Player Matchup

Skadi
Skadi
HotTubHunkules
Skadi
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 171L
1,314 Elo+
Party 1
Ra
Ra
Zaxsii
Ra
Level 69
God Stats
8W - 2L
1,705 SR
Queue Stats
32W - 28L
1,441 Elo+
Party 1
Khepri
Khepri
stitchs5thleg
Khepri
Level 26
God Stats
15W - 9L
1,682 SR
Queue Stats
211W - 178L
1,400 Elo+
Party 1
Team Averages
Level 45
1,629 SR
1,385 Elo+

VS

Team Averages
Level 49
1,503 SR
1,260 Elo+
Olorun
Olorun
Maniac-Snake09
Olorun
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,297 Elo+
Party 2
Medusa
Medusa
Yaboy6840
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,254 Elo+
Solo
Cthulhu
Cthulhu
mickylh16
Cthulhu
Level 8
God Stats
1W - 2L
1,510 SR
Queue Stats
5W - 8L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 11
10,216
730
10,329
8,406
4,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
15
12 / 0 / 4
11,717
837
19,274
9,597
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 12
10,277
734
5,831
9,215
7,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
8,470
605
5,589
11,009
3,674
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
Yaboy6840
Medusa
11
3 / 11 / 1
8,686
620
9,633
16,951
6,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
mickylh16
Cthulhu
11
1 / 3 / 4
8,329
595
4,670
15,270
9,657
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
17
Kills
5
5
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
1
3
3
0.83
L
Medusa
Yaboy6840
Medusa
3
11
1
0.32
W
Ra
12
0
4
14
L
Cthulhu
mickylh16
Cthulhu
1
3
4
1
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,434
Damage
19,892
27,218
Taken
43,230
16,137
Mitigated
19,794
10,308
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,329
5,296
0
2,093
8,406
4,344
1,558
4,545
3,861
0
22,736
L
5,589
2,685
1,026
3,833
11,009
3,674
0
7,171
3,544
37,259
0
L
Medusa
Yaboy6840
Medusa
9,633
3,877
147
981
16,951
6,463
0
9,611
7,053
0
30,046
W
Ra
19,274
2,194
693
4,798
9,597
4,291
957
3,763
5,834
81,033
0
L
Cthulhu
mickylh16
Cthulhu
4,670
250
223
630
15,270
9,657
0
7,598
7,404
18,037
0
W
5,831
181
1,062
1,662
9,215
7,502
0
2,596
6,619
18,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,210
Gold Earned
25,485
170
Minions Killed
134
0
Camps Cleared
0
801,033
Distance Traveled
673,111
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,216
730
34
2
0
251,601
1
L
Olorun
8,470
605
59
4
0
216,187
2
L
Medusa
8,686
620
48
3
0
205,065
2
W
Ra
11,717
837
118
8
0
268,865
4
L
Cthulhu
8,329
595
27
2
0
251,859
0
W
Khepri
10,277
734
18
1
0
280,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role