Player Matchup

Chang'e
Chang'e
Badluck4life
Chang'e
Level 14
God Stats
2W - 0L
1,691 SR
Queue Stats
16W - 13L
1,488 Elo+
Party 1
Apollo
Apollo
DarkMatters151
Apollo
Level 13
God Stats
4W - 2L
1,287 SR
Queue Stats
27W - 25L
1,427 Elo+
Solo
Erlang Shen
Erlang Shen
Empire2275
Erlang Shen
Level 85
God Stats
3W - 0L
1,697 SR
Queue Stats
58W - 43L
1,459 Elo+
Party 1
Arachne
Arachne
IMainAphro
Arachne
Level 16
God Stats
18W - 9L
1,556 SR
Queue Stats
45W - 41L
1,455 Elo+
Solo
Khepri
Khepri
LonBelaandBoris
Khepri
Level 27
God Stats
9W - 2L
1,841 SR
Queue Stats
60W - 56L
1,638 Elo+
Party 1
Team Averages
Level 31
1,614 SR
1,493 Elo+

VS

Team Averages
Level 20
1,523 SR
1,400 Elo+
Odin
Odin
ChizU8899
Odin
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 95L
1,165 Elo+
Party 2
Hachiman
Hachiman
GoyaBlackBeans
Hachiman
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
RazorRyJoe
Sylvanus
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
63W - 88L
1,140 Elo+
Party 2
Thanatos
Thanatos
Shockanity
Thanatos
Level 39
God Stats
3W - 7L
1,372 SR
Queue Stats
7W - 12L
1,525 Elo+
Party 3
Olorun
Olorun
moeslim
Olorun
Level 8
God Stats
1W - 1L
1,743 SR
Queue Stats
5W - 5L
1,669 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Badluck4life
Chang'e
15
4 / 7 / 9
10,104
505
15,003
15,640
9,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 1 / 10
10,988
549
7,562
11,768
5,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Empire2275
Erlang Shen
17
11 / 6 / 5
11,660
583
17,831
19,357
21,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
IMainAphro
Arachne
20
10 / 3 / 7
12,835
642
11,809
16,474
11,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 0 / 12
10,257
513
5,790
7,522
8,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
4 / 7 / 2
9,370
469
5,316
15,631
10,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
12
0 / 7 / 3
7,015
351
2,601
11,034
3,520
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
RazorRyJoe
Sylvanus
13
0 / 3 / 2
7,454
373
5,610
11,333
9,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Shockanity
Thanatos
14
4 / 5 / 2
9,286
464
9,635
16,851
5,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
moeslim
Olorun
15
6 / 9 / 6
10,029
501
14,428
19,532
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
31
Kills
14
17
Deaths
31
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Badluck4life
Chang'e
4
7
9
1.21
L
Odin
4
7
2
0.71
W
4
1
10
9
W
Erlang Shen
Empire2275
Erlang Shen
11
6
5
2.25
L
Hachiman
0
7
3
0.21
W
Arachne
IMainAphro
Arachne
10
3
7
4.5
W
2
0
12
8
L
Sylvanus
RazorRyJoe
Sylvanus
0
3
2
0.33
L
Thanatos
Shockanity
Thanatos
4
5
2
1
L
Olorun
moeslim
Olorun
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,995
Damage
37,590
70,761
Taken
74,381
54,979
Mitigated
36,254
30,234
Healing
25,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Badluck4life
Chang'e
15,003
2,789
2,907
5,929
15,640
9,153
1,285
6,438
9,202
53,020
0
L
Odin
5,316
3,231
0
2,805
15,631
10,886
0
1,154
13,977
0
33,695
W
7,562
5,747
0
5,865
11,768
5,477
5,009
2,819
8,949
0
82,514
W
Erlang Shen
Empire2275
Erlang Shen
17,831
9,947
0
5,735
19,357
21,033
2,473
4,515
14,481
0
54,377
L
Hachiman
2,601
1,450
0
839
11,034
3,520
0
4,218
6,791
0
24,445
W
Arachne
IMainAphro
Arachne
11,809
8,543
940
7,749
16,474
11,095
1,402
3,801
12,651
0
103,719
W
5,790
383
0
1,109
7,522
8,221
575
2,465
5,014
27,794
0
L
Sylvanus
RazorRyJoe
Sylvanus
5,610
1,312
1,474
3,377
11,333
9,024
0
3,484
7,799
31,999
0
L
Thanatos
Shockanity
Thanatos
9,635
2,634
0
9,025
16,851
5,868
0
3,643
13,183
0
44,078
L
Olorun
moeslim
Olorun
14,428
10,442
611
7,495
19,532
6,956
754
8,294
11,063
48,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,844
Gold Earned
43,154
494
Minions Killed
311
0
Camps Cleared
0
1,763,012
Distance Traveled
1,568,307
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,104
505
80
4
0
338,198
4
L
Odin
9,370
469
61
3
0
319,583
1
W
Apollo
10,988
549
139
7
0
365,597
0
W
Erlang Shen
11,660
583
74
4
0
335,245
0
L
Hachiman
7,015
351
44
2
0
296,061
0
W
Arachne
12,835
642
149
7
0
364,030
1
W
Khepri
10,257
513
52
3
0
359,942
3
L
Sylvanus
7,454
373
52
3
0
296,045
0
L
Thanatos
9,286
464
67
3
0
362,547
7
L
Olorun
10,029
501
87
4
0
294,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role