Player Matchup

Achilles
Achilles
AlphaMexican13
Achilles
Level 33
God Stats
15W - 22L
1,507 SR
Queue Stats
58W - 63L
1,658 Elo+
Party 1
Cupid
Cupid
GreenPrune41
Cupid
Level 44
God Stats
13W - 4L
1,681 SR
Queue Stats
25W - 18L
1,481 Elo+
Party 1
Raijin
Raijin
floor1111111
Raijin
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 116L
1,511 Elo+
Party 1
Team Averages
Level 63
1,563 SR
1,550 Elo+

VS

Team Averages
Level 95
1,512 SR
1,404 Elo+
Cerberus
Cerberus
Akuma27zx
Cerberus
Level 123
God Stats
5W - 10L
1,500 SR
Queue Stats
476W - 493L
1,465 Elo+
Party 2
Raijin
Raijin
Amorris2001
Raijin
Level 52
God Stats
55W - 46L
1,646 SR
Queue Stats
488W - 515L
1,472 Elo+
Party 2
Susano
Susano
Its Dirt McGurt
Susano
Level 109
God Stats
4W - 5L
1,391 SR
Queue Stats
9W - 15L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
2 / 2 / 7
8,387
645
5,610
11,043
9,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

12
2 / 1 / 7
8,560
658
6,699
7,993
2,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
13
7 / 1 / 4
9,421
725
10,136
9,321
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Akuma27zx
Cerberus
10
0 / 5 / 4
7,547
581
9,799
12,176
7,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
12
2 / 2 / 2
8,555
658
8,244
7,197
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 1
8,213
632
4,351
9,102
2,880
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
4
4
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Akuma27zx
Cerberus
0
5
4
0.4
W
Achilles
2
2
7
2.75
L
Raijin
2
2
2
1.5
W
2
1
7
5.5
L
2
4
1
0.63
W
Raijin
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,445
Damage
22,394
28,357
Taken
28,475
14,215
Mitigated
12,935
2,701
Healing
2,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Akuma27zx
Cerberus
9,799
83
0
936
12,176
7,583
0
2,994
9,182
18,483
0
W
Achilles
5,610
1,156
0
688
11,043
9,319
613
5,790
4,586
0
16,520
L
Raijin
8,244
174
0
1,346
7,197
2,472
619
3,479
3,718
36,529
0
W
6,699
3,511
82
1,541
7,993
2,135
132
5,025
2,308
0
36,586
L
4,351
834
0
229
9,102
2,880
0
3,709
5,393
0
23,642
W
Raijin
10,136
1,197
0
390
9,321
2,761
157
5,375
3,380
39,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,368
Gold Earned
24,315
138
Minions Killed
150
0
Camps Cleared
0
682,794
Distance Traveled
658,688
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,547
581
41
3
0
227,746
2
W
Achilles
8,387
645
21
2
0
243,546
0
L
Raijin
8,555
658
78
6
0
195,312
1
W
Cupid
8,560
658
60
5
0
235,291
2
L
Susano
8,213
632
31
2
0
235,630
0
W
Raijin
9,421
725
57
4
0
203,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role