Player Matchup

Baron Samedi
Baron Samedi
MrWombat23
Baron Samedi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 185L
1,470 Elo+
Solo
Kukulkan
Kukulkan
Oloens
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
TheGreatWaffle
Vamana
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,531 Elo+
Party 1
Hachiman
Hachiman
Warmouth
Hachiman
Level 4
God Stats
2W - 2L
1,696 SR
Queue Stats
3W - 6L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
lvoryKing
Cu Chulainn
Level 84
God Stats
3W - 3L
1,503 SR
Queue Stats
66W - 73L
1,488 Elo+
Party 1
Team Averages
Level 28
1,540 SR
1,485 Elo+

VS

Team Averages
Level 13
1,597 SR
1,510 Elo+
Jormungandr
Jormungandr
CartersMom
Jormungandr
Level 9
God Stats
6W - 4L
1,503 SR
Queue Stats
7W - 6L
1,398 Elo+
Party 2
Chernobog
Chernobog
CrossKiller3324
Chernobog
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Exhaustedkhoury
Fenrir
Level 27
God Stats
4W - 1L
1,877 SR
Queue Stats
85W - 54L
1,518 Elo+
Solo
Chronos
Chronos
ShotgunHarry
Chronos
Level 11
God Stats
14W - 11L
1,607 SR
Queue Stats
33W - 32L
1,545 Elo+
Solo
Skadi
Skadi
TarsAI
Skadi
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MrWombat23
Baron Samedi
11
0 / 5 / 3
6,508
465
5,874
8,037
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Oloens
Kukulkan
2
0 / 1 / 0
4,456
318
36
592
189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
7 / 4 / 3
8,319
594
9,170
11,631
7,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Warmouth
Hachiman
10
1 / 5 / 0
5,808
415
2,278
10,011
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
lvoryKing
Cu Chulainn
13
4 / 3 / 2
7,992
571
9,575
11,433
5,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CartersMom
Jormungandr
11
1 / 2 / 6
7,134
510
3,149
6,980
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
CrossKiller3324
Chernobog
10
1 / 2 / 1
6,527
466
804
5,693
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 3
7,489
535
5,126
10,096
3,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
ShotgunHarry
Chronos
13
4 / 3 / 2
7,801
557
7,180
10,526
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
TarsAI
Skadi
14
8 / 3 / 2
8,547
611
10,839
7,810
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
12
Kills
17
18
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CartersMom
Jormungandr
1
2
6
2
W
Chernobog
CrossKiller3324
Chernobog
1
2
1
0.75
W
3
2
3
2.25
L
Baron Samedi
MrWombat23
Baron Samedi
0
5
3
0.3
L
Kukulkan
Oloens
Kukulkan
0
1
0
0
W
Chronos
ShotgunHarry
Chronos
4
3
2
1.67
W
Skadi
TarsAI
Skadi
8
3
2
3
L
7
4
3
2.13
L
Hachiman
Warmouth
Hachiman
1
5
0
0.2
L
Cu Chulainn
lvoryKing
Cu Chulainn
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,933
Damage
27,098
41,704
Taken
41,105
20,390
Mitigated
15,585
10,818
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CartersMom
Jormungandr
3,149
775
0
1,444
6,980
3,910
84
1,810
4,906
14,751
0
W
Chernobog
CrossKiller3324
Chernobog
804
591
0
1,416
5,693
1,883
604
0
5,518
0
18,514
W
5,126
2,162
0
3,420
10,096
3,295
48
478
9,498
0
38,839
L
Baron Samedi
MrWombat23
Baron Samedi
5,874
754
258
1,928
8,037
4,773
198
1,385
6,652
35,820
0
L
Kukulkan
Oloens
Kukulkan
36
36
0
0
592
189
0
541
51
1,184
0
W
Chronos
ShotgunHarry
Chronos
7,180
2,070
426
3,250
10,526
3,681
1,460
546
9,830
42,744
0
W
Skadi
TarsAI
Skadi
10,839
5,026
0
1,000
7,810
2,816
1,260
2,560
4,989
0
58,084
L
9,170
2,893
0
3,976
11,631
7,775
0
1,723
9,908
0
32,616
L
Hachiman
Warmouth
Hachiman
2,278
1,920
0
2,495
10,011
2,463
484
1,911
8,100
0
18,991
L
Cu Chulainn
lvoryKing
Cu Chulainn
9,575
2,160
0
2,161
11,433
5,190
0
4,769
6,664
0
54,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,083
Gold Earned
37,498
222
Minions Killed
308
0
Camps Cleared
0
998,569
Distance Traveled
1,272,220
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,134
510
36
3
0
257,310
2
W
Chernobog
6,527
466
43
3
0
248,893
0
W
Fenrir
7,489
535
58
4
0
261,020
3
L
Baron Samedi
6,508
465
47
3
0
232,775
0
L
Kukulkan
4,456
318
2
0
0
16,800
1
W
Chronos
7,801
557
77
6
0
258,785
3
W
Skadi
8,547
611
94
7
0
246,212
3
L
Vamana
8,319
594
49
4
0
295,575
1
L
Hachiman
5,808
415
30
2
0
171,308
2
L
Cu Chulainn
7,992
571
94
7
0
282,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role