Player Matchup

Skadi
Skadi
Andress77
Skadi
Level 23
God Stats
64W - 62L
1,371 SR
Queue Stats
904W - 940L
1,473 Elo+
Solo
Neith
Neith
CosiestMarker86
Neith
Level 21
God Stats
28W - 24L
1,570 SR
Queue Stats
38W - 38L
1,492 Elo+
Solo
Arachne
Arachne
IouZERO01
Arachne
Level 41
God Stats
12W - 6L
1,598 SR
Queue Stats
30W - 38L
1,481 Elo+
Party 1
Tyr
Tyr
TakeOutAJ
Tyr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
rekoj500
Aphrodite
Level 24
God Stats
18W - 14L
1,486 SR
Queue Stats
56W - 37L
1,485 Elo+
Solo
Team Averages
Level 25
1,505 SR
1,485 Elo+

VS

Team Averages
Level 18
1,575 SR
1,452 Elo+
Thor
Thor
BarukAbba
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,439 Elo+
Solo
Ra
Ra
ISCNxLANG
Ra
Level 5
God Stats
1W - 2L
1,732 SR
Queue Stats
54W - 29L
1,517 Elo+
Party 2
Medusa
Medusa
ItsSoClear
Medusa
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 35L
1,517 Elo+
Party 2
Jormungandr
Jormungandr
SarcasticNecron
Jormungandr
Level 25
God Stats
6W - 3L
1,724 SR
Queue Stats
40W - 43L
1,406 Elo+
Solo
Neith
Neith
ZenicHedgehog
Neith
Level 22
God Stats
3W - 4L
1,418 SR
Queue Stats
3W - 4L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Andress77
Skadi
19
8 / 4 / 13
12,581
1,048
17,107
13,479
5,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 3 / 19
12,395
1,033
21,572
11,597
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
IouZERO01
Arachne
20
15 / 3 / 14
14,380
1,198
24,929
13,654
6,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 5 / 19
11,839
987
6,840
16,422
12,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
rekoj500
Aphrodite
20
8 / 1 / 25
14,113
1,176
15,030
13,627
11,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

185

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
3 / 13 / 9
11,419
952
9,561
24,228
9,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
4 / 5 / 8
12,317
1,026
11,735
12,236
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ItsSoClear
Medusa
17
2 / 9 / 9
10,846
904
7,554
14,782
6,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
SarcasticNecron
Jormungandr
18
1 / 6 / 11
11,852
988
18,435
20,433
21,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 6 / 9
12,871
1,073
15,493
18,554
7,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
62
39
Kills
16
16
Deaths
39
90
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Skadi
Andress77
Skadi
8
4
13
3.63
L
Thor
3
13
9
0.58
W
4
3
19
4.5
L
4
5
8
1.6
W
Arachne
IouZERO01
Arachne
15
3
14
7.33
L
Medusa
ItsSoClear
Medusa
2
9
9
0.72
L
Jormungandr
SarcasticNecron
Jormungandr
1
6
11
1.08
W
4
5
19
2.7
L
6
6
9
1.75
W
Aphrodite
rekoj500
Aphrodite
8
1
25
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,478
Damage
62,778
68,779
Taken
90,233
41,821
Mitigated
50,734
28,047
Healing
9,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Andress77
Skadi
17,107
12,425
0
2,253
13,479
5,410
0
5,766
7,713
0
33,483
L
Thor
9,561
1,725
0
522
24,228
9,737
0
3,520
20,658
0
26,470
W
21,572
15,512
0
4,092
11,597
5,671
0
4,736
6,861
0
62,755
L
11,735
1,694
2,825
2,133
12,236
4,933
0
2,069
10,117
45,589
0
W
Arachne
IouZERO01
Arachne
24,929
20,323
0
2,672
13,654
6,270
0
5,307
8,347
0
36,294
L
Medusa
ItsSoClear
Medusa
7,554
4,742
0
325
14,782
6,368
0
1,845
12,887
0
21,555
L
Jormungandr
SarcasticNecron
Jormungandr
18,435
5,786
0
645
20,433
21,753
0
4,693
15,715
45,326
0
W
6,840
3,811
0
697
16,422
12,644
0
6,189
10,233
0
12,529
L
15,493
8,414
0
2,825
18,554
7,943
0
2,903
15,626
0
33,418
W
Aphrodite
rekoj500
Aphrodite
15,030
1,126
7,802
10,531
13,627
11,826
0
8,172
5,455
44,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,308
Gold Earned
59,305
230
Minions Killed
250
13
Camps Cleared
3
1,020,123
Distance Traveled
951,245
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,581
1,048
44
4
2
178,369
0
L
Thor
11,419
952
37
3
1
195,280
1
W
Neith
12,395
1,033
89
7
2
182,507
1
L
Ra
12,317
1,026
89
7
0
202,527
0
W
Arachne
14,380
1,198
13
1
8
239,900
0
L
Medusa
10,846
904
30
3
0
165,803
1
L
Jormungandr
11,852
988
56
5
1
206,386
2
W
Tyr
11,839
987
7
1
0
192,781
1
L
Neith
12,871
1,073
38
3
1
181,249
1
W
Aphrodite
14,113
1,176
77
6
1
226,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role