Player Matchup

King Arthur
King Arthur
Aimveil13
King Arthur
Level 88
God Stats
5W - 2L
1,454 SR
Queue Stats
20W - 6L
1,764 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dbagx420x69
Tsukuyomi
Level 44
God Stats
4W - 0L
1,822 SR
Queue Stats
20W - 8L
1,715 Elo+
Party 2
Chang'e
Chang'e
PlushVoice15
Chang'e
Level 47
God Stats
2W - 1L
1,877 SR
Queue Stats
84W - 81L
1,533 Elo+
Solo
Danzaburou
Danzaburou
abisac03
Danzaburou
Level 38
God Stats
67W - 56L
1,576 SR
Queue Stats
179W - 195L
1,573 Elo+
Solo
Anubis
Anubis
deabos545454
Anubis
Level 66
God Stats
4W - 2L
1,757 SR
Queue Stats
17W - 11L
1,822 Elo+
Party 2
Team Averages
Level 57
1,697 SR
1,681 Elo+

VS

Team Averages
Level 69
1,599 SR
1,675 Elo+
Osiris
Osiris
BlackleggedSanji
Osiris
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 104L
1,794 Elo+
Party 1
Horus
Horus
Derp4569
Horus
Level 26
God Stats
1W - 2L
1,536 SR
Queue Stats
87W - 45L
1,774 Elo+
Party 1
Ra
Ra
StrawHat_Luffy17
Ra
Level 124
God Stats
2W - 3L
1,827 SR
Queue Stats
206W - 153L
1,769 Elo+
Party 1
Kukulkan
Kukulkan
daking_128
Kukulkan
Level 43
God Stats
49W - 45L
1,492 SR
Queue Stats
293W - 343L
1,537 Elo+
Solo
Set
Set
reto8528
Set
Level 38
God Stats
0W - 1L
1,639 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aimveil13
King Arthur
18
5 / 0 / 25
11,628
1,057
13,045
21,515
24,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Dbagx420x69
Tsukuyomi
19
9 / 4 / 21
12,639
1,149
21,167
15,109
10,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
PlushVoice15
Chang'e
18
6 / 2 / 20
12,032
1,094
13,504
12,526
6,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
abisac03
Danzaburou
18
3 / 0 / 25
11,325
1,030
15,657
9,628
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
18
13 / 2 / 13
12,496
1,136
18,160
11,270
5,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

219

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 6
9,895
900
11,365
24,599
10,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Derp4569
Horus
16
2 / 7 / 5
10,180
925
10,264
23,503
20,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 1 / 7
10,103
918
19,336
6,500
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
daking_128
Kukulkan
16
3 / 4 / 3
10,800
982
16,230
10,631
3,755
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
2 / 12 / 5
10,539
958
7,545
20,773
14,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
34
36
Kills
8
8
Deaths
36
104
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aimveil13
King Arthur
5
0
25
17.5
L
1
12
6
0.33
W
Tsukuyomi
Dbagx420x69
Tsukuyomi
9
4
21
4.88
L
Horus
Derp4569
Horus
2
7
5
0.64
W
Chang'e
PlushVoice15
Chang'e
6
2
20
8
L
0
1
7
3.5
W
Danzaburou
abisac03
Danzaburou
3
0
25
15.5
L
Kukulkan
daking_128
Kukulkan
3
4
3
1.13
W
Anubis
13
2
13
9.75
L
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,533
Damage
64,740
70,048
Taken
86,006
51,047
Mitigated
51,835
32,427
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aimveil13
King Arthur
13,045
969
0
7,802
21,515
24,103
0
10,548
10,281
0
29,272
L
11,365
5,724
0
1,331
24,599
10,388
0
9,916
14,239
0
19,676
W
Tsukuyomi
Dbagx420x69
Tsukuyomi
21,167
6,934
0
2,618
15,109
10,198
0
6,446
8,176
0
37,029
L
Horus
Derp4569
Horus
10,264
2,550
605
2,626
23,503
20,964
0
7,980
14,573
0
16,372
W
Chang'e
PlushVoice15
Chang'e
13,504
1,938
8,224
5,338
12,526
6,875
0
6,002
6,145
36,356
0
L
19,336
465
1,174
880
6,500
2,249
0
1,456
4,739
53,351
0
W
Danzaburou
abisac03
Danzaburou
15,657
6,355
0
4,353
9,628
4,084
0
5,783
3,422
0
33,254
L
Kukulkan
daking_128
Kukulkan
16,230
60
0
0
10,631
3,755
0
4,028
6,337
57,170
0
W
Anubis
18,160
719
0
4,092
11,270
5,787
0
5,434
5,632
39,314
0
L
7,545
2,679
0
1,138
20,773
14,479
0
7,486
12,757
0
16,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,120
Gold Earned
51,517
218
Minions Killed
236
12
Camps Cleared
5
1,052,148
Distance Traveled
972,424
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,628
1,057
41
4
2
240,580
0
L
Osiris
9,895
900
19
2
1
178,620
0
W
Tsukuyomi
12,639
1,149
22
2
2
211,029
1
L
Horus
10,180
925
13
1
1
181,676
0
W
Chang'e
12,032
1,094
55
5
4
215,735
0
L
Ra
10,103
918
90
8
1
227,215
0
W
Danzaburou
11,325
1,030
42
4
2
197,956
0
L
Kukulkan
10,800
982
99
9
0
183,119
1
W
Anubis
12,496
1,136
58
5
2
186,848
0
L
Set
10,539
958
15
1
2
201,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role