Player Matchup

Cthulhu
Cthulhu
Doggydic
Cthulhu
Level 14
God Stats
5W - 6L
1,498 SR
Queue Stats
12W - 16L
1,413 Elo+
Party 2
Athena
Athena
LunchBoxMQ
Athena
Level 16
God Stats
3W - 4L
1,842 SR
Queue Stats
88W - 112L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
SSirBoofington
Danzaburou
Level 11
God Stats
1W - 6L
1,899 SR
Queue Stats
9W - 16L
1,399 Elo+
Party 2
Sun Wukong
Sun Wukong
SWAGMcGRILLIN
Sun Wukong
Level 43
God Stats
7W - 16L
1,362 SR
Queue Stats
473W - 515L
1,465 Elo+
Party 2
Tsukuyomi
Tsukuyomi
swagboi3000
Tsukuyomi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 35
1,620 SR
1,449 Elo+

VS

Team Averages
Level 23
1,507 SR
1,647 Elo+
Ymir
Ymir
Akathisic
Ymir
Level 20
God Stats
55W - 43L
1,535 SR
Queue Stats
107W - 96L
1,461 Elo+
Solo
Nemesis
Nemesis
HeadHoagie
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,757 Elo+
Party 1
Baron Samedi
Baron Samedi
LasagnaLoverM8
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,757 Elo+
Party 1
Izanami
Izanami
TerrorTwoTrees
Izanami
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 3L
1,722 Elo+
Party 1
Olorun
Olorun
Vivapinata900
Olorun
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doggydic
Cthulhu
10
1 / 4 / 0
5,707
476
3,072
10,000
4,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
LunchBoxMQ
Athena
8
0 / 5 / 0
5,091
424
1,008
8,966
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
SSirBoofington
Danzaburou
8
1 / 6 / 1
5,117
426
1,890
6,804
1,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
SWAGMcGRILLIN
Sun Wukong
10
2 / 2 / 1
6,067
506
4,555
8,586
4,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
swagboi3000
Tsukuyomi
10
2 / 5 / 3
6,245
520
4,647
9,694
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 0 / 8
6,623
552
2,034
5,015
2,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
HeadHoagie
Nemesis
13
7 / 0 / 4
7,721
643
4,971
6,080
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
LasagnaLoverM8
Baron Samedi
13
4 / 1 / 3
7,555
630
8,050
7,310
3,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
7 / 2 / 4
7,260
605
7,857
6,897
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 3 / 0
6,558
547
7,019
6,706
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
21
22
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
8
5
L
Cthulhu
Doggydic
Cthulhu
1
4
0
0.25
W
Nemesis
HeadHoagie
Nemesis
7
0
4
9
W
Baron Samedi
LasagnaLoverM8
Baron Samedi
4
1
3
5.5
L
Athena
LunchBoxMQ
Athena
0
5
0
0
L
Danzaburou
SSirBoofington
Danzaburou
1
6
1
0.25
L
Sun Wukong
SWAGMcGRILLIN
Sun Wukong
2
2
1
1.25
W
7
2
4
4.5
W
2
3
0
0.67
L
Tsukuyomi
swagboi3000
Tsukuyomi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,172
Damage
29,931
44,050
Taken
32,008
16,634
Mitigated
11,960
7,363
Healing
17,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,034
159
0
2,499
5,015
2,192
353
731
4,284
14,163
0
L
Cthulhu
Doggydic
Cthulhu
3,072
0
0
108
10,000
4,225
240
5,678
4,322
24,635
0
W
Nemesis
HeadHoagie
Nemesis
4,971
2,138
0
3,030
6,080
2,056
192
175
5,905
0
45,613
W
Baron Samedi
LasagnaLoverM8
Baron Samedi
8,050
1,263
285
4,549
7,310
3,591
0
2,446
4,864
49,794
0
L
Athena
LunchBoxMQ
Athena
1,008
411
0
963
8,966
4,108
31
756
8,210
13,246
0
L
Danzaburou
SSirBoofington
Danzaburou
1,890
980
0
361
6,804
1,273
74
864
5,940
0
22,627
L
Sun Wukong
SWAGMcGRILLIN
Sun Wukong
4,555
795
0
2,018
8,586
4,032
129
4,656
3,672
0
30,471
W
7,857
5,649
0
4,284
6,897
1,889
1,768
728
6,169
0
48,388
W
7,019
3,800
0
2,968
6,706
2,232
768
0
6,706
30,493
0
L
Tsukuyomi
swagboi3000
Tsukuyomi
4,647
1,576
16
3,897
9,694
2,996
0
4,755
4,803
0
26,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,227
Gold Earned
35,717
239
Minions Killed
356
0
Camps Cleared
0
1,132,080
Distance Traveled
1,086,352
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,623
552
23
2
0
201,388
3
L
Cthulhu
5,707
476
43
4
0
242,721
0
W
Nemesis
7,721
643
93
8
0
275,980
3
W
Baron Samedi
7,555
630
96
8
0
234,704
0
L
Athena
5,091
424
28
2
0
218,023
0
L
Danzaburou
5,117
426
36
3
0
198,800
2
L
Sun Wukong
6,067
506
69
6
0
223,185
0
W
Izanami
7,260
605
86
7
0
196,169
3
W
Olorun
6,558
547
58
5
0
178,111
3
L
Tsukuyomi
6,245
520
63
5
0
249,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role