Player Matchup

Aphrodite
Aphrodite
Bacate
Aphrodite
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 31L
1,662 Elo+
Party 1
Nemesis
Nemesis
CharmeXave
Nemesis
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 40L
1,699 Elo+
Party 1
Sylvanus
Sylvanus
SegueSuaNau
Sylvanus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,936 Elo+
Party 1
Apollo
Apollo
gabrielobaum
Apollo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,448 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mfr10
Cu Chulainn
Level 37
God Stats
1W - 0L
1,718 SR
Queue Stats
113W - 70L
1,673 Elo+
Party 1
Team Averages
Level 43
1,544 SR
1,683 Elo+

VS

Team Averages
Level 14
1,439 SR
1,225 Elo+
Medusa
Medusa
Kanshing
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Nicolas451
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,138 Elo+
Party 2
Nemesis
Nemesis
SerllinOPI
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,138 Elo+
Party 2
Terra
Terra
edsonmlx
Terra
Level 23
God Stats
1W - 3L
1,194 SR
Queue Stats
11W - 13L
1,211 Elo+
Solo
Neith
Neith
vvolfox420
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,138 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bacate
Aphrodite
12
2 / 3 / 11
7,247
483
3,393
8,758
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
CharmeXave
Nemesis
15
12 / 0 / 8
9,089
606
9,691
8,444
5,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
SegueSuaNau
Sylvanus
13
9 / 2 / 13
9,001
600
7,834
13,150
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
12
12 / 2 / 12
8,501
567
12,476
13,568
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
mfr10
Cu Chulainn
16
12 / 1 / 1
10,187
679
10,787
10,325
10,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kanshing
Medusa
10
1 / 9 / 0
6,157
410
3,015
10,116
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
Nicolas451
Artemis
10
1 / 9 / 1
6,478
432
5,275
9,917
3,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
SerllinOPI
Nemesis
7
0 / 12 / 1
5,480
365
4,089
13,721
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
edsonmlx
Terra
12
5 / 6 / 1
8,174
545
7,207
12,476
8,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
8
0 / 12 / 3
5,598
373
5,419
11,539
2,972
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
13
47
Kills
7
8
Deaths
48
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bacate
Aphrodite
2
3
11
2.5
W
Nemesis
CharmeXave
Nemesis
12
0
8
16
L
Medusa
Kanshing
Medusa
1
9
0
0.11
L
Artemis
Nicolas451
Artemis
1
9
1
0.17
W
Sylvanus
SegueSuaNau
Sylvanus
9
2
13
7.75
L
Nemesis
SerllinOPI
Nemesis
0
12
1
0.04
L
Terra
edsonmlx
Terra
5
6
1
0.92
W
Apollo
12
2
12
9
W
Cu Chulainn
mfr10
Cu Chulainn
12
1
1
12.5
L
Neith
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,181
Damage
25,005
54,245
Taken
57,769
35,670
Mitigated
20,471
23,480
Healing
6,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bacate
Aphrodite
3,393
998
1,375
2,303
8,758
3,542
1,163
1,233
7,525
29,028
0
W
Nemesis
CharmeXave
Nemesis
9,691
5,263
0
3,143
8,444
5,287
940
325
8,119
0
58,638
L
Medusa
Kanshing
Medusa
3,015
1,823
0
999
10,116
2,443
0
688
9,215
0
17,117
L
Artemis
Nicolas451
Artemis
5,275
3,538
0
0
9,917
3,053
578
1,856
7,936
0
25,782
W
Sylvanus
SegueSuaNau
Sylvanus
7,834
1,961
3,772
6,924
13,150
11,624
739
2,404
10,746
31,052
0
L
Nemesis
SerllinOPI
Nemesis
4,089
1,943
0
2,832
13,721
3,594
0
1,289
12,357
0
18,519
L
Terra
edsonmlx
Terra
7,207
680
44
1,827
12,476
8,409
0
4,608
7,868
27,684
0
W
Apollo
12,476
8,044
0
4,451
13,568
4,897
963
3,245
10,323
0
35,239
W
Cu Chulainn
mfr10
Cu Chulainn
10,787
3,208
0
1,512
10,325
10,320
1,742
0
10,325
0
66,784
L
Neith
5,419
3,062
0
799
11,539
2,972
252
2,786
8,753
0
18,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,025
Gold Earned
31,887
397
Minions Killed
173
0
Camps Cleared
0
1,373,140
Distance Traveled
1,188,964
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,247
483
48
3
0
257,796
2
W
Nemesis
9,089
606
109
7
0
335,940
1
L
Medusa
6,157
410
25
2
0
258,619
1
L
Artemis
6,478
432
57
4
0
194,981
2
W
Sylvanus
9,001
600
51
3
0
248,808
7
L
Nemesis
5,480
365
30
2
0
222,174
0
L
Terra
8,174
545
28
2
0
279,424
3
W
Apollo
8,501
567
46
3
0
274,472
0
W
Cu Chulainn
10,187
679
143
10
0
256,124
2
L
Neith
5,598
373
33
2
0
233,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role