3,467
559
0
1,045
10,123
3,955
294
5,839
4,006
33,553
0
L
Hercules
xClickk
Hercules
5,173
422
0
3,395
16,732
15,722
73
4,291
12,373
0
26,670
L
Neith
xEoinzz
Neith
5,304
1,509
0
1,231
10,712
3,835
2,871
3,303
7,373
0
41,802
W
Bellona
zaker31
Bellona
7,797
3,699
0
1,940
9,728
10,143
1,450
0
9,728
0
55,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,539
Gold Earned
49,033
404
Minions Killed
477
0
Camps Cleared
0
1,596,024
Distance Traveled
1,802,705
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,469
471
95
5
0
316,000
0
L
Apollo
9,863
548
115
6
0
350,847
7
W
Baron Samedi
9,929
552
114
6
0
352,518
4
W
Ullr
8,795
489
95
5
0
338,632
2
W
Ne Zha
10,440
580
118
7
0
376,013
2
W
Cthulhu
9,141
508
31
2
0
368,407
0
L
Kukulkan
7,930
441
88
5
0
296,485
3
L
Hercules
7,924
440
37
2
0
351,489
6
L
Neith
9,353
520
69
4
0
281,203
0
W
Bellona
10,728
596
119
7
0
367,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role