Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
R3DJ1V3
Chernobog
Level 28
God Stats
4W - 0L
1,780 SR
Queue Stats
38W - 42L
1,373 Elo+
Party 2
Camazotz
Camazotz
Ryan213
Camazotz
Level 60
God Stats
2W - 0L
1,281 SR
Queue Stats
64W - 78L
1,372 Elo+
Party 2
Scylla
Scylla
ZarSean
Scylla
Level 23
God Stats
13W - 19L
1,346 SR
Queue Stats
88W - 96L
1,340 Elo+
Party 2
Ymir
Ymir
jvchepo
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,046 Elo+
Party 3
Team Averages
Level 36
1,481 SR
1,326 Elo+

VS

Team Averages
Level 82
1,410 SR
1,366 Elo+
Scylla
Scylla
Cranksock
Scylla
Level 111
God Stats
7W - 6L
1,523 SR
Queue Stats
114W - 131L
1,398 Elo+
Party 1
Cernunnos
Cernunnos
Denbow72
Cernunnos
Level 43
God Stats
7W - 13L
1,538 SR
Queue Stats
11W - 31L
1,274 Elo+
Solo
Neith
Neith
Over30andDirty
Neith
Level 29
God Stats
21W - 40L
1,362 SR
Queue Stats
24W - 45L
1,353 Elo+
Party 1
Mercury
Mercury
PlatinumOdin3
Mercury
Level 104
God Stats
9W - 16L
1,428 SR
Queue Stats
108W - 118L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
sgt ghost05
Cthulhu
Level 125
God Stats
1W - 3L
1,201 SR
Queue Stats
187W - 194L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 4 / 1
5,225
523
3,147
7,798
5,331
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
R3DJ1V3
Chernobog
9
3 / 2 / 3
5,458
546
2,942
5,651
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Camazotz
Ryan213
Camazotz
9
4 / 1 / 5
5,817
582
3,515
7,614
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
ZarSean
Scylla
8
6 / 1 / 1
5,817
582
3,136
4,085
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
jvchepo
Ymir
5
2 / 4 / 1
4,678
468
1,062
5,976
2,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cranksock
Scylla
7
1 / 5 / 0
4,923
492
4,834
4,801
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
Denbow72
Cernunnos
11
4 / 2 / 0
6,412
641
4,700
4,542
1,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 3 / 3
5,599
560
4,253
3,892
926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
10
1 / 1 / 2
5,886
589
2,669
6,566
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
sgt ghost05
Cthulhu
8
3 / 5 / 1
5,473
547
4,088
6,229
2,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
16
Kills
11
12
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
4
1
0.38
L
Scylla
Cranksock
Scylla
1
5
0
0.2
L
Cernunnos
Denbow72
Cernunnos
4
2
0
2
L
2
3
3
1.17
L
Mercury
1
1
2
2
W
Chernobog
R3DJ1V3
Chernobog
3
2
3
2.25
W
Camazotz
Ryan213
Camazotz
4
1
5
6.5
W
Scylla
ZarSean
Scylla
6
1
1
6.5
W
Ymir
jvchepo
Ymir
2
4
1
0.63
L
Cthulhu
sgt ghost05
Cthulhu
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,802
Damage
20,544
31,124
Taken
26,030
13,241
Mitigated
7,795
7,040
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,147
301
0
867
7,798
5,331
0
542
7,256
0
18,926
L
Scylla
Cranksock
Scylla
4,834
677
0
500
4,801
1,110
160
1,269
3,433
19,294
0
L
Cernunnos
Denbow72
Cernunnos
4,700
2,681
0
275
4,542
1,436
948
0
4,542
0
29,481
L
4,253
2,754
0
563
3,892
926
750
822
3,042
0
20,881
L
Mercury
2,669
822
0
3,302
6,566
1,784
0
478
6,082
0
31,456
W
Chernobog
R3DJ1V3
Chernobog
2,942
1,981
0
1,250
5,651
1,757
308
2,070
3,581
0
18,469
W
Camazotz
Ryan213
Camazotz
3,515
1,398
0
4,416
7,614
2,266
0
2,216
5,398
0
21,834
W
Scylla
ZarSean
Scylla
3,136
240
0
150
4,085
1,281
0
2,820
1,265
16,606
0
W
Ymir
jvchepo
Ymir
1,062
214
111
246
5,976
2,606
420
1,274
4,702
6,830
0
L
Cthulhu
sgt ghost05
Cthulhu
4,088
478
306
369
6,229
2,539
156
1,399
4,733
15,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,995
Gold Earned
28,293
160
Minions Killed
235
0
Camps Cleared
0
920,796
Distance Traveled
930,074
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,225
523
38
4
0
173,494
1
L
Scylla
4,923
492
29
3
0
174,637
3
L
Cernunnos
6,412
641
71
7
0
168,563
0
L
Neith
5,599
560
35
4
0
159,988
2
L
Mercury
5,886
589
70
7
0
229,833
4
W
Chernobog
5,458
546
40
4
0
200,953
0
W
Camazotz
5,817
582
46
5
0
225,000
2
W
Scylla
5,817
582
27
3
0
196,947
1
W
Ymir
4,678
468
9
1
0
124,402
0
L
Cthulhu
5,473
547
30
3
0
197,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role